My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Giant Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant
Giant Snowball
Skeleton Barrel Princess
Zap
Skeleton Barrel Firecracker Princess
Barbarian Barrel
Knight Skeleton Barrel Firecracker Princess Electro Wizard
The Log
Skeleton Barrel Firecracker Princess
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker Princess
Royal Delivery
Knight Skeleton Barrel Firecracker Princess Electro Wizard
Fireball
Skeleton Barrel Firecracker Princess Electro Wizard
Poison
Skeleton Barrel Firecracker Princess Electro Wizard
Lightning
Knight Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Skeleton Barrel Firecracker Void Princess Electro Wizard Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Knight Skeleton Barrel Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Firecracker Princess Electro Wizard
Skeleton Barrel
Knight Firecracker Giant Mirror Princess
Firecracker
Knight Skeleton Barrel Giant Mirror Princess
Giant
Skeleton Barrel Firecracker Void Princess Electro Wizard
Mirror
Skeleton Barrel Firecracker Princess
Void
Giant
Princess
Knight Skeleton Barrel Firecracker Giant Mirror
Electro Wizard
Knight Giant

Defense Synergies 3 5

Knight
Firecracker Princess Electro Wizard
Skeleton Barrel
Firecracker
Knight Mirror Princess Electro Wizard
Giant
Mirror
Firecracker Princess Electro Wizard
Void
Princess
Knight Firecracker Mirror
Electro Wizard
Knight Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Void Electro Wizard
Knight Firecracker Electro Wizard
Knight Void Electro Wizard
Knight Firecracker Electro Wizard
Firecracker Princess
Firecracker Electro Wizard
Electro Wizard Firecracker Void Princess
Skeleton Barrel Void Electro Wizard
Princess
Knight Firecracker Electro Wizard
Electro Wizard Knight Firecracker Princess
Firecracker Princess Electro Wizard
Knight Electro Wizard
Firecracker Princess Electro Wizard
Knight Electro Wizard
Electro Wizard
Knight Firecracker Electro Wizard
Knight Firecracker Electro Wizard
Knight Firecracker Princess Electro Wizard
Electro Wizard
Knight Firecracker Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Void Electro Wizard
Void Electro Wizard Knight Skeleton Barrel Firecracker
Knight Electro Wizard
Knight Electro Wizard
Knight
Firecracker Skeleton Barrel Princess Electro Wizard
Knight Void Electro Wizard
Knight
Void Electro Wizard Knight Firecracker
Knight
Void Electro Wizard
Knight
Firecracker Princess
Electro Wizard Knight Firecracker
Firecracker Princess Electro Wizard
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Void Princess Knight Firecracker
Firecracker Void Skeleton Barrel Princess Electro Wizard
Skeleton Barrel Void
Knight Skeleton Barrel Firecracker Void
Firecracker
Firecracker Skeleton Barrel Princess
Firecracker Princess
Skeleton Barrel Firecracker Princess
Void Skeleton Barrel Firecracker
Void Electro Wizard
Firecracker Void Knight Skeleton Barrel Princess Electro Wizard
Void Firecracker Princess
Knight Skeleton Barrel Firecracker Void Princess
Skeleton Barrel Firecracker Void Princess
Princess Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Princess
Skeleton Barrel Firecracker Princess
Void Skeleton Barrel Firecracker Princess Electro Wizard
Skeleton Barrel Firecracker Princess
Void
Void Princess
Void
Skeleton Barrel Void
Firecracker Princess
Firecracker Void Skeleton Barrel Princess Electro Wizard
Void Skeleton Barrel Princess
Void Skeleton Barrel Firecracker
Firecracker Princess Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Void
Void
Void
Void Firecracker Princess Electro Wizard
Firecracker Princess
Skeleton Barrel Electro Wizard Void Princess
Firecracker Princess Electro Wizard
Void Knight Firecracker Princess Electro Wizard
Skeleton Barrel Firecracker Princess
Void
Firecracker
Firecracker Princess Electro Wizard
Firecracker Void Princess Electro Wizard
Void Skeleton Barrel Firecracker Princess Electro Wizard

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