My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Knight Tesla Skeleton Army Witch Executioner
The Log
Hog Rider Skeleton Army Witch
Earthquake
Tesla Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Knight Hog Rider Skeleton Army Witch Executioner
Fireball
Tesla Hog Rider Skeleton Army Witch Executioner
Poison
Skeleton Army Witch Executioner
Lightning
Knight Tesla Witch Executioner
Rocket
Hog Rider Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Skeleton Army Tesla Fireball Hog Rider Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Skeleton Army Tesla

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Executioner Fireball Witch
Tesla
Fireball
Hog Rider Knight
Hog Rider
Knight Fireball Rage Witch Executioner
Rage
Hog Rider Witch
Skeleton Army
Witch
Rage Knight Hog Rider
Executioner
Knight Hog Rider

Defense Synergies 2 6

Knight
Tesla Executioner Fireball Skeleton Army Witch
Tesla
Knight Fireball Skeleton Army
Fireball
Knight Tesla
Hog Rider
Rage
Skeleton Army
Knight Tesla Executioner
Witch
Knight
Executioner
Knight Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Executioner
Skeleton Army Knight Tesla Witch Executioner
Tesla Skeleton Army Witch Knight Executioner
Tesla Skeleton Army Witch Knight
Fireball Skeleton Army
Fireball Skeleton Army Tesla Executioner
Tesla Fireball Witch Executioner
Tesla Fireball
Tesla Witch Skeleton Army
Knight Skeleton Army Tesla
Skeleton Army Witch Executioner Knight Tesla Fireball
Tesla Executioner Fireball Witch
Tesla Skeleton Army Knight Fireball Witch
Fireball Skeleton Army Executioner Tesla Witch
Skeleton Army Knight Tesla
Skeleton Army Tesla Fireball
Tesla Knight Fireball Skeleton Army Witch Executioner
Tesla Fireball Knight Skeleton Army Witch Executioner
Witch Executioner Knight Tesla Fireball
Tesla
Skeleton Army Knight Tesla Fireball Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Tesla Fireball Witch
Fireball Knight Tesla Executioner
Skeleton Army Knight Witch
Skeleton Army Knight Tesla Fireball
Knight Tesla Skeleton Army Witch Executioner
Fireball Executioner Tesla Witch
Skeleton Army Knight Tesla Fireball Witch
Knight Tesla Skeleton Army
Knight Fireball Skeleton Army Witch
Witch Tesla Skeleton Army
Knight Tesla Witch
Skeleton Army Fireball
Skeleton Army Knight Tesla Fireball Witch Executioner
Tesla Fireball Skeleton Army Witch Executioner
Tesla Skeleton Army Witch Knight Fireball Executioner
Executioner Tesla Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Executioner
Fireball
Knight Fireball
Fireball Executioner
Fireball Executioner Witch
Witch Executioner
Fireball Executioner
Fireball
Fireball
Knight Fireball
Fireball Executioner
Knight Fireball Executioner
Fireball
Fireball
Fireball Witch Executioner
Fireball Executioner
Fireball
Fireball Executioner
Fireball Witch
Fireball
Fireball
Fireball
Fireball Witch Executioner
Witch
Fireball Witch Executioner
Fireball Witch
Fireball
Fireball Witch Executioner
Fireball Witch
Fireball
Fireball
Fireball
Fireball
Fireball Skeleton Army Witch
Fireball Witch Executioner
Fireball
Fireball Knight Executioner
Fireball Executioner
Fireball
Executioner
Fireball Witch
Fireball Witch Executioner
Fireball Witch Executioner

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