My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Three Musketeers Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Three Musketeers Baby Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Three Musketeers Miner Night Witch
Giant Snowball
Barbarians Battle Ram Furnace Three Musketeers Baby Dragon Miner Night Witch
Zap
Battle Ram Furnace Three Musketeers Night Witch
Barbarian Barrel
Barbarians Battle Ram Furnace Three Musketeers Night Witch
The Log
Barbarians Battle Ram Furnace Three Musketeers
Earthquake
Barbarians Furnace
Arrows
Furnace Night Witch
Royal Delivery
Barbarians Battle Ram Three Musketeers Baby Dragon Miner Night Witch
Fireball
Barbarians Battle Ram Furnace Three Musketeers Baby Dragon Night Witch
Poison
Barbarians Furnace Three Musketeers Night Witch
Lightning
Battle Ram Furnace Three Musketeers Baby Dragon Night Witch
Rocket
Barbarians Furnace Three Musketeers Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Fireball Battle Ram Furnace Baby Dragon Night Witch Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Fireball Battle Ram Furnace

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Battle Ram Baby Dragon Miner
Battle Ram
Fireball Furnace Three Musketeers Baby Dragon
Furnace
Miner Battle Ram Baby Dragon
Three Musketeers
Battle Ram Miner
Baby Dragon
Fireball Battle Ram Furnace Miner
Miner
Furnace Fireball Three Musketeers Baby Dragon
Night Witch

Defense Synergies 0 3

Barbarians
Furnace
Fireball
Miner
Battle Ram
Furnace
Barbarians Baby Dragon
Three Musketeers
Baby Dragon
Furnace
Miner
Fireball
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon
Barbarians Furnace Three Musketeers Night Witch
Barbarians Furnace Three Musketeers Night Witch
Barbarians Three Musketeers Night Witch Furnace
Barbarians Fireball
Fireball Furnace Baby Dragon Night Witch
Furnace Three Musketeers Fireball Baby Dragon Night Witch
Barbarians Fireball Baby Dragon
Barbarians Three Musketeers Furnace Night Witch
Barbarians Miner Night Witch
Barbarians Fireball Furnace Baby Dragon Night Witch
Three Musketeers Fireball Furnace Baby Dragon Night Witch
Barbarians Furnace Night Witch Fireball Three Musketeers
Fireball Three Musketeers Barbarians Furnace Baby Dragon Night Witch
Barbarians Furnace Three Musketeers
Barbarians Fireball Furnace Three Musketeers
Barbarians Three Musketeers Fireball Furnace Night Witch
Fireball Barbarians Furnace Three Musketeers Baby Dragon Night Witch
Furnace Baby Dragon Barbarians Fireball
Barbarians Three Musketeers
Barbarians Fireball Furnace Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Furnace
Fireball Baby Dragon Miner
Barbarians Furnace
Barbarians Fireball Night Witch
Barbarians Three Musketeers Night Witch
Fireball Furnace Three Musketeers Baby Dragon
Barbarians Fireball Furnace Night Witch
Barbarians
Barbarians Fireball Baby Dragon
Barbarians Three Musketeers
Barbarians
Barbarians Fireball
Barbarians Fireball Three Musketeers Night Witch
Barbarians Fireball Furnace Three Musketeers Baby Dragon
Barbarians Fireball Furnace Three Musketeers Baby Dragon Night Witch
Barbarians Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon Miner
Fireball Baby Dragon Miner
Barbarians Fireball
Fireball Furnace Baby Dragon
Fireball Furnace Baby Dragon
Furnace Baby Dragon
Fireball Baby Dragon
Fireball Miner
Fireball Three Musketeers Night Witch
Miner Fireball
Fireball Baby Dragon
Fireball Three Musketeers Baby Dragon Miner
Fireball Baby Dragon
Fireball Furnace Baby Dragon
Fireball Furnace Three Musketeers Baby Dragon
Fireball Furnace Three Musketeers Baby Dragon
Fireball Three Musketeers
Night Witch
Fireball Three Musketeers Baby Dragon
Fireball Baby Dragon Miner
Fireball Baby Dragon Night Witch
Fireball
Barbarians Fireball Baby Dragon
Fireball Furnace Baby Dragon
Fireball Miner Baby Dragon
Fireball Baby Dragon Miner
Fireball Miner Baby Dragon
Fireball Furnace Baby Dragon Night Witch
Fireball
Fireball Night Witch
Fireball Miner Night Witch
Fireball
Fireball
Barbarians Fireball Night Witch
Fireball Three Musketeers Baby Dragon
Fireball
Fireball Miner Three Musketeers Baby Dragon
Fireball Baby Dragon
Fireball
Three Musketeers
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Miner

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