My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Barbarian Barrel
Electro Spirit Knight Valkyrie Electro Wizard
The Log
Electro Spirit
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Knight Valkyrie Baby Dragon Electro Wizard
Fireball
Baby Dragon Electro Wizard
Poison
Electro Wizard
Lightning
Knight Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Valkyrie Baby Dragon Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Valkyrie Rage Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage The Log Knight Valkyrie Baby Dragon Freeze Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Rage The Log Knight

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Knight
Baby Dragon The Log Electro Wizard
Valkyrie
Baby Dragon Electro Wizard
Rage
Electro Wizard
Baby Dragon
Knight Valkyrie Electro Wizard
Freeze
The Log
Knight
Electro Wizard
Knight Valkyrie Rage Baby Dragon

Defense Synergies 1 12

Electro Spirit
Baby Dragon The Log Electro Wizard
Knight
Electro Wizard Baby Dragon The Log
Valkyrie
Baby Dragon Freeze The Log Electro Wizard
Rage
Baby Dragon
Electro Spirit Knight Valkyrie The Log
Freeze
Valkyrie Electro Wizard
The Log
Electro Spirit Knight Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Knight Electro Spirit Valkyrie Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon The Log Electro Wizard
Knight Valkyrie The Log Electro Wizard
Knight Valkyrie Freeze Electro Wizard
Knight Valkyrie Electro Wizard
Valkyrie The Log
Freeze The Log Electro Spirit Valkyrie Baby Dragon Electro Wizard
Electro Wizard Electro Spirit Baby Dragon Freeze
Electro Spirit Valkyrie Baby Dragon The Log Electro Wizard
Knight Valkyrie Electro Wizard
Valkyrie Electro Wizard Electro Spirit Knight Baby Dragon Freeze The Log
Baby Dragon Electro Wizard
Knight Valkyrie Freeze The Log Electro Wizard
Valkyrie Electro Spirit Baby Dragon Freeze The Log Electro Wizard
Knight Electro Wizard
Freeze The Log Electro Wizard
Knight Valkyrie Electro Wizard
Electro Spirit Knight Valkyrie Baby Dragon The Log Electro Wizard
Valkyrie Baby Dragon Freeze The Log Electro Spirit Knight Electro Wizard
Electro Wizard
Valkyrie Electro Spirit Knight Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Electro Wizard
Electro Wizard Knight Valkyrie Baby Dragon The Log
Knight Valkyrie The Log Electro Wizard
Valkyrie Knight The Log Electro Wizard
Knight Valkyrie
Electro Spirit Baby Dragon Freeze Electro Wizard
Knight Valkyrie Electro Wizard
Knight Valkyrie
Freeze Electro Wizard Electro Spirit Knight Valkyrie Baby Dragon The Log
Knight Valkyrie
Valkyrie The Log Electro Wizard
Knight Valkyrie
Valkyrie Baby Dragon
Electro Wizard Electro Spirit Knight Valkyrie Baby Dragon Freeze The Log
Valkyrie Electro Spirit Baby Dragon Freeze The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon Freeze The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Knight Valkyrie Freeze The Log
Valkyrie Baby Dragon The Log
Electro Spirit Baby Dragon Freeze
Baby Dragon The Log
The Log Baby Dragon Freeze
The Log
Electro Wizard
Knight Valkyrie The Log Electro Wizard
Baby Dragon
Knight Baby Dragon The Log
Baby Dragon Freeze
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Freeze
Baby Dragon The Log Electro Wizard
Valkyrie Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
Freeze The Log Electro Spirit Valkyrie Baby Dragon
The Log Baby Dragon Electro Wizard
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon Electro Wizard
Electro Wizard Electro Spirit Freeze
The Log
Electro Spirit Freeze Electro Wizard
The Log
Electro Wizard Electro Spirit Freeze
Baby Dragon Electro Wizard
Freeze
The Log
Knight Valkyrie Baby Dragon Electro Wizard
The Log Baby Dragon
Electro Spirit Baby Dragon Freeze The Log Electro Wizard
Electro Wizard
Baby Dragon Freeze The Log Electro Wizard

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