My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Miner
Giant Snowball
Goblin Barrel Miner Princess
Zap
Goblin Barrel Princess
Barbarian Barrel
Knight Goblin Barrel Princess Electro Wizard
The Log
Goblin Barrel Princess
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Knight Goblin Barrel Miner Princess Electro Wizard
Fireball
Goblin Barrel Princess Electro Wizard
Poison
Princess Electro Wizard
Lightning
Knight Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Tornado Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Tornado Miner Princess Electro Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Tornado

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Princess The Log Miner Electro Wizard
Rocket
Tornado Miner
Goblin Barrel
Knight Miner Princess
Tornado
Rocket The Log Princess
The Log
Knight Tornado Miner Princess
Miner
Knight Rocket Goblin Barrel The Log Electro Wizard
Princess
Knight Goblin Barrel Tornado The Log
Electro Wizard
Knight Miner

Defense Synergies 3 9

Knight
Princess Electro Wizard Tornado The Log
Rocket
Tornado The Log
Goblin Barrel
Tornado
Rocket Knight The Log Princess Electro Wizard
The Log
Knight Rocket Tornado Miner Princess Electro Wizard
Miner
The Log
Princess
Knight Tornado The Log
Electro Wizard
Knight Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight The Log Electro Wizard
Knight The Log Electro Wizard
Rocket Tornado Knight Electro Wizard
Knight Electro Wizard
Rocket Tornado The Log Princess
Tornado The Log Electro Wizard
Rocket Tornado Electro Wizard Princess
Rocket The Log Electro Wizard
Tornado Princess
Knight Tornado Miner Electro Wizard
Electro Wizard Knight Tornado The Log Princess
Tornado Princess Electro Wizard
Knight Rocket The Log Electro Wizard
Rocket Tornado The Log Princess Electro Wizard
Knight Electro Wizard
Rocket Tornado The Log Electro Wizard
Knight Tornado Electro Wizard
Knight Tornado The Log Electro Wizard
Tornado The Log Knight Princess Electro Wizard
Tornado Electro Wizard
Knight The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Electro Wizard
Electro Wizard Knight Rocket The Log Miner
Knight Rocket The Log Electro Wizard
Rocket Knight Tornado The Log Electro Wizard
Knight
Rocket Tornado Princess Electro Wizard
Rocket Knight Electro Wizard
Knight
Rocket Electro Wizard Knight Tornado The Log
Knight
Rocket Tornado The Log Electro Wizard
Rocket Knight
Princess
Electro Wizard Knight Rocket Tornado The Log
The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Rocket The Log
Tornado The Log Miner Princess Electro Wizard
Rocket The Log Miner
Knight Rocket The Log
Rocket The Log
Rocket Tornado Princess
Tornado The Log Princess
The Log Tornado Princess
The Log Miner Tornado
Rocket Tornado Electro Wizard
Rocket Miner Knight Tornado The Log Princess Electro Wizard
Rocket Tornado Princess
Rocket Knight The Log Miner Princess
Rocket Princess
Princess The Log
Rocket The Log Princess
Rocket The Log Princess
Rocket Tornado
Rocket
Rocket The Log Princess Electro Wizard
Rocket Tornado The Log Miner Princess
Rocket The Log
Rocket Tornado Princess
Rocket Tornado The Log
Rocket The Log
Tornado The Log Princess
The Log Miner Tornado Princess Electro Wizard
Tornado The Log Miner Princess
Rocket Miner Tornado The Log
Tornado Princess Electro Wizard
Rocket Electro Wizard
Rocket The Log Miner
Rocket Princess Electro Wizard
Rocket The Log Princess
Electro Wizard Rocket Princess
Rocket Tornado Princess Electro Wizard
The Log
Miner Knight Rocket Princess Electro Wizard
The Log Princess
Rocket Tornado
Rocket Tornado The Log Princess Electro Wizard
Rocket Tornado Princess Electro Wizard
Rocket Tornado The Log Miner Princess Electro Wizard

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