My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Giant Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards
Giant Snowball
Guards Electro Dragon
Zap
Firecracker Guards
Barbarian Barrel
Knight Firecracker Guards
The Log
Firecracker Guards
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Knight Firecracker Guards Electro Dragon Bowler
Fireball
Firecracker Electro Dragon Bowler
Poison
Firecracker Guards Electro Dragon
Lightning
Knight Electro Dragon Bowler
Rocket
Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Guards Giant Electro Dragon Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Guards

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Electro Dragon The Log
Firecracker
Knight Giant Bowler
Giant
Electro Dragon Lightning Firecracker Guards Bowler The Log
Guards
Giant The Log
Electro Dragon
Giant Knight Bowler
Bowler
Firecracker Giant Electro Dragon Lightning The Log
Lightning
Giant Bowler
The Log
Knight Giant Guards Bowler

Defense Synergies 4 9

Knight
Firecracker Electro Dragon Bowler The Log
Firecracker
Knight The Log Guards Electro Dragon
Giant
Guards
Firecracker Electro Dragon The Log
Electro Dragon
Knight Firecracker Guards Bowler The Log
Bowler
The Log Knight Electro Dragon
Lightning
The Log
The Log
Firecracker Bowler Knight Guards Electro Dragon Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Knight Firecracker Electro Dragon The Log
Knight Firecracker Electro Dragon The Log
Bowler Knight Electro Dragon Lightning
Knight Firecracker Guards Electro Dragon Bowler
Lightning Firecracker Bowler The Log
Bowler The Log Firecracker Guards Electro Dragon
Lightning Firecracker Electro Dragon
Bowler Lightning Electro Dragon The Log
Knight Guards Firecracker Bowler
Guards Knight Firecracker Electro Dragon Bowler The Log
Firecracker Electro Dragon
Bowler Knight Guards Electro Dragon Lightning The Log
Bowler Firecracker Guards Electro Dragon The Log
Knight
Bowler Lightning The Log
Knight Firecracker Electro Dragon Bowler
Knight Firecracker Guards Electro Dragon Bowler The Log
The Log Knight Firecracker Guards Electro Dragon Bowler
Bowler Knight Firecracker Guards Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Bowler
Knight Firecracker Electro Dragon Bowler Lightning The Log
Guards Knight Electro Dragon Bowler Lightning The Log
Guards Bowler Lightning Knight The Log
Knight Guards Bowler
Firecracker Electro Dragon
Guards Knight Bowler Lightning
Knight
Electro Dragon Lightning Knight Firecracker The Log
Guards
Knight Guards Electro Dragon Bowler
Lightning Guards Bowler The Log
Bowler Lightning Knight Guards
Firecracker Electro Dragon Bowler
Guards Electro Dragon Knight Firecracker Bowler Lightning The Log
Bowler Firecracker Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Firecracker Guards Electro Dragon The Log
Firecracker Electro Dragon Bowler The Log
Lightning Electro Dragon The Log
Lightning Knight Firecracker Guards The Log
Firecracker Bowler The Log
Firecracker Electro Dragon
Firecracker Bowler The Log
The Log Firecracker Electro Dragon Bowler Lightning
The Log Firecracker Electro Dragon Lightning
Lightning Guards Electro Dragon Bowler
Firecracker Lightning Knight Electro Dragon Bowler The Log
Lightning Firecracker Electro Dragon
Lightning Knight Firecracker Bowler The Log
Lightning Firecracker Electro Dragon
Lightning Firecracker The Log
Lightning Firecracker Electro Dragon Bowler The Log
Lightning Firecracker Electro Dragon Bowler The Log
Lightning
Lightning
Lightning Firecracker Electro Dragon Bowler The Log
Lightning Firecracker Electro Dragon Bowler The Log
Lightning Bowler The Log
Lightning
Bowler Lightning The Log
Lightning Electro Dragon The Log
Firecracker The Log Electro Dragon Bowler
Firecracker The Log Electro Dragon Bowler Lightning
Lightning Electro Dragon Bowler The Log
Lightning Firecracker The Log
Lightning Firecracker Electro Dragon
Electro Dragon Lightning Firecracker Guards
Lightning Bowler
Lightning Electro Dragon The Log
Lightning Firecracker Electro Dragon
Firecracker Bowler Lightning The Log
Lightning Guards Electro Dragon
Lightning Firecracker Electro Dragon
The Log
Lightning Knight Firecracker Electro Dragon Bowler
The Log Firecracker Electro Dragon Bowler Lightning
Lightning
Firecracker Electro Dragon
Electro Dragon Firecracker Guards Bowler Lightning The Log
Firecracker Electro Dragon Lightning
Electro Dragon Lightning Firecracker Bowler The Log

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