My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Zappies Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Zappies Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Miner
Giant Snowball
Goblin Gang Zappies Miner
Zap
Goblin Gang Royal Giant Zappies
Barbarian Barrel
Goblin Gang Zappies Ice Wizard
The Log
Goblin Gang Royal Giant Zappies
Earthquake
Goblin Gang Zappies
Arrows
Goblin Gang Zappies
Royal Delivery
Goblin Gang Battle Healer Zappies Miner Ice Wizard
Fireball
Goblin Gang Battle Healer Zappies Ice Wizard
Poison
Goblin Gang Battle Healer Zappies Ice Wizard
Lightning
Battle Healer Ice Wizard
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Miner Ice Wizard Battle Healer Zappies Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Miner Ice Wizard

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Royal Giant Battle Healer
Royal Giant
Lightning Miner Ice Wizard Goblin Gang Battle Healer Zappies The Log
Battle Healer
Goblin Gang Royal Giant Zappies Ice Wizard
Zappies
Royal Giant Battle Healer Miner
Lightning
Royal Giant
The Log
Royal Giant Miner
Miner
Goblin Gang Royal Giant Zappies The Log
Ice Wizard
Royal Giant Battle Healer

Defense Synergies 0 12

Goblin Gang
Battle Healer Zappies The Log Miner Ice Wizard
Royal Giant
Battle Healer
Goblin Gang Zappies The Log Ice Wizard
Zappies
Goblin Gang Battle Healer The Log
Lightning
The Log
The Log
Goblin Gang Battle Healer Zappies Lightning Miner Ice Wizard
Miner
Goblin Gang The Log
Ice Wizard
Goblin Gang Battle Healer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zappies The Log
Goblin Gang Battle Healer Zappies The Log Ice Wizard
Goblin Gang Zappies Lightning Ice Wizard
Goblin Gang Zappies Ice Wizard
Lightning Battle Healer The Log
Goblin Gang The Log Zappies Ice Wizard
Lightning Goblin Gang Zappies Ice Wizard
Lightning Battle Healer The Log
Zappies Goblin Gang Ice Wizard
Goblin Gang Battle Healer Zappies Miner Ice Wizard
Goblin Gang Ice Wizard Zappies The Log
Goblin Gang Zappies Ice Wizard
Goblin Gang Battle Healer Zappies Lightning The Log Ice Wizard
Goblin Gang Zappies The Log
Goblin Gang Zappies
Goblin Gang Zappies Lightning The Log
Goblin Gang Zappies
Goblin Gang Battle Healer Zappies The Log Ice Wizard
The Log Battle Healer Zappies Ice Wizard
Zappies
Goblin Gang Battle Healer Zappies The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Battle Healer Zappies
Goblin Gang Battle Healer Lightning The Log Miner
Goblin Gang Zappies Battle Healer Lightning The Log
Goblin Gang Lightning Battle Healer Zappies The Log
Goblin Gang Battle Healer Zappies
Goblin Gang Zappies Ice Wizard
Goblin Gang Battle Healer Zappies Lightning Ice Wizard
Battle Healer Zappies
Lightning Zappies The Log
Goblin Gang Zappies
Zappies
Lightning The Log
Lightning Goblin Gang Zappies
Zappies
Goblin Gang Zappies Battle Healer Lightning The Log
Battle Healer Zappies The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log Miner Ice Wizard
Lightning The Log Miner
Lightning The Log
The Log
Ice Wizard
The Log
The Log Lightning Ice Wizard
The Log Miner Lightning
Lightning Goblin Gang
Lightning Miner The Log
Lightning
Lightning The Log Miner
Lightning
Lightning The Log
Lightning The Log
Lightning The Log
Lightning
Lightning
Lightning The Log
Lightning The Log Miner
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
The Log Ice Wizard
The Log Miner Lightning Ice Wizard
Lightning The Log Miner
Lightning Miner The Log
Lightning Ice Wizard
Lightning Zappies
Lightning
Lightning The Log Miner
Lightning Zappies
Lightning The Log
Lightning Goblin Gang Zappies
Lightning Zappies Ice Wizard
The Log
Lightning Miner Goblin Gang
The Log Lightning
Lightning
Goblin Gang Zappies Lightning The Log
Zappies Lightning
Lightning The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: