My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Three Musketeers Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant Three Musketeers Goblin Barrel Miner
Giant Snowball
Minion Horde Three Musketeers Goblin Barrel Witch Miner
Zap
Minion Horde Three Musketeers Goblin Barrel Witch
Barbarian Barrel
Elite Barbarians Bomb Tower Three Musketeers Goblin Barrel Witch
The Log
Elite Barbarians Three Musketeers Goblin Barrel Witch
Earthquake
Bomb Tower Goblin Barrel Witch
Arrows
Minion Horde Goblin Barrel Witch
Royal Delivery
Minion Horde Elite Barbarians Three Musketeers Goblin Barrel Witch Miner
Fireball
Minion Horde Elite Barbarians Bomb Tower Three Musketeers Goblin Barrel Witch
Poison
Minion Horde Bomb Tower Three Musketeers Witch
Lightning
Elite Barbarians Bomb Tower Three Musketeers Witch
Rocket
Minion Horde Elite Barbarians Bomb Tower Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Miner Bomb Tower Minion Horde Giant Witch Elite Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Miner Bomb Tower Minion Horde

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Giant
Elite Barbarians
Three Musketeers
Bomb Tower
Giant
Goblin Barrel Miner Minion Horde Three Musketeers Witch
Three Musketeers
Elite Barbarians Giant Miner
Goblin Barrel
Giant Miner
Witch
Giant Miner
Miner
Minion Horde Giant Three Musketeers Goblin Barrel Witch

Defense Synergies 0 0

Minion Horde
Elite Barbarians
Bomb Tower
Giant
Three Musketeers
Goblin Barrel
Witch
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Elite Barbarians Bomb Tower Three Musketeers Witch
Minion Horde Bomb Tower Three Musketeers Witch Elite Barbarians
Minion Horde Elite Barbarians Bomb Tower Three Musketeers Witch
Elite Barbarians Bomb Tower
Bomb Tower
Minion Horde Three Musketeers Bomb Tower Witch
Bomb Tower
Minion Horde Three Musketeers Witch Elite Barbarians Bomb Tower
Elite Barbarians Minion Horde Miner
Minion Horde Witch Bomb Tower
Minion Horde Three Musketeers Witch
Minion Horde Bomb Tower Elite Barbarians Three Musketeers Witch
Bomb Tower Three Musketeers Minion Horde Witch
Elite Barbarians Minion Horde Bomb Tower Three Musketeers
Minion Horde Bomb Tower Elite Barbarians Three Musketeers
Minion Horde Bomb Tower Three Musketeers Elite Barbarians Witch
Bomb Tower Minion Horde Elite Barbarians Three Musketeers Witch
Bomb Tower Witch
Elite Barbarians Bomb Tower Three Musketeers
Minion Horde Elite Barbarians Bomb Tower Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch
Elite Barbarians Bomb Tower Miner
Minion Horde Elite Barbarians Bomb Tower Witch
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Three Musketeers Witch
Minion Horde Bomb Tower Three Musketeers Witch
Minion Horde Elite Barbarians Bomb Tower Witch
Minion Horde Elite Barbarians Bomb Tower
Minion Horde Elite Barbarians Bomb Tower Witch
Witch Minion Horde Three Musketeers
Minion Horde Elite Barbarians Bomb Tower Witch
Elite Barbarians
Elite Barbarians Minion Horde Bomb Tower Three Musketeers Witch
Minion Horde Bomb Tower Three Musketeers Witch
Elite Barbarians Witch Minion Horde Bomb Tower Three Musketeers
Minion Horde Elite Barbarians Bomb Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Miner
Minion Horde Miner
Minion Horde
Minion Horde Witch
Minion Horde Witch
Miner
Minion Horde Elite Barbarians Three Musketeers
Miner Minion Horde
Elite Barbarians Three Musketeers Miner
Minion Horde
Elite Barbarians
Minion Horde Three Musketeers Witch
Minion Horde Three Musketeers
Three Musketeers
Minion Horde
Three Musketeers
Witch Miner
Minion Horde
Minion Horde
Witch
Minion Horde Witch
Miner Witch
Witch Miner
Miner
Elite Barbarians Minion Horde Witch
Minion Horde Witch
Minion Horde Elite Barbarians
Minion Horde Miner
Minion Horde
Minion Horde
Minion Horde Witch
Three Musketeers Witch
Miner Minion Horde Three Musketeers
Minion Horde Elite Barbarians Three Musketeers
Minion Horde Elite Barbarians Witch
Witch
Witch Miner

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