My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Giant Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Miner
Giant Snowball
Hog Rider Witch Miner
Zap
Witch
Barbarian Barrel
Knight Valkyrie Witch Ice Wizard
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Valkyrie Hog Rider Witch Miner Ice Wizard
Fireball
Hog Rider Witch Ice Wizard
Poison
Witch Ice Wizard
Lightning
Knight Valkyrie Witch Ice Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Tornado Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tornado Miner Ice Wizard Valkyrie Hog Rider Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Tornado Miner Ice Wizard

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Witch Miner Ice Wizard
Valkyrie
Hog Rider Giant Tornado Witch
Hog Rider
Knight Valkyrie Giant Tornado Witch
Giant
Miner Valkyrie Hog Rider Tornado Witch Ice Wizard
Tornado
Valkyrie Hog Rider Giant Witch Ice Wizard
Witch
Knight Valkyrie Hog Rider Giant Tornado Miner
Miner
Giant Knight Witch
Ice Wizard
Knight Giant Tornado

Defense Synergies 2 7

Knight
Ice Wizard Tornado Witch
Valkyrie
Tornado Witch Ice Wizard
Hog Rider
Giant
Tornado
Ice Wizard Knight Valkyrie Witch
Witch
Knight Valkyrie Tornado Ice Wizard
Miner
Ice Wizard
Knight Tornado Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Knight Valkyrie Witch Ice Wizard
Tornado Witch Knight Valkyrie Ice Wizard
Witch Knight Valkyrie Ice Wizard
Valkyrie Tornado
Tornado Valkyrie Ice Wizard
Tornado Witch Ice Wizard
Valkyrie
Witch Tornado Ice Wizard
Knight Tornado Valkyrie Miner Ice Wizard
Valkyrie Witch Ice Wizard Knight Tornado
Tornado Witch Ice Wizard
Knight Valkyrie Witch Ice Wizard
Valkyrie Tornado Witch
Knight
Tornado
Knight Valkyrie Tornado Witch
Knight Valkyrie Tornado Witch Ice Wizard
Valkyrie Tornado Witch Knight Ice Wizard
Tornado
Valkyrie Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Witch
Knight Valkyrie Miner
Knight Valkyrie Witch
Valkyrie Knight Tornado
Knight Valkyrie Witch
Tornado Witch Ice Wizard
Knight Valkyrie Witch Ice Wizard
Knight Valkyrie
Knight Valkyrie Tornado Witch
Witch
Knight Valkyrie Witch
Valkyrie Tornado
Knight Valkyrie Witch
Valkyrie Witch
Witch Knight Valkyrie Tornado
Valkyrie Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Tornado Miner Ice Wizard
Miner
Knight Valkyrie
Valkyrie
Tornado Witch Ice Wizard
Tornado Witch
Tornado Ice Wizard
Miner Tornado
Tornado
Miner Knight Valkyrie Tornado
Tornado
Knight Miner
Witch
Tornado
Valkyrie Tornado Witch Miner
Tornado
Tornado
Tornado Valkyrie Witch Ice Wizard
Witch
Miner Tornado Witch Ice Wizard
Tornado Witch Miner
Miner Tornado
Tornado Witch Ice Wizard
Witch
Miner
Witch
Tornado Witch Ice Wizard
Miner Knight Valkyrie
Tornado
Tornado Witch
Tornado Witch
Tornado Witch Miner

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