My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Giant Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Bowler Goblin Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Goblin Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Barbarians Princess
Zap
Minions Goblin Giant Princess
Barbarian Barrel
Barbarians Princess
The Log
Barbarians Princess
Earthquake
Barbarians Elixir Collector
Arrows
Minions Princess
Royal Delivery
Minions Barbarians Bowler Princess
Fireball
Minions Barbarians Elixir Collector Bowler Princess
Poison
Minions Barbarians Elixir Collector Princess
Lightning
Elixir Collector Bowler
Rocket
Barbarians Elixir Collector Bowler

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Tornado Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Tornado Princess Barbarians Bowler Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Minions Tornado Princess

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Bowler Goblin Giant
Barbarians
Elixir Collector
Rage
Minions Goblin Giant
Tornado
Bowler Goblin Giant Princess
Bowler
Minions Tornado Princess
Goblin Giant
Minions Rage Tornado
Princess
Tornado Bowler

Defense Synergies 1 5

Minions
Bowler Goblin Giant
Barbarians
Elixir Collector
Rage
Tornado
Bowler Goblin Giant Princess
Bowler
Tornado Minions
Goblin Giant
Minions Tornado Princess
Princess
Tornado Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Goblin Giant
Barbarians Minions
Barbarians Tornado Bowler Minions
Barbarians Minions Bowler
Barbarians Tornado Bowler Princess
Tornado Bowler Minions
Minions Tornado Princess
Bowler Barbarians Goblin Giant
Barbarians Minions Tornado Princess
Tornado Barbarians Bowler
Minions Barbarians Tornado Bowler Goblin Giant Princess
Minions Tornado Princess
Barbarians Bowler Minions
Bowler Minions Barbarians Tornado Princess
Barbarians
Barbarians Tornado Bowler
Barbarians Minions Tornado Bowler
Minions Barbarians Tornado Bowler
Tornado Minions Barbarians Bowler Princess
Barbarians Tornado
Bowler Minions Barbarians Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Bowler
Bowler
Barbarians Minions Bowler Goblin Giant
Bowler Barbarians Tornado Goblin Giant
Barbarians Bowler Goblin Giant
Minions Tornado Goblin Giant Princess
Minions Barbarians Bowler Goblin Giant
Barbarians Goblin Giant
Minions Barbarians Tornado
Barbarians Goblin Giant
Minions Barbarians Bowler
Barbarians Tornado Bowler Goblin Giant
Barbarians Bowler Goblin Giant
Barbarians Bowler Princess
Barbarians Minions Tornado Bowler Goblin Giant
Minions Bowler Barbarians Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Tornado Bowler Princess
Goblin Giant
Barbarians
Bowler
Minions Tornado Goblin Giant Princess
Tornado Bowler Princess
Tornado Bowler Princess
Tornado
Minions Tornado Bowler
Tornado Bowler Princess
Tornado Princess
Bowler Princess
Minions Princess
Princess
Bowler Princess
Bowler Princess
Tornado
Minions
Bowler Princess
Tornado Bowler Princess
Minions Bowler
Tornado Princess
Tornado Bowler
Barbarians
Tornado Bowler Princess
Tornado Bowler Princess
Tornado Bowler Princess
Tornado
Tornado Princess
Minions
Bowler
Princess
Bowler Princess
Minions Barbarians Princess
Tornado Princess
Bowler Princess
Bowler Princess
Tornado
Minions Tornado Bowler Princess
Tornado Princess
Tornado Bowler Goblin Giant Princess

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