My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Zappies Electro Dragon X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Zappies Electro Dragon Graveyard
Zap
Zappies X-Bow Graveyard
Barbarian Barrel
Knight Valkyrie Zappies X-Bow Electro Wizard Graveyard
The Log
Zappies X-Bow Graveyard
Earthquake
Zappies X-Bow Graveyard
Arrows
Zappies Graveyard
Royal Delivery
Knight Valkyrie Zappies Electro Dragon Electro Wizard Graveyard
Fireball
Zappies Electro Dragon X-Bow Electro Wizard
Poison
Zappies Electro Dragon X-Bow Electro Wizard Graveyard
Lightning
Knight Valkyrie Electro Dragon X-Bow Electro Wizard
Rocket
Valkyrie Electro Dragon X-Bow

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Valkyrie Zappies Electro Wizard Electro Dragon Graveyard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Knight Valkyrie Zappies

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
X-Bow Graveyard Knight Valkyrie Electro Dragon Electro Wizard
Knight
X-Bow Graveyard Giant Snowball Zappies Electro Dragon Electro Wizard
Valkyrie
Graveyard Giant Snowball Zappies Electro Dragon X-Bow Electro Wizard
Zappies
Knight Valkyrie Electro Dragon Graveyard
Electro Dragon
Giant Snowball Knight Valkyrie Zappies Graveyard
X-Bow
Giant Snowball Knight Valkyrie
Electro Wizard
Graveyard Giant Snowball Knight Valkyrie
Graveyard
Giant Snowball Knight Valkyrie Electro Wizard Zappies Electro Dragon

Defense Synergies 3 14

Giant Snowball
Knight Valkyrie Zappies Electro Dragon X-Bow Electro Wizard
Knight
Electro Dragon X-Bow Electro Wizard Giant Snowball Zappies
Valkyrie
Giant Snowball Zappies Electro Dragon X-Bow Electro Wizard
Zappies
Giant Snowball Knight Valkyrie Electro Wizard
Electro Dragon
Knight Giant Snowball Valkyrie Electro Wizard
X-Bow
Knight Giant Snowball Valkyrie Electro Wizard
Electro Wizard
Knight Giant Snowball Valkyrie Zappies Electro Dragon X-Bow
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Zappies Electro Dragon X-Bow Electro Wizard
Knight Valkyrie Zappies Electro Dragon X-Bow Electro Wizard
Giant Snowball Knight Valkyrie Zappies Electro Dragon Electro Wizard
Knight Valkyrie Zappies Electro Dragon Electro Wizard
Valkyrie X-Bow
Giant Snowball Valkyrie Zappies Electro Dragon X-Bow Electro Wizard
Giant Snowball Electro Wizard Zappies Electro Dragon X-Bow
Valkyrie Electro Dragon X-Bow Electro Wizard
Zappies X-Bow
Knight Giant Snowball Valkyrie Zappies Electro Wizard
Valkyrie Electro Wizard Giant Snowball Knight Zappies Electro Dragon X-Bow
Giant Snowball Zappies Electro Dragon Electro Wizard
Giant Snowball Knight Valkyrie Zappies Electro Dragon X-Bow Electro Wizard
Valkyrie Giant Snowball Zappies Electro Dragon X-Bow Electro Wizard
Knight Zappies X-Bow Electro Wizard
Giant Snowball Zappies X-Bow Electro Wizard
Knight Valkyrie Zappies Electro Dragon X-Bow Electro Wizard
Giant Snowball Knight Valkyrie Zappies Electro Dragon X-Bow Electro Wizard
Giant Snowball Valkyrie Knight Zappies Electro Dragon Electro Wizard
Zappies Electro Wizard
Valkyrie Giant Snowball Knight Zappies Electro Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Giant Snowball Zappies X-Bow Electro Wizard
Electro Wizard Giant Snowball Knight Valkyrie Electro Dragon X-Bow
Zappies Knight Valkyrie Electro Dragon Electro Wizard
Valkyrie Knight Zappies X-Bow Electro Wizard
Knight Valkyrie Zappies
Giant Snowball Zappies Electro Dragon Electro Wizard
Knight Valkyrie Zappies Electro Wizard
Knight Valkyrie Zappies
Electro Dragon Electro Wizard Giant Snowball Knight Valkyrie Zappies X-Bow
Zappies
Knight Valkyrie Zappies Electro Dragon
Giant Snowball Valkyrie Electro Wizard
Knight Valkyrie Zappies
Valkyrie Zappies Electro Dragon
Zappies Electro Dragon Electro Wizard Knight Valkyrie X-Bow
Valkyrie Giant Snowball Zappies Electro Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Electro Dragon X-Bow
Giant Snowball Electro Dragon X-Bow Electro Wizard
Electro Dragon X-Bow
Knight Valkyrie
Giant Snowball Valkyrie
Giant Snowball Electro Dragon
X-Bow Giant Snowball Electro Dragon
Giant Snowball Electro Dragon X-Bow
Giant Snowball Electro Dragon X-Bow Electro Wizard
Knight Valkyrie Electro Dragon X-Bow Electro Wizard
Giant Snowball Electro Dragon
Giant Snowball Knight
Electro Dragon X-Bow
Giant Snowball X-Bow
X-Bow Giant Snowball Electro Dragon
Electro Dragon X-Bow
Giant Snowball
Giant Snowball Electro Dragon X-Bow Electro Wizard
Giant Snowball Valkyrie Electro Dragon X-Bow
X-Bow
Giant Snowball
X-Bow
Giant Snowball Electro Dragon X-Bow
Giant Snowball Valkyrie Electro Dragon
X-Bow Giant Snowball Electro Dragon Electro Wizard
Giant Snowball Electro Dragon X-Bow
X-Bow
Giant Snowball Electro Dragon X-Bow Electro Wizard
Electro Dragon Electro Wizard Giant Snowball Zappies
Giant Snowball
Giant Snowball Electro Dragon X-Bow
Giant Snowball Zappies Electro Dragon Electro Wizard
Giant Snowball
Electro Wizard Zappies Electro Dragon X-Bow
Giant Snowball Zappies Electro Dragon Electro Wizard
Knight Valkyrie Electro Dragon Electro Wizard
Giant Snowball Electro Dragon
Giant Snowball
Electro Dragon
Electro Dragon Giant Snowball Zappies Electro Wizard
Giant Snowball Zappies Electro Dragon Electro Wizard
Electro Dragon Giant Snowball X-Bow Electro Wizard

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