My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Witch P.E.K.K.A Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Mega Minion Baby Dragon Witch Night Witch
Zap
Witch Night Witch
Barbarian Barrel
Witch Night Witch
The Log
Witch
Earthquake
Witch
Arrows
Witch Night Witch
Royal Delivery
Mega Minion Baby Dragon Witch P.E.K.K.A Night Witch
Fireball
Mega Minion Baby Dragon Witch Night Witch
Poison
Mega Minion Witch Night Witch
Lightning
Mega Minion Baby Dragon Witch Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Poison P.E.K.K.A Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Fireball Baby Dragon Poison Night Witch Witch P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Mega Minion Fireball Baby Dragon Poison

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem Fireball Baby Dragon Poison
Fireball
Golem Mega Minion Baby Dragon
Baby Dragon
Golem Mega Minion Fireball Poison Witch P.E.K.K.A
Poison
P.E.K.K.A Golem Mega Minion Baby Dragon Night Witch
Witch
Baby Dragon P.E.K.K.A Golem
P.E.K.K.A
Poison Baby Dragon Witch Night Witch
Golem
Mega Minion Fireball Baby Dragon Poison Night Witch Witch
Night Witch
Golem Poison P.E.K.K.A

Defense Synergies 0 5

Mega Minion
Baby Dragon Witch Night Witch
Fireball
Baby Dragon
Mega Minion Witch P.E.K.K.A
Poison
Witch
Mega Minion Baby Dragon
P.E.K.K.A
Baby Dragon
Golem
Night Witch
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Baby Dragon
P.E.K.K.A Mega Minion Witch Night Witch
Witch P.E.K.K.A Mega Minion Night Witch
Witch P.E.K.K.A Night Witch Mega Minion
Fireball Poison P.E.K.K.A
Fireball Mega Minion Baby Dragon Night Witch
Mega Minion Fireball Baby Dragon Poison Witch Night Witch
Fireball Baby Dragon Poison P.E.K.K.A
Witch P.E.K.K.A Night Witch
Night Witch
Poison Witch Mega Minion Fireball Baby Dragon Night Witch
Mega Minion Fireball Baby Dragon Poison Witch Night Witch
P.E.K.K.A Night Witch Fireball Witch
Fireball Mega Minion Baby Dragon Poison Witch P.E.K.K.A Night Witch
P.E.K.K.A
Fireball P.E.K.K.A
Fireball Poison Witch P.E.K.K.A Night Witch
Fireball Mega Minion Baby Dragon Witch Night Witch
Baby Dragon Poison Witch Mega Minion Fireball
P.E.K.K.A
Fireball Baby Dragon Poison Witch P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch P.E.K.K.A
Fireball Poison Mega Minion Baby Dragon
P.E.K.K.A Witch
P.E.K.K.A Fireball Night Witch
P.E.K.K.A Witch Night Witch
Fireball Poison Baby Dragon Witch
P.E.K.K.A Mega Minion Fireball Witch Night Witch
P.E.K.K.A
P.E.K.K.A Mega Minion Fireball Baby Dragon Poison Witch
Witch P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Witch
P.E.K.K.A Fireball Poison
P.E.K.K.A Fireball Witch Night Witch
Fireball Baby Dragon Witch
Witch Mega Minion Fireball Baby Dragon Poison P.E.K.K.A Night Witch
Poison Mega Minion Fireball Baby Dragon Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Baby Dragon
Fireball Poison Baby Dragon
Fireball Baby Dragon Poison
Fireball Poison
Fireball Poison Baby Dragon
Fireball Poison Mega Minion Baby Dragon Witch
Baby Dragon Poison Witch
Fireball Poison Baby Dragon
Fireball Poison
Fireball Poison Night Witch
Poison Fireball
Fireball Poison Baby Dragon
Poison Fireball Baby Dragon
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison Witch
Fireball Baby Dragon Poison
Fireball Poison
Night Witch
Mega Minion Fireball Baby Dragon Poison
Fireball Baby Dragon Poison Witch
Fireball Baby Dragon Poison Night Witch
Fireball Poison
Fireball Baby Dragon Poison
Poison Fireball Baby Dragon Witch
Mega Minion Witch
Fireball Poison Baby Dragon Witch
Fireball Baby Dragon Poison Witch
Fireball Poison Baby Dragon
Poison Fireball Baby Dragon Witch Night Witch
Mega Minion Fireball Poison Witch
Mega Minion Fireball Night Witch
Poison Fireball Night Witch
Fireball Poison
P.E.K.K.A
Fireball Poison
Fireball Witch Night Witch
Fireball Poison Mega Minion Baby Dragon Witch
Fireball
Fireball Poison Mega Minion Baby Dragon
Fireball Baby Dragon Poison
Fireball Poison
Mega Minion P.E.K.K.A
Fireball Baby Dragon Poison Witch
Fireball Poison Witch
Poison Fireball Baby Dragon Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: