My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Witch Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Royal Giant Giant Skeleton
Giant Snowball
Bats Minions Witch
Zap
Bats Minions Royal Giant Witch
Barbarian Barrel
Witch Giant Skeleton
The Log
Royal Giant Mini P.E.K.K.A Witch Giant Skeleton
Earthquake
Witch
Arrows
Bats Minions Witch
Royal Delivery
Bats Minions Mini P.E.K.K.A Witch Giant Skeleton
Fireball
Minions Witch
Poison
Bats Minions Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Giant Skeleton Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Minions Mini P.E.K.K.A Witch Royal Giant Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Minions Mini P.E.K.K.A

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Giant Skeleton Mega Knight Minions Mini P.E.K.K.A
Arrows
Royal Giant Mini P.E.K.K.A Giant Skeleton Mega Knight
Minions
Royal Giant Mega Knight Bats Mini P.E.K.K.A Giant Skeleton
Royal Giant
Bats Arrows Minions Witch Giant Skeleton
Mini P.E.K.K.A
Bats Arrows Minions Giant Skeleton Mega Knight
Witch
Royal Giant Giant Skeleton Mega Knight
Giant Skeleton
Bats Arrows Minions Royal Giant Mini P.E.K.K.A Witch
Mega Knight
Bats Minions Arrows Mini P.E.K.K.A Witch

Defense Synergies 1 11

Bats
Minions Mini P.E.K.K.A Giant Skeleton Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A Giant Skeleton
Minions
Bats Giant Skeleton Mega Knight
Royal Giant
Mini P.E.K.K.A
Bats Arrows Witch
Witch
Mini P.E.K.K.A Giant Skeleton Mega Knight
Giant Skeleton
Bats Arrows Minions Witch
Mega Knight
Arrows Bats Minions Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions
Mini P.E.K.K.A Bats Minions Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Bats Minions Giant Skeleton
Mini P.E.K.K.A Witch Bats Minions Mega Knight
Arrows Mini P.E.K.K.A Giant Skeleton Mega Knight
Arrows Bats Minions Mega Knight
Bats Minions Arrows Witch
Arrows Giant Skeleton Mega Knight
Mini P.E.K.K.A Witch Minions
Mini P.E.K.K.A Giant Skeleton Mega Knight
Bats Minions Witch Arrows Giant Skeleton Mega Knight
Arrows Minions Bats Witch
Mini P.E.K.K.A Mega Knight Bats Minions Witch Giant Skeleton
Mega Knight Bats Arrows Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Minions Mini P.E.K.K.A Witch
Arrows Mega Knight Bats Minions Witch
Arrows Witch Bats Minions Giant Skeleton Mega Knight
Mini P.E.K.K.A
Mega Knight Bats Arrows Minions Mini P.E.K.K.A Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch Giant Skeleton
Arrows Mini P.E.K.K.A Mega Knight
Giant Skeleton Mega Knight Bats Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Giant Skeleton Mega Knight Bats
Giant Skeleton Mini P.E.K.K.A Witch Mega Knight
Arrows Bats Minions Witch
Mini P.E.K.K.A Bats Minions Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Bats Minions Mini P.E.K.K.A Witch
Witch
Mega Knight Bats Minions Mini P.E.K.K.A Witch Giant Skeleton
Mega Knight Arrows Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight Witch
Witch Mega Knight
Witch Bats Minions Mini P.E.K.K.A Giant Skeleton
Bats Arrows Minions Mega Knight Mini P.E.K.K.A Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton
Arrows
Arrows Giant Skeleton
Arrows Giant Skeleton
Arrows Mega Knight
Arrows Bats Minions Witch
Arrows Witch
Arrows
Arrows
Bats Minions Mini P.E.K.K.A
Arrows
Arrows
Arrows Minions
Arrows
Arrows Witch
Arrows Mega Knight
Arrows
Bats Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Mega Knight
Arrows Witch Mega Knight
Minions Giant Skeleton Mega Knight
Arrows
Arrows
Arrows Witch Mega Knight
Witch
Arrows Witch
Arrows Witch Mega Knight
Arrows
Bats Arrows Witch
Bats Minions Witch
Mini P.E.K.K.A
Arrows Mega Knight
Arrows
Giant Skeleton Mega Knight
Arrows
Bats Minions Witch
Arrows Witch
Arrows
Mini P.E.K.K.A Mega Knight
Arrows
Arrows Giant Skeleton
Mega Knight
Bats Minions Witch Giant Skeleton
Bats Witch
Witch Giant Skeleton Mega Knight

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