My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Barbarian Barrel
Knight Wizard Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Wizard Lumberjack
Fireball
Wizard Lumberjack
Poison
Wizard
Lightning
Knight Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel Tornado Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Knight Tornado Freeze Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Knight Tornado

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Knight Barbarian Barrel Freeze Lumberjack Mega Knight
Knight
Zap Wizard Barbarian Barrel Lumberjack
Wizard
Tornado Knight Lumberjack Mega Knight
Barbarian Barrel
Zap Knight Tornado Lumberjack Mega Knight
Tornado
Zap Wizard Barbarian Barrel Freeze Mega Knight
Freeze
Zap Tornado
Lumberjack
Zap Knight Wizard Barbarian Barrel Mega Knight
Mega Knight
Zap Wizard Barbarian Barrel Tornado Lumberjack

Defense Synergies 2 18

Zap
Mega Knight Knight Barbarian Barrel Tornado Lumberjack
Knight
Zap Wizard Barbarian Barrel Tornado Lumberjack
Wizard
Tornado Knight Barbarian Barrel Freeze Lumberjack Mega Knight
Barbarian Barrel
Zap Knight Wizard Tornado Lumberjack Mega Knight
Tornado
Wizard Zap Knight Barbarian Barrel Mega Knight
Freeze
Wizard Lumberjack Mega Knight
Lumberjack
Zap Knight Wizard Barbarian Barrel Freeze
Mega Knight
Zap Wizard Barbarian Barrel Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Wizard Barbarian Barrel
Lumberjack Zap Knight Mega Knight
Tornado Lumberjack Mega Knight Knight Freeze
Lumberjack Knight Mega Knight
Barbarian Barrel Tornado Lumberjack Mega Knight
Barbarian Barrel Tornado Freeze Zap Lumberjack Mega Knight
Tornado Zap Wizard Freeze
Zap Barbarian Barrel Mega Knight
Tornado Lumberjack
Knight Tornado Barbarian Barrel Lumberjack Mega Knight
Zap Knight Wizard Barbarian Barrel Tornado Freeze Lumberjack Mega Knight
Zap Wizard Tornado
Lumberjack Mega Knight Zap Knight Wizard Freeze
Wizard Mega Knight Zap Barbarian Barrel Tornado Freeze Lumberjack
Knight Lumberjack Mega Knight
Tornado Zap Freeze Lumberjack Mega Knight
Wizard Mega Knight Knight Tornado Lumberjack
Mega Knight Zap Knight Wizard Barbarian Barrel Tornado Lumberjack
Zap Wizard Barbarian Barrel Tornado Freeze Knight Lumberjack Mega Knight
Tornado Lumberjack
Wizard Mega Knight Knight Barbarian Barrel Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Mega Knight Zap Barbarian Barrel
Zap Knight Wizard Barbarian Barrel Lumberjack Mega Knight
Lumberjack Mega Knight Zap Knight
Lumberjack Mega Knight Zap Knight Barbarian Barrel Tornado
Knight Lumberjack Mega Knight
Wizard Zap Tornado Freeze
Knight Lumberjack
Mega Knight Knight Lumberjack
Zap Freeze Mega Knight Knight Barbarian Barrel Tornado
Mega Knight Knight Lumberjack
Mega Knight Zap Tornado
Mega Knight Knight Wizard Lumberjack
Wizard Mega Knight
Zap Knight Barbarian Barrel Tornado Freeze Lumberjack
Mega Knight Zap Wizard Barbarian Barrel Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel Freeze
Zap Barbarian Barrel Tornado
Barbarian Barrel
Knight Barbarian Barrel Freeze
Wizard Zap Barbarian Barrel Mega Knight
Wizard Zap Tornado Freeze
Wizard Tornado
Zap Wizard Barbarian Barrel Tornado Freeze
Zap Wizard Tornado
Tornado Lumberjack
Zap Knight Wizard Barbarian Barrel Tornado
Zap Wizard Tornado
Knight Barbarian Barrel
Barbarian Barrel Freeze
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel
Wizard Barbarian Barrel Mega Knight
Barbarian Barrel Tornado Freeze
Zap Wizard Barbarian Barrel Mega Knight
Zap Wizard Barbarian Barrel Tornado Mega Knight
Mega Knight
Wizard Tornado
Tornado
Zap Barbarian Barrel
Zap Tornado Freeze Wizard Barbarian Barrel Mega Knight
Zap Wizard Barbarian Barrel Tornado
Zap Wizard Tornado Mega Knight
Zap Barbarian Barrel Tornado
Zap Wizard Tornado
Zap Wizard Freeze
Zap Wizard Mega Knight
Zap Freeze
Mega Knight
Wizard
Zap Barbarian Barrel Freeze
Zap Wizard Tornado
Freeze
Barbarian Barrel
Knight Wizard Lumberjack Mega Knight
Zap Wizard
Zap Tornado
Mega Knight
Zap Tornado Freeze
Zap Tornado
Zap Barbarian Barrel Tornado Freeze Mega Knight

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