My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Skeleton Army Witch Balloon Lumberjack
Zap
Inferno Tower Skeleton Army Witch Balloon
Barbarian Barrel
Inferno Tower Skeleton Army Witch Electro Wizard Lumberjack
The Log
Skeleton Army Witch Lumberjack
Earthquake
Inferno Tower Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Skeleton Army Witch Balloon Electro Wizard Lumberjack
Fireball
Inferno Tower Skeleton Army Witch Balloon Electro Wizard Lumberjack
Poison
Inferno Tower Skeleton Army Witch Balloon Electro Wizard
Lightning
Inferno Tower Witch Balloon Electro Wizard Lumberjack
Rocket
Inferno Tower Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Electro Wizard Lumberjack Inferno Tower Witch Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Electro Wizard Lumberjack

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lumberjack
Inferno Tower
Rocket
Skeleton Army
Witch
Lumberjack
Balloon
Arrows Lumberjack Electro Wizard
Electro Wizard
Balloon Lumberjack
Lumberjack
Balloon Arrows Witch Electro Wizard

Defense Synergies 2 8

Arrows
Inferno Tower Lumberjack
Inferno Tower
Skeleton Army Electro Wizard Arrows Lumberjack
Rocket
Skeleton Army
Inferno Tower Electro Wizard Lumberjack
Witch
Electro Wizard Lumberjack
Balloon
Electro Wizard
Inferno Tower Skeleton Army Witch Lumberjack
Lumberjack
Arrows Inferno Tower Skeleton Army Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Lumberjack Witch Electro Wizard
Inferno Tower Rocket Skeleton Army Witch Lumberjack Electro Wizard
Inferno Tower Skeleton Army Witch Lumberjack Electro Wizard
Arrows Rocket Skeleton Army Lumberjack
Arrows Skeleton Army Electro Wizard Lumberjack
Inferno Tower Rocket Electro Wizard Arrows Witch
Rocket Arrows Inferno Tower Electro Wizard
Inferno Tower Witch Skeleton Army Lumberjack
Skeleton Army Inferno Tower Electro Wizard Lumberjack
Skeleton Army Witch Electro Wizard Arrows Lumberjack
Arrows Inferno Tower Witch Electro Wizard
Inferno Tower Skeleton Army Lumberjack Rocket Witch Electro Wizard
Rocket Skeleton Army Arrows Witch Electro Wizard Lumberjack
Inferno Tower Skeleton Army Electro Wizard Lumberjack
Inferno Tower Rocket Skeleton Army Electro Wizard Lumberjack
Arrows Inferno Tower Skeleton Army Witch Electro Wizard Lumberjack
Arrows Skeleton Army Witch Electro Wizard Lumberjack
Arrows Witch Electro Wizard Lumberjack
Inferno Tower Electro Wizard Lumberjack
Skeleton Army Arrows Witch Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Inferno Tower Witch Electro Wizard
Electro Wizard Arrows Rocket Lumberjack
Skeleton Army Lumberjack Inferno Tower Rocket Witch Electro Wizard
Rocket Skeleton Army Lumberjack Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Witch Lumberjack
Arrows Rocket Witch Electro Wizard
Rocket Skeleton Army Inferno Tower Witch Electro Wizard Lumberjack
Inferno Tower Skeleton Army Lumberjack
Rocket Electro Wizard Inferno Tower Skeleton Army Witch
Inferno Tower Witch Skeleton Army
Inferno Tower Witch Lumberjack
Rocket Skeleton Army Arrows Electro Wizard
Rocket Skeleton Army Inferno Tower Witch Lumberjack
Skeleton Army Witch
Inferno Tower Skeleton Army Witch Electro Wizard Rocket Lumberjack
Arrows Inferno Tower Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Electro Wizard
Rocket Arrows
Arrows Rocket
Rocket Arrows
Arrows Rocket Witch
Arrows Witch
Arrows
Arrows
Rocket Electro Wizard Lumberjack
Rocket Arrows Electro Wizard
Arrows Rocket
Rocket
Arrows Rocket
Arrows
Rocket Arrows Witch
Arrows Rocket
Arrows Rocket
Rocket
Rocket Arrows Electro Wizard
Rocket Arrows Witch
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Witch
Witch
Arrows Witch Electro Wizard
Arrows Witch
Rocket Arrows
Arrows Witch Electro Wizard
Rocket Electro Wizard Witch
Arrows Rocket
Rocket Arrows Electro Wizard
Rocket Arrows
Electro Wizard Rocket Skeleton Army Witch
Rocket Arrows Witch Electro Wizard
Arrows
Rocket Electro Wizard Lumberjack
Arrows
Rocket Arrows
Rocket Witch Electro Wizard
Rocket Witch Electro Wizard
Rocket Witch Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: