My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Furnace Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Flying Machine Furnace Dark Prince Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Dark Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Royal Giant Dark Prince
Giant Snowball
Bomber Minions Flying Machine Furnace Princess
Zap
Bomber Minions Royal Giant Flying Machine Furnace Dark Prince Princess
Barbarian Barrel
Bomber Furnace Dark Prince Princess
The Log
Bomber Royal Giant Furnace Dark Prince Princess
Earthquake
Bomber Furnace
Arrows
Bomber Minions Flying Machine Furnace Princess
Royal Delivery
Bomber Minions Flying Machine Dark Prince Princess
Fireball
Bomber Minions Flying Machine Furnace Princess
Poison
Bomber Minions Flying Machine Furnace Princess
Lightning
Furnace Dark Prince
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Dark Prince Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Princess Flying Machine Furnace Dark Prince Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Minions Princess Flying Machine

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Minions Dark Prince Mega Knight
Minions
Royal Giant Mega Knight Bomber Dark Prince
Royal Giant
Bomber Minions Furnace Flying Machine Dark Prince Princess
Flying Machine
Royal Giant Furnace Dark Prince Mega Knight
Furnace
Royal Giant Flying Machine Dark Prince Princess
Dark Prince
Bomber Minions Royal Giant Flying Machine Furnace Princess
Princess
Royal Giant Furnace Dark Prince Mega Knight
Mega Knight
Minions Bomber Flying Machine Princess

Defense Synergies 0 10

Bomber
Dark Prince
Minions
Flying Machine Dark Prince Mega Knight
Royal Giant
Flying Machine
Minions Furnace Dark Prince Mega Knight
Furnace
Flying Machine Dark Prince
Dark Prince
Bomber Minions Flying Machine Furnace Princess
Princess
Dark Prince Mega Knight
Mega Knight
Minions Flying Machine Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Flying Machine
Bomber Minions Flying Machine Furnace Dark Prince Mega Knight
Furnace Mega Knight Bomber Minions Dark Prince
Bomber Minions Furnace Dark Prince Mega Knight
Bomber Dark Prince Princess Mega Knight
Bomber Minions Flying Machine Furnace Dark Prince Mega Knight
Minions Furnace Flying Machine Princess
Flying Machine Mega Knight
Minions Furnace Princess
Bomber Dark Prince Mega Knight
Minions Bomber Flying Machine Furnace Dark Prince Princess Mega Knight
Minions Flying Machine Furnace Princess
Furnace Mega Knight Bomber Minions Flying Machine Dark Prince
Bomber Mega Knight Minions Furnace Dark Prince Princess
Furnace Mega Knight
Furnace Mega Knight
Mega Knight Bomber Minions Furnace Dark Prince
Mega Knight Bomber Minions Flying Machine Furnace Dark Prince
Furnace Bomber Minions Flying Machine Dark Prince Princess Mega Knight
Bomber Dark Prince Mega Knight Minions Flying Machine Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Dark Prince
Bomber Flying Machine Mega Knight
Mega Knight Minions Furnace Dark Prince
Dark Prince Mega Knight
Dark Prince Mega Knight
Furnace Minions Flying Machine Princess
Dark Prince Minions Flying Machine Furnace
Mega Knight Dark Prince
Mega Knight Minions Flying Machine Dark Prince
Mega Knight Minions Flying Machine Dark Prince
Mega Knight Dark Prince
Dark Prince Mega Knight
Bomber Flying Machine Furnace Princess Mega Knight
Bomber Minions Flying Machine Furnace Dark Prince
Minions Mega Knight Bomber Flying Machine Dark Prince Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine
Flying Machine Princess
Flying Machine
Flying Machine Dark Prince
Bomber Furnace Dark Prince Mega Knight
Minions Flying Machine Furnace Princess
Bomber Flying Machine Furnace Princess
Flying Machine Princess
Flying Machine
Minions
Flying Machine Dark Prince Princess
Flying Machine Princess
Flying Machine Princess
Minions Flying Machine Princess
Princess Flying Machine Furnace
Bomber Flying Machine Furnace Princess
Flying Machine Furnace Princess Mega Knight
Bomber Minions
Bomber Flying Machine Dark Prince Princess Mega Knight
Bomber Flying Machine Princess Mega Knight
Minions Mega Knight
Princess
Flying Machine
Bomber Furnace Dark Prince Princess Mega Knight
Flying Machine Princess
Flying Machine Princess Mega Knight
Flying Machine Furnace Princess
Minions Flying Machine
Bomber Mega Knight
Princess
Mega Knight
Princess
Minions Flying Machine Dark Prince Princess
Flying Machine Princess
Flying Machine Dark Prince Princess Mega Knight
Bomber Flying Machine Princess
Flying Machine Dark Prince Mega Knight
Minions Flying Machine Princess
Flying Machine Princess
Flying Machine Dark Prince Princess Mega Knight

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