My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard Baby Dragon Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Sparky
Giant Snowball
Goblin Gang Baby Dragon Inferno Dragon
Zap
Goblin Gang Firecracker Inferno Dragon Sparky
Barbarian Barrel
Knight Goblin Gang Firecracker Wizard Sparky
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Sparky
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Mini P.E.K.K.A Wizard Baby Dragon Inferno Dragon Sparky
Fireball
Goblin Gang Firecracker Wizard Baby Dragon Inferno Dragon Sparky
Poison
Goblin Gang Firecracker Wizard Sparky
Lightning
Knight Mini P.E.K.K.A Wizard Baby Dragon Inferno Dragon Sparky
Rocket
Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Baby Dragon Inferno Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon Inferno Dragon Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Gang Firecracker Mini P.E.K.K.A

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Baby Dragon Wizard Sparky
Goblin Gang
Knight Firecracker Mini P.E.K.K.A Baby Dragon Sparky
Firecracker
Knight Goblin Gang Mini P.E.K.K.A Baby Dragon Inferno Dragon Sparky
Mini P.E.K.K.A
Sparky Goblin Gang Firecracker Wizard Baby Dragon
Wizard
Knight Mini P.E.K.K.A Sparky
Baby Dragon
Knight Goblin Gang Firecracker Mini P.E.K.K.A Inferno Dragon Sparky
Inferno Dragon
Firecracker Baby Dragon
Sparky
Mini P.E.K.K.A Knight Goblin Gang Firecracker Wizard Baby Dragon

Defense Synergies 2 13

Knight
Goblin Gang Firecracker Mini P.E.K.K.A Wizard Baby Dragon Sparky
Goblin Gang
Knight Firecracker Mini P.E.K.K.A Inferno Dragon Sparky
Firecracker
Knight Goblin Gang Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Knight Goblin Gang Firecracker Wizard Baby Dragon
Wizard
Knight Mini P.E.K.K.A
Baby Dragon
Knight Firecracker Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Goblin Gang Baby Dragon
Sparky
Knight Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Wizard Baby Dragon Sparky
Mini P.E.K.K.A Inferno Dragon Sparky Knight Goblin Gang Firecracker
Goblin Gang Mini P.E.K.K.A Sparky Knight Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Sparky Knight Goblin Gang Firecracker
Firecracker Mini P.E.K.K.A Sparky
Goblin Gang Firecracker Baby Dragon
Inferno Dragon Goblin Gang Firecracker Wizard Baby Dragon
Baby Dragon Sparky
Mini P.E.K.K.A Inferno Dragon Sparky Goblin Gang
Knight Goblin Gang Firecracker Mini P.E.K.K.A Sparky
Goblin Gang Knight Firecracker Wizard Baby Dragon
Inferno Dragon Goblin Gang Firecracker Wizard Baby Dragon
Mini P.E.K.K.A Sparky Knight Goblin Gang Wizard
Wizard Sparky Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Inferno Dragon Sparky Knight Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Dragon Sparky
Wizard Sparky Knight Goblin Gang Firecracker Mini P.E.K.K.A
Knight Goblin Gang Firecracker Wizard Baby Dragon
Wizard Baby Dragon Knight Firecracker Inferno Dragon
Mini P.E.K.K.A Sparky Inferno Dragon
Goblin Gang Wizard Knight Firecracker Mini P.E.K.K.A Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Sparky
Knight Goblin Gang Firecracker Mini P.E.K.K.A Wizard Baby Dragon Inferno Dragon
Goblin Gang Knight Mini P.E.K.K.A Sparky
Goblin Gang Mini P.E.K.K.A Knight Sparky
Knight Goblin Gang Mini P.E.K.K.A Inferno Dragon Sparky
Firecracker Wizard Goblin Gang Baby Dragon
Goblin Gang Mini P.E.K.K.A Sparky Knight
Mini P.E.K.K.A Knight Inferno Dragon Sparky
Knight Firecracker Mini P.E.K.K.A Baby Dragon Inferno Dragon Sparky
Goblin Gang Inferno Dragon Sparky
Inferno Dragon Knight Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Knight Goblin Gang Wizard Sparky
Wizard Firecracker Baby Dragon Sparky
Goblin Gang Sparky Knight Firecracker Mini P.E.K.K.A Baby Dragon Inferno Dragon
Firecracker Mini P.E.K.K.A Wizard Baby Dragon Inferno Dragon Sparky
Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon Sparky
Firecracker Baby Dragon
Baby Dragon Sparky
Knight Firecracker Sparky
Wizard Firecracker Baby Dragon Sparky
Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon Sparky
Firecracker Wizard Baby Dragon
Firecracker Wizard
Goblin Gang Mini P.E.K.K.A Sparky
Firecracker Knight Wizard Sparky
Firecracker Wizard Baby Dragon
Knight Firecracker Baby Dragon Sparky
Firecracker Baby Dragon
Firecracker Baby Dragon Sparky
Firecracker Wizard Baby Dragon Sparky
Firecracker Wizard Baby Dragon Sparky
Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Wizard Baby Dragon Sparky
Firecracker Wizard Baby Dragon
Baby Dragon Sparky
Wizard
Sparky
Baby Dragon
Firecracker Wizard Baby Dragon Sparky
Inferno Dragon
Firecracker Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky
Firecracker Baby Dragon Sparky
Firecracker Wizard Baby Dragon Sparky
Firecracker Wizard
Mini P.E.K.K.A Sparky
Wizard Sparky
Firecracker Sparky
Sparky
Firecracker Wizard Sparky
Goblin Gang
Firecracker Wizard Baby Dragon
Knight Goblin Gang Firecracker Mini P.E.K.K.A Wizard Baby Dragon Sparky
Firecracker Wizard Baby Dragon
Sparky
Firecracker Sparky
Goblin Gang Firecracker Baby Dragon Sparky
Firecracker
Firecracker Baby Dragon Sparky
Inferno Dragon Sparky
Firecracker Wizard Sparky

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