My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Bowler Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Zap
Royal Giant
Barbarian Barrel
Elite Barbarians Executioner
The Log
Royal Giant Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Bowler Executioner
Fireball
Elite Barbarians Bowler Executioner
Poison
Executioner
Lightning
Elite Barbarians Bowler Executioner
Rocket
Elite Barbarians Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Poison Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tornado Poison Bowler Executioner Royal Giant Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Tornado Poison Bowler

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Poison Lightning Elite Barbarians Tornado Bowler Executioner
Elite Barbarians
Rage Royal Giant
Rage
Elite Barbarians
Tornado
Executioner Royal Giant Poison Bowler
Poison
Royal Giant Tornado Bowler
Bowler
Royal Giant Tornado Poison Executioner Lightning
Executioner
Tornado Royal Giant Bowler
Lightning
Royal Giant Bowler

Defense Synergies 2 1

Royal Giant
Elite Barbarians
Rage
Tornado
Bowler Executioner Poison
Poison
Tornado
Bowler
Tornado
Executioner
Tornado
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Executioner
Elite Barbarians Executioner
Tornado Bowler Elite Barbarians Executioner Lightning
Elite Barbarians Bowler
Lightning Elite Barbarians Tornado Poison Bowler
Tornado Bowler Executioner
Tornado Lightning Poison Executioner
Bowler Lightning Poison
Elite Barbarians Tornado
Elite Barbarians Tornado Bowler
Poison Executioner Tornado Bowler
Executioner Tornado Poison
Bowler Elite Barbarians Lightning
Bowler Executioner Tornado Poison
Elite Barbarians
Tornado Elite Barbarians Bowler Lightning
Elite Barbarians Tornado Poison Bowler Executioner
Elite Barbarians Tornado Bowler Executioner
Tornado Poison Executioner Bowler
Elite Barbarians Tornado
Bowler Elite Barbarians Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Bowler
Poison Elite Barbarians Bowler Executioner Lightning
Elite Barbarians Bowler Lightning
Bowler Lightning Elite Barbarians Tornado
Elite Barbarians Bowler Executioner
Poison Executioner Tornado
Elite Barbarians Bowler Lightning
Elite Barbarians
Lightning Elite Barbarians Tornado Poison
Elite Barbarians Bowler
Lightning Elite Barbarians Tornado Poison Bowler
Elite Barbarians Bowler Lightning Executioner
Bowler Executioner
Elite Barbarians Tornado Poison Bowler Executioner Lightning
Poison Bowler Executioner Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning
Poison Tornado Bowler Executioner
Lightning Poison
Lightning Poison
Poison Executioner Bowler
Poison Executioner Tornado
Tornado Poison Bowler Executioner
Poison Tornado Bowler Executioner Lightning
Poison Tornado Lightning
Lightning Elite Barbarians Tornado Poison Bowler
Poison Lightning Tornado Bowler
Poison Lightning Tornado Executioner
Poison Lightning Elite Barbarians Bowler Executioner
Lightning Poison
Lightning Elite Barbarians Poison
Lightning Poison Bowler Executioner
Lightning Poison Bowler Executioner
Lightning Tornado Poison
Lightning
Lightning Poison Bowler Executioner
Lightning Tornado Poison Bowler
Lightning Poison Bowler
Lightning Tornado Poison
Tornado Bowler Lightning
Lightning Poison
Tornado Poison Bowler Executioner
Poison Tornado Bowler Executioner Lightning
Lightning Tornado Poison Bowler
Poison Lightning Tornado
Elite Barbarians Poison Lightning Tornado Executioner
Lightning Poison
Lightning Elite Barbarians Bowler
Poison Lightning
Lightning Poison
Poison Bowler Lightning
Lightning
Poison Lightning Tornado Executioner
Poison Lightning Bowler Executioner
Poison Bowler Executioner Lightning
Lightning Tornado Poison
Elite Barbarians Executioner
Elite Barbarians Tornado Poison Bowler Lightning
Tornado Poison Executioner Lightning
Poison Lightning Tornado Bowler Executioner

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