My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Flying Machine Cannon Cart Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Flying Machine Hog Rider Barbarian Barrel Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Cannon Cart
Giant Snowball
Flying Machine Hog Rider
Zap
Royal Giant Flying Machine Cannon Cart
Barbarian Barrel
Knight Cannon Cart Electro Wizard Magic Archer
The Log
Royal Giant Hog Rider Cannon Cart
Earthquake
Hog Rider
Arrows
Flying Machine
Royal Delivery
Knight Flying Machine Hog Rider Cannon Cart Electro Wizard Magic Archer
Fireball
Flying Machine Hog Rider Cannon Cart Electro Wizard Magic Archer
Poison
Flying Machine Electro Wizard Magic Archer
Lightning
Knight Cannon Cart Electro Wizard Magic Archer
Rocket
Hog Rider Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Flying Machine Hog Rider Electro Wizard Magic Archer Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Knight Flying Machine Hog Rider

Attack Synergies 3 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Flying Machine Barbarian Barrel Cannon Cart Electro Wizard Magic Archer
Royal Giant
Barbarian Barrel Flying Machine Hog Rider Cannon Cart Electro Wizard Magic Archer
Flying Machine
Knight Royal Giant Hog Rider Barbarian Barrel Cannon Cart
Hog Rider
Knight Royal Giant Flying Machine Barbarian Barrel Cannon Cart Electro Wizard Magic Archer
Barbarian Barrel
Royal Giant Cannon Cart Knight Flying Machine Hog Rider
Cannon Cart
Barbarian Barrel Knight Royal Giant Flying Machine Hog Rider Electro Wizard Magic Archer
Electro Wizard
Knight Royal Giant Hog Rider Cannon Cart Magic Archer
Magic Archer
Knight Royal Giant Hog Rider Cannon Cart Electro Wizard

Defense Synergies 2 12

Knight
Electro Wizard Magic Archer Flying Machine Barbarian Barrel Cannon Cart
Royal Giant
Flying Machine
Knight Barbarian Barrel Cannon Cart Electro Wizard
Hog Rider
Barbarian Barrel
Knight Flying Machine Cannon Cart Electro Wizard Magic Archer
Cannon Cart
Knight Flying Machine Barbarian Barrel Electro Wizard Magic Archer
Electro Wizard
Knight Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Magic Archer
Knight Barbarian Barrel Cannon Cart Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Flying Machine Barbarian Barrel Electro Wizard Magic Archer
Knight Flying Machine Cannon Cart Electro Wizard
Knight Cannon Cart Electro Wizard
Knight Cannon Cart Electro Wizard
Barbarian Barrel
Barbarian Barrel Flying Machine Cannon Cart Electro Wizard Magic Archer
Electro Wizard Flying Machine Magic Archer
Flying Machine Barbarian Barrel Cannon Cart Electro Wizard Magic Archer
Knight Barbarian Barrel Cannon Cart Electro Wizard
Electro Wizard Knight Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Flying Machine Electro Wizard Magic Archer
Knight Flying Machine Cannon Cart Electro Wizard
Barbarian Barrel Cannon Cart Electro Wizard Magic Archer
Knight Cannon Cart Electro Wizard
Electro Wizard
Knight Cannon Cart Electro Wizard
Knight Flying Machine Barbarian Barrel Cannon Cart Electro Wizard Magic Archer
Barbarian Barrel Knight Flying Machine Cannon Cart Electro Wizard Magic Archer
Cannon Cart Electro Wizard
Knight Flying Machine Barbarian Barrel Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel Cannon Cart Electro Wizard
Electro Wizard Knight Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Knight Cannon Cart Electro Wizard
Knight Barbarian Barrel Cannon Cart Electro Wizard
Knight Cannon Cart
Flying Machine Electro Wizard Magic Archer
Knight Flying Machine Cannon Cart Electro Wizard
Knight Cannon Cart
Electro Wizard Knight Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Knight Flying Machine Cannon Cart
Electro Wizard
Cannon Cart Knight
Flying Machine Cannon Cart Magic Archer
Electro Wizard Knight Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Flying Machine Barbarian Barrel Cannon Cart Electro Wizard Magic Archer
Electro Wizard
Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel Electro Wizard Magic Archer
Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Cannon Cart Knight Flying Machine Barbarian Barrel
Barbarian Barrel Magic Archer
Flying Machine Magic Archer
Flying Machine Magic Archer
Flying Machine Barbarian Barrel Magic Archer
Flying Machine
Electro Wizard
Knight Flying Machine Barbarian Barrel Cannon Cart Electro Wizard Magic Archer
Flying Machine Magic Archer
Flying Machine Knight Barbarian Barrel Cannon Cart Magic Archer
Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Magic Archer Flying Machine Barbarian Barrel Cannon Cart
Barbarian Barrel
Flying Machine Barbarian Barrel Electro Wizard Magic Archer
Flying Machine Barbarian Barrel Magic Archer
Magic Archer
Flying Machine Barbarian Barrel Cannon Cart
Barbarian Barrel Magic Archer
Flying Machine Barbarian Barrel Electro Wizard Magic Archer
Flying Machine Magic Archer
Barbarian Barrel Magic Archer
Flying Machine Electro Wizard Magic Archer
Electro Wizard Flying Machine
Magic Archer
Electro Wizard Magic Archer
Magic Archer
Electro Wizard Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Flying Machine Electro Wizard Magic Archer
Barbarian Barrel
Knight Flying Machine Cannon Cart Electro Wizard Magic Archer
Flying Machine Magic Archer
Flying Machine Cannon Cart
Flying Machine Electro Wizard Magic Archer
Flying Machine Electro Wizard Magic Archer
Flying Machine Barbarian Barrel Cannon Cart Electro Wizard Magic Archer
Cannon Cart

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