My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Furnace Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Furnace Witch
Zap
Goblin Gang Firecracker Furnace Witch
Barbarian Barrel
Knight Goblin Gang Firecracker Valkyrie Furnace Witch
The Log
Goblin Gang Firecracker Hog Rider Furnace Witch
Earthquake
Goblin Gang Firecracker Hog Rider Furnace Witch
Arrows
Goblin Gang Firecracker Furnace Witch
Royal Delivery
Knight Goblin Gang Firecracker Valkyrie Hog Rider Witch
Fireball
Goblin Gang Firecracker Hog Rider Furnace Witch
Poison
Goblin Gang Firecracker Furnace Witch
Lightning
Knight Valkyrie Furnace Witch
Rocket
Valkyrie Hog Rider Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Valkyrie Hog Rider Furnace Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Gang Firecracker Valkyrie

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Hog Rider Furnace Witch
Goblin Gang
Knight Hog Rider Firecracker Valkyrie
Firecracker
Knight Hog Rider Goblin Gang Valkyrie Mega Knight
Valkyrie
Hog Rider Goblin Gang Firecracker Furnace Witch
Hog Rider
Knight Goblin Gang Firecracker Valkyrie Furnace Witch Mega Knight
Furnace
Knight Valkyrie Hog Rider
Witch
Knight Valkyrie Hog Rider Mega Knight
Mega Knight
Firecracker Hog Rider Witch

Defense Synergies 3 9

Knight
Goblin Gang Firecracker Furnace Witch
Goblin Gang
Knight Firecracker Valkyrie Furnace
Firecracker
Knight Valkyrie Goblin Gang Mega Knight
Valkyrie
Firecracker Goblin Gang Furnace Witch
Hog Rider
Furnace
Knight Goblin Gang Valkyrie
Witch
Knight Valkyrie Mega Knight
Mega Knight
Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie
Knight Goblin Gang Firecracker Valkyrie Furnace Witch Mega Knight
Goblin Gang Furnace Witch Mega Knight Knight Valkyrie
Witch Knight Goblin Gang Firecracker Valkyrie Furnace Mega Knight
Firecracker Valkyrie Mega Knight
Goblin Gang Firecracker Valkyrie Furnace Mega Knight
Furnace Goblin Gang Firecracker Witch
Valkyrie Mega Knight
Witch Goblin Gang Furnace
Knight Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Valkyrie Witch Knight Firecracker Furnace Mega Knight
Goblin Gang Firecracker Furnace Witch
Furnace Mega Knight Knight Goblin Gang Valkyrie Witch
Valkyrie Mega Knight Goblin Gang Firecracker Furnace Witch
Knight Goblin Gang Furnace Mega Knight
Goblin Gang Furnace Mega Knight
Mega Knight Knight Goblin Gang Firecracker Valkyrie Furnace Witch
Mega Knight Knight Goblin Gang Firecracker Valkyrie Furnace Witch
Valkyrie Furnace Witch Knight Firecracker Mega Knight
Goblin Gang Valkyrie Mega Knight Knight Firecracker Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Mega Knight Furnace Witch
Knight Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Mega Knight Knight Valkyrie Furnace Witch
Goblin Gang Valkyrie Mega Knight Knight
Knight Goblin Gang Valkyrie Witch Mega Knight
Firecracker Furnace Goblin Gang Witch
Goblin Gang Knight Valkyrie Furnace Witch
Mega Knight Knight Valkyrie
Mega Knight Knight Firecracker Valkyrie Witch
Witch Goblin Gang
Mega Knight Knight Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Knight Goblin Gang Valkyrie Witch
Firecracker Valkyrie Furnace Witch Mega Knight
Goblin Gang Witch Knight Firecracker Valkyrie Furnace
Valkyrie Mega Knight Firecracker Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker
Knight Firecracker Valkyrie
Firecracker Valkyrie Furnace Mega Knight
Firecracker Furnace Witch
Firecracker Furnace Witch
Firecracker
Firecracker
Goblin Gang
Firecracker Knight Valkyrie
Firecracker
Knight Firecracker
Firecracker
Firecracker Furnace
Firecracker Furnace Witch
Firecracker Furnace Mega Knight
Firecracker Mega Knight
Firecracker Valkyrie Witch Mega Knight
Mega Knight
Firecracker Valkyrie Furnace Witch Mega Knight
Witch
Firecracker Witch
Witch Mega Knight
Firecracker
Firecracker Furnace Witch
Firecracker Witch
Mega Knight
Firecracker
Mega Knight
Firecracker
Goblin Gang Witch
Firecracker Witch
Knight Goblin Gang Firecracker Valkyrie Mega Knight
Firecracker
Firecracker Mega Knight
Goblin Gang Firecracker Witch
Firecracker Witch
Firecracker Witch Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: