My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Baby Dragon Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Executioner Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider Baby Dragon Executioner Electro Wizard
Fireball
Firecracker Hog Rider Baby Dragon Executioner Electro Wizard
Poison
Firecracker Executioner Electro Wizard
Lightning
Knight Baby Dragon Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Hog Rider Baby Dragon Electro Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Firecracker Hog Rider

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Baby Dragon Executioner The Log Electro Wizard
Firecracker
Knight Hog Rider Baby Dragon Mega Knight
Hog Rider
Knight Firecracker The Log Baby Dragon Executioner Electro Wizard Mega Knight
Baby Dragon
Knight Firecracker Hog Rider Electro Wizard Mega Knight
Executioner
Knight Hog Rider The Log Mega Knight
The Log
Hog Rider Knight Executioner Mega Knight
Electro Wizard
Knight Hog Rider Baby Dragon Mega Knight
Mega Knight
Firecracker Hog Rider Baby Dragon Executioner The Log Electro Wizard

Defense Synergies 4 12

Knight
Firecracker Executioner Electro Wizard Baby Dragon The Log
Firecracker
Knight The Log Baby Dragon Electro Wizard Mega Knight
Hog Rider
Baby Dragon
Knight Firecracker The Log Mega Knight
Executioner
Knight The Log Mega Knight
The Log
Firecracker Knight Baby Dragon Executioner Electro Wizard Mega Knight
Electro Wizard
Knight Firecracker The Log Mega Knight
Mega Knight
Firecracker Baby Dragon Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Baby Dragon Executioner The Log Electro Wizard
Knight Firecracker Executioner The Log Electro Wizard Mega Knight
Mega Knight Knight Executioner Electro Wizard
Knight Firecracker Electro Wizard Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Baby Dragon Executioner Electro Wizard Mega Knight
Electro Wizard Firecracker Baby Dragon Executioner
Baby Dragon The Log Electro Wizard Mega Knight
Knight Firecracker Electro Wizard Mega Knight
Executioner Electro Wizard Knight Firecracker Baby Dragon The Log Mega Knight
Executioner Firecracker Baby Dragon Electro Wizard
Mega Knight Knight The Log Electro Wizard
Executioner Mega Knight Firecracker Baby Dragon The Log Electro Wizard
Knight Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Knight Firecracker Executioner Electro Wizard
Mega Knight Knight Firecracker Baby Dragon Executioner The Log Electro Wizard
Baby Dragon Executioner The Log Knight Firecracker Electro Wizard Mega Knight
Electro Wizard
Mega Knight Knight Firecracker Baby Dragon Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Electro Wizard
Electro Wizard Knight Firecracker Baby Dragon Executioner The Log Mega Knight
Mega Knight Knight The Log Electro Wizard
Mega Knight Knight The Log Electro Wizard
Knight Executioner Mega Knight
Firecracker Executioner Baby Dragon Electro Wizard
Knight Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Knight Firecracker Baby Dragon The Log
Mega Knight Knight
Mega Knight The Log Electro Wizard
Mega Knight Knight Executioner
Firecracker Baby Dragon Executioner Mega Knight
Electro Wizard Knight Firecracker Baby Dragon Executioner The Log
Executioner Mega Knight Firecracker Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon Executioner The Log Electro Wizard
Baby Dragon The Log
Knight Firecracker The Log
Executioner Firecracker Baby Dragon The Log Mega Knight
Firecracker Executioner Baby Dragon
Firecracker Baby Dragon Executioner The Log
The Log Firecracker Baby Dragon Executioner
The Log Firecracker
Electro Wizard
Firecracker Knight The Log Electro Wizard
Firecracker Baby Dragon Executioner
Knight Firecracker Baby Dragon Executioner The Log
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Executioner The Log
Firecracker Baby Dragon Executioner The Log Mega Knight
Firecracker Baby Dragon Executioner The Log Electro Wizard Mega Knight
Firecracker Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
Firecracker The Log Baby Dragon Executioner Mega Knight
Firecracker The Log Baby Dragon Executioner Electro Wizard
Baby Dragon The Log Mega Knight
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Executioner Electro Wizard
Electro Wizard Firecracker
The Log Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker The Log
Electro Wizard
Firecracker Baby Dragon Executioner Electro Wizard
The Log
Knight Firecracker Baby Dragon Executioner Electro Wizard Mega Knight
The Log Firecracker Baby Dragon Executioner
Firecracker Executioner Mega Knight
Firecracker Baby Dragon The Log Electro Wizard
Firecracker Executioner Electro Wizard
Firecracker Baby Dragon Executioner The Log Electro Wizard Mega Knight

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