My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Miner
Giant Snowball
Minion Horde Musketeer Hog Rider Miner
Zap
Minion Horde Inferno Tower
Barbarian Barrel
Knight Musketeer Inferno Tower Ice Wizard
The Log
Musketeer Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Minion Horde
Royal Delivery
Knight Minion Horde Musketeer Hog Rider Miner Ice Wizard
Fireball
Minion Horde Musketeer Hog Rider Inferno Tower Ice Wizard
Poison
Minion Horde Musketeer Inferno Tower Ice Wizard
Lightning
Knight Musketeer Inferno Tower Ice Wizard
Rocket
Minion Horde Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Miner Ice Wizard Fireball Musketeer Hog Rider Minion Horde Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Miner Ice Wizard Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Hog Rider Minion Horde Fireball Miner Ice Wizard
Minion Horde
Miner Knight Hog Rider
Fireball
Hog Rider Knight Miner
Musketeer
Knight Hog Rider Miner
Hog Rider
Knight Fireball Musketeer Minion Horde
Inferno Tower
Miner
Minion Horde Knight Fireball Musketeer
Ice Wizard
Knight

Defense Synergies 3 11

Knight
Musketeer Inferno Tower Ice Wizard Minion Horde Fireball
Minion Horde
Knight Inferno Tower Ice Wizard
Fireball
Knight Musketeer Inferno Tower Miner Ice Wizard
Musketeer
Knight Fireball Inferno Tower Miner
Hog Rider
Inferno Tower
Knight Minion Horde Fireball Musketeer Ice Wizard
Miner
Fireball Musketeer
Ice Wizard
Knight Minion Horde Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Fireball Musketeer Inferno Tower
Minion Horde Inferno Tower Knight Musketeer Ice Wizard
Minion Horde Inferno Tower Knight Musketeer Ice Wizard
Minion Horde Inferno Tower Knight Musketeer Ice Wizard
Fireball
Fireball Musketeer Ice Wizard
Minion Horde Musketeer Inferno Tower Fireball Ice Wizard
Fireball Musketeer Inferno Tower
Minion Horde Inferno Tower Musketeer Ice Wizard
Knight Minion Horde Musketeer Inferno Tower Miner Ice Wizard
Minion Horde Ice Wizard Knight Fireball Musketeer
Minion Horde Musketeer Inferno Tower Fireball Ice Wizard
Minion Horde Inferno Tower Knight Fireball Musketeer Ice Wizard
Fireball Minion Horde
Inferno Tower Knight Minion Horde
Minion Horde Inferno Tower Fireball
Minion Horde Knight Fireball Musketeer Inferno Tower
Fireball Knight Minion Horde Musketeer Ice Wizard
Knight Fireball Musketeer Ice Wizard
Musketeer Inferno Tower
Knight Minion Horde Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Inferno Tower
Fireball Knight Musketeer Miner
Knight Minion Horde Musketeer Inferno Tower
Knight Minion Horde Fireball Musketeer Inferno Tower
Inferno Tower Knight Minion Horde Musketeer
Fireball Minion Horde Musketeer Ice Wizard
Knight Minion Horde Fireball Musketeer Inferno Tower Ice Wizard
Inferno Tower Knight Minion Horde
Minion Horde Knight Fireball Inferno Tower
Inferno Tower Minion Horde Musketeer
Knight Minion Horde Musketeer Inferno Tower
Fireball
Knight Minion Horde Fireball Inferno Tower
Minion Horde Fireball Musketeer
Inferno Tower Knight Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde Musketeer
Fireball Musketeer Miner Ice Wizard
Minion Horde Fireball Miner
Knight Fireball Musketeer
Fireball Minion Horde
Fireball Minion Horde Musketeer Ice Wizard
Minion Horde Musketeer
Fireball Ice Wizard
Fireball Miner
Minion Horde Fireball Musketeer
Miner Knight Minion Horde Fireball Musketeer
Fireball Musketeer
Knight Fireball Musketeer Miner
Minion Horde Fireball Musketeer
Fireball Musketeer
Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer
Fireball
Minion Horde
Fireball Musketeer
Fireball Miner
Minion Horde Fireball Musketeer
Fireball
Musketeer
Minion Horde Fireball Musketeer
Fireball Ice Wizard
Minion Horde
Fireball Miner Musketeer Ice Wizard
Fireball Musketeer Miner
Fireball Miner Musketeer
Minion Horde Fireball Musketeer Ice Wizard
Minion Horde Fireball Musketeer
Minion Horde Fireball
Minion Horde Fireball Musketeer Miner
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Fireball Musketeer
Fireball Musketeer Ice Wizard
Fireball
Fireball Miner Knight Minion Horde Musketeer
Fireball Musketeer
Fireball
Minion Horde Musketeer
Minion Horde Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Miner

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