My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Executioner P.E.K.K.A Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Witch Executioner
The Log
Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Witch Executioner P.E.K.K.A Boss Bandit
Fireball
Witch Executioner Boss Bandit
Poison
Witch Executioner Boss Bandit
Lightning
Mini P.E.K.K.A Witch Executioner Boss Bandit
Rocket
Witch Executioner Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Executioner P.E.K.K.A Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Mini P.E.K.K.A Witch Executioner Lightning Boss Bandit P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage The Log Mini P.E.K.K.A Witch

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Rage Lightning The Log
Rage
Witch Mini P.E.K.K.A
Witch
Rage P.E.K.K.A
Executioner
P.E.K.K.A The Log
Lightning
Mini P.E.K.K.A
P.E.K.K.A
Witch Executioner The Log
The Log
Mini P.E.K.K.A Executioner P.E.K.K.A
Boss Bandit

Defense Synergies 2 5

Mini P.E.K.K.A
The Log Witch Executioner
Rage
Witch
Mini P.E.K.K.A The Log
Executioner
Mini P.E.K.K.A The Log
Lightning
The Log
P.E.K.K.A
The Log
The Log
Mini P.E.K.K.A P.E.K.K.A Witch Executioner Lightning
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Executioner The Log
Mini P.E.K.K.A P.E.K.K.A Witch Executioner The Log
Mini P.E.K.K.A Witch P.E.K.K.A Executioner Lightning
Mini P.E.K.K.A Witch P.E.K.K.A
Lightning Mini P.E.K.K.A P.E.K.K.A The Log
The Log Executioner
Lightning Witch Executioner
Lightning P.E.K.K.A The Log
Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A
Witch Executioner The Log
Executioner Witch
Mini P.E.K.K.A P.E.K.K.A Witch Lightning The Log
Executioner Mini P.E.K.K.A Witch P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Lightning P.E.K.K.A The Log
Mini P.E.K.K.A Witch Executioner P.E.K.K.A
Witch Executioner The Log
Witch Executioner The Log
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Witch Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A Executioner Lightning The Log
P.E.K.K.A Mini P.E.K.K.A Witch Lightning The Log
Mini P.E.K.K.A Lightning P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A Witch Executioner
Executioner Witch
Mini P.E.K.K.A P.E.K.K.A Witch Lightning
Mini P.E.K.K.A P.E.K.K.A
Lightning P.E.K.K.A Mini P.E.K.K.A Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Witch
Lightning P.E.K.K.A The Log
Mini P.E.K.K.A Lightning P.E.K.K.A Witch Executioner
Witch Executioner
Witch Mini P.E.K.K.A Executioner Lightning P.E.K.K.A The Log
Executioner Mini P.E.K.K.A Witch P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Executioner The Log
Lightning The Log
Lightning The Log
Executioner The Log
Executioner Witch
Witch Executioner The Log
The Log Executioner Lightning
The Log Lightning
Lightning Mini P.E.K.K.A
Lightning The Log
Lightning Executioner
Lightning Executioner The Log
Lightning
Lightning The Log
Lightning Witch Executioner The Log
Lightning Executioner The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Executioner The Log
Lightning Witch The Log
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
The Log Witch Executioner
Witch
The Log Witch Executioner Lightning
Lightning Witch The Log
Lightning The Log
Lightning Witch Executioner
Lightning Witch
Lightning Mini P.E.K.K.A
Lightning The Log
Lightning
P.E.K.K.A
Lightning The Log
Lightning Witch
Lightning Witch Executioner
The Log
Lightning Mini P.E.K.K.A Executioner
The Log Executioner Lightning
Lightning
Executioner P.E.K.K.A
Witch Lightning The Log
Witch Executioner Lightning
Lightning Witch Executioner The Log
P.E.K.K.A
Lightning
Lightning

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