My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Graveyard
Zap
Firecracker Mortar Graveyard
Barbarian Barrel
Knight Firecracker Mortar Executioner Graveyard
The Log
Firecracker Graveyard
Earthquake
Firecracker Mortar Graveyard
Arrows
Firecracker Graveyard
Royal Delivery
Knight Firecracker Executioner P.E.K.K.A Graveyard
Fireball
Firecracker Mortar Executioner
Poison
Firecracker Mortar Executioner Graveyard
Lightning
Knight Mortar Executioner
Rocket
Mortar Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Poison Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Tornado Mortar Poison Executioner Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Tornado Mortar

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Mortar Executioner Graveyard Poison
Firecracker
Knight Mortar Tornado P.E.K.K.A
Mortar
Knight Firecracker Tornado
Tornado
Executioner P.E.K.K.A Firecracker Mortar Poison Graveyard
Poison
P.E.K.K.A Graveyard Knight Tornado
Executioner
Knight Tornado P.E.K.K.A
P.E.K.K.A
Tornado Poison Firecracker Executioner Graveyard
Graveyard
Knight Poison Tornado P.E.K.K.A

Defense Synergies 4 9

Knight
Firecracker Executioner Mortar Tornado Poison
Firecracker
Knight Mortar Tornado P.E.K.K.A
Mortar
Knight Firecracker Tornado Poison
Tornado
Executioner P.E.K.K.A Knight Firecracker Mortar Poison
Poison
Knight Mortar Tornado
Executioner
Knight Tornado
P.E.K.K.A
Tornado Firecracker
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar Executioner
P.E.K.K.A Knight Firecracker Mortar Executioner
Mortar Tornado P.E.K.K.A Knight Executioner
P.E.K.K.A Knight Firecracker Mortar
Firecracker Tornado Poison P.E.K.K.A
Tornado Firecracker Executioner
Tornado Firecracker Mortar Poison Executioner
Poison P.E.K.K.A
P.E.K.K.A Mortar Tornado
Knight Tornado Firecracker
Poison Executioner Knight Firecracker Tornado
Executioner Firecracker Tornado Poison
Mortar P.E.K.K.A Knight
Executioner Firecracker Mortar Tornado Poison P.E.K.K.A
P.E.K.K.A Knight Mortar
Tornado Mortar P.E.K.K.A
Knight Firecracker Mortar Tornado Poison Executioner P.E.K.K.A
Mortar Knight Firecracker Tornado Executioner
Mortar Tornado Poison Executioner Knight Firecracker
P.E.K.K.A Mortar Tornado
Knight Firecracker Poison Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A
Poison Knight Firecracker Mortar Executioner
P.E.K.K.A Knight
P.E.K.K.A Knight Tornado
P.E.K.K.A Knight Executioner
Firecracker Poison Executioner Tornado
P.E.K.K.A Knight
P.E.K.K.A Knight
P.E.K.K.A Knight Firecracker Mortar Tornado Poison
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Tornado Poison
P.E.K.K.A Knight Executioner
Firecracker Executioner
Knight Firecracker Mortar Tornado Poison Executioner P.E.K.K.A
Poison Executioner Firecracker P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Mortar
Firecracker Mortar Poison Tornado Executioner
Poison
Knight Firecracker Poison
Poison Executioner Firecracker Mortar
Firecracker Poison Executioner Tornado
Firecracker Mortar Tornado Poison Executioner
Poison Firecracker Tornado Executioner
Poison Firecracker Mortar Tornado
Tornado Poison
Firecracker Poison Knight Mortar Tornado
Poison Firecracker Tornado Executioner
Poison Knight Firecracker Mortar Executioner
Firecracker Mortar Poison
Firecracker Mortar Poison
Firecracker Mortar Poison Executioner
Firecracker Mortar Poison Executioner
Mortar Tornado Poison
Firecracker Mortar Poison Executioner
Firecracker Mortar Tornado Poison
Poison
Tornado Poison
Tornado
Mortar Poison
Firecracker Tornado Poison Mortar Executioner
Firecracker Mortar Poison Tornado Executioner
Mortar Tornado Poison
Poison Firecracker Mortar Tornado
Poison Firecracker Tornado Executioner
Firecracker Poison
Poison Mortar
Firecracker Poison
P.E.K.K.A
Firecracker Poison
Poison Firecracker Tornado Executioner
Poison Knight Firecracker Executioner
Firecracker Mortar Poison Executioner
Tornado Poison
Firecracker Executioner P.E.K.K.A
Firecracker Tornado Poison
Firecracker Tornado Poison Executioner
Poison Firecracker Mortar Tornado Executioner

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