My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Baby Dragon Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Miner Inferno Dragon Ram Rider
Giant Snowball
Mega Minion Hog Rider Skeleton Army Baby Dragon Miner Inferno Dragon Ram Rider
Zap
Skeleton Army Inferno Dragon Ram Rider
Barbarian Barrel
Valkyrie Skeleton Army
The Log
Hog Rider Skeleton Army Ram Rider
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mega Minion Valkyrie Hog Rider Skeleton Army Baby Dragon Miner Inferno Dragon Ram Rider
Fireball
Mega Minion Hog Rider Skeleton Army Baby Dragon Inferno Dragon Ram Rider
Poison
Mega Minion Skeleton Army
Lightning
Mega Minion Valkyrie Baby Dragon Inferno Dragon Ram Rider
Rocket
Valkyrie Hog Rider Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Skeleton Army Baby Dragon Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Skeleton Army Miner Valkyrie Hog Rider Baby Dragon Inferno Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Skeleton Army Miner Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Valkyrie Baby Dragon Miner
Valkyrie
Hog Rider Mega Minion Baby Dragon Ram Rider
Hog Rider
Valkyrie Baby Dragon
Skeleton Army
Baby Dragon
Mega Minion Valkyrie Hog Rider Miner Inferno Dragon Ram Rider
Miner
Mega Minion Baby Dragon Inferno Dragon
Inferno Dragon
Baby Dragon Miner
Ram Rider
Valkyrie Baby Dragon

Defense Synergies 0 7

Mega Minion
Valkyrie Skeleton Army Baby Dragon Miner
Valkyrie
Mega Minion Baby Dragon
Hog Rider
Skeleton Army
Mega Minion Inferno Dragon
Baby Dragon
Mega Minion Valkyrie Inferno Dragon
Miner
Mega Minion
Inferno Dragon
Skeleton Army Baby Dragon
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie Baby Dragon Ram Rider
Skeleton Army Inferno Dragon Mega Minion Valkyrie Ram Rider
Skeleton Army Ram Rider Mega Minion Valkyrie Inferno Dragon
Skeleton Army Inferno Dragon Mega Minion Valkyrie Ram Rider
Valkyrie Skeleton Army
Skeleton Army Mega Minion Valkyrie Baby Dragon
Mega Minion Inferno Dragon Ram Rider Baby Dragon
Valkyrie Baby Dragon Ram Rider
Inferno Dragon Skeleton Army
Skeleton Army Valkyrie Miner
Valkyrie Skeleton Army Mega Minion Baby Dragon Ram Rider
Mega Minion Inferno Dragon Baby Dragon Ram Rider
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army Mega Minion Baby Dragon
Skeleton Army Inferno Dragon Ram Rider
Skeleton Army Inferno Dragon Ram Rider
Valkyrie Skeleton Army
Mega Minion Valkyrie Skeleton Army Baby Dragon Ram Rider
Valkyrie Baby Dragon Mega Minion Inferno Dragon Ram Rider
Inferno Dragon Ram Rider
Valkyrie Skeleton Army Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Mega Minion Valkyrie Baby Dragon Miner Inferno Dragon
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army Ram Rider
Valkyrie Skeleton Army Inferno Dragon Ram Rider
Baby Dragon Ram Rider
Skeleton Army Mega Minion Valkyrie Ram Rider
Valkyrie Skeleton Army Inferno Dragon
Mega Minion Valkyrie Skeleton Army Baby Dragon Inferno Dragon
Mega Minion Skeleton Army Inferno Dragon
Inferno Dragon Mega Minion Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army Baby Dragon
Skeleton Army Mega Minion Valkyrie Baby Dragon Inferno Dragon
Valkyrie Mega Minion Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon Miner Ram Rider
Baby Dragon Miner
Valkyrie
Valkyrie Baby Dragon
Mega Minion Baby Dragon Ram Rider
Baby Dragon
Baby Dragon Ram Rider
Miner Ram Rider
Miner Valkyrie Ram Rider
Baby Dragon
Baby Dragon Miner
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Mega Minion Baby Dragon
Valkyrie Baby Dragon Miner
Baby Dragon
Baby Dragon
Valkyrie Baby Dragon
Mega Minion Inferno Dragon
Miner Baby Dragon Ram Rider
Baby Dragon Miner Ram Rider
Miner Baby Dragon
Baby Dragon
Mega Minion
Mega Minion
Miner
Skeleton Army
Mega Minion Baby Dragon Ram Rider
Miner Mega Minion Valkyrie Baby Dragon
Baby Dragon
Mega Minion
Baby Dragon
Baby Dragon Miner

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