My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Guards Electro Dragon Miner
Zap
Guards
Barbarian Barrel
Guards Ice Wizard
The Log
Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mini P.E.K.K.A Guards Electro Dragon Miner Ice Wizard
Fireball
Electro Dragon Ice Wizard
Poison
Guards Electro Dragon Ice Wizard
Lightning
Mini P.E.K.K.A Electro Dragon Ice Wizard
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Electro Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Tornado Poison Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Tornado Miner Ice Wizard Mini P.E.K.K.A Poison Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Tornado Miner

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Tornado The Log Ice Wizard
Guards
Miner The Log
Tornado
Mini P.E.K.K.A Poison Electro Dragon The Log Ice Wizard
Poison
Miner Tornado Electro Dragon The Log
Electro Dragon
Tornado Poison Miner Ice Wizard
The Log
Mini P.E.K.K.A Guards Tornado Poison Miner
Miner
Guards Poison Electro Dragon The Log
Ice Wizard
Mini P.E.K.K.A Tornado Electro Dragon

Defense Synergies 2 17

Mini P.E.K.K.A
The Log Guards Tornado Electro Dragon Ice Wizard
Guards
Mini P.E.K.K.A Poison Electro Dragon The Log Ice Wizard
Tornado
Ice Wizard Mini P.E.K.K.A Poison Electro Dragon The Log
Poison
Guards Tornado The Log Ice Wizard
Electro Dragon
Mini P.E.K.K.A Guards Tornado The Log Ice Wizard
The Log
Mini P.E.K.K.A Guards Tornado Poison Electro Dragon Miner Ice Wizard
Miner
The Log
Ice Wizard
Tornado Mini P.E.K.K.A Guards Poison Electro Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon The Log
Mini P.E.K.K.A Electro Dragon The Log Ice Wizard
Mini P.E.K.K.A Tornado Electro Dragon Ice Wizard
Mini P.E.K.K.A Guards Electro Dragon Ice Wizard
Mini P.E.K.K.A Tornado Poison The Log
Tornado The Log Guards Electro Dragon Ice Wizard
Tornado Poison Electro Dragon Ice Wizard
Poison Electro Dragon The Log
Mini P.E.K.K.A Tornado Ice Wizard
Guards Tornado Mini P.E.K.K.A Miner Ice Wizard
Guards Poison Ice Wizard Tornado Electro Dragon The Log
Tornado Poison Electro Dragon Ice Wizard
Mini P.E.K.K.A Guards Electro Dragon The Log Ice Wizard
Mini P.E.K.K.A Guards Tornado Poison Electro Dragon The Log
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tornado Poison Electro Dragon
Guards Tornado Electro Dragon The Log Ice Wizard
Tornado Poison The Log Guards Electro Dragon Ice Wizard
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Guards Poison Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards
Poison Mini P.E.K.K.A Electro Dragon The Log Miner
Guards Mini P.E.K.K.A Electro Dragon The Log
Mini P.E.K.K.A Guards Tornado The Log
Mini P.E.K.K.A Guards
Poison Tornado Electro Dragon Ice Wizard
Mini P.E.K.K.A Guards Ice Wizard
Mini P.E.K.K.A
Electro Dragon Mini P.E.K.K.A Tornado Poison The Log
Guards
Mini P.E.K.K.A Guards Electro Dragon
Guards Tornado Poison The Log
Mini P.E.K.K.A Guards
Electro Dragon
Guards Electro Dragon Mini P.E.K.K.A Tornado Poison The Log
Poison Mini P.E.K.K.A Electro Dragon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Electro Dragon The Log
Poison Tornado Electro Dragon The Log Miner Ice Wizard
Poison Electro Dragon The Log Miner
Guards Poison The Log
Poison The Log
Poison Tornado Electro Dragon Ice Wizard
Tornado Poison The Log
Poison The Log Tornado Electro Dragon Ice Wizard
Poison The Log Miner Tornado Electro Dragon
Mini P.E.K.K.A Guards Tornado Poison Electro Dragon
Poison Miner Tornado Electro Dragon The Log
Poison Tornado Electro Dragon
Poison The Log Miner
Poison Electro Dragon
Poison The Log
Poison Electro Dragon The Log
Poison Electro Dragon The Log
Tornado Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Poison Electro Dragon The Log
Tornado Poison Electro Dragon The Log Miner
Poison The Log
Tornado Poison
Tornado The Log
Poison Electro Dragon The Log
Tornado Poison The Log Electro Dragon Ice Wizard
Poison The Log Miner Tornado Electro Dragon Ice Wizard
Tornado Poison Electro Dragon The Log Miner
Poison Miner Tornado The Log
Poison Tornado Electro Dragon Ice Wizard
Electro Dragon Guards Poison
Mini P.E.K.K.A
Poison Electro Dragon The Log Miner
Poison Electro Dragon
Poison The Log
Guards Electro Dragon
Poison Tornado Electro Dragon Ice Wizard
The Log
Poison Miner Mini P.E.K.K.A Electro Dragon
The Log Poison Electro Dragon
Tornado Poison
Electro Dragon
Electro Dragon Guards Tornado Poison The Log
Tornado Poison Electro Dragon
Poison Electro Dragon Tornado The Log Miner

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