My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Minion Horde Hog Rider Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Prince Ram Rider
Giant Snowball
Barbarians Minion Horde Hog Rider Witch Ram Rider
Zap
Firecracker Minion Horde Witch Prince Ram Rider
Barbarian Barrel
Knight Firecracker Barbarians Witch
The Log
Firecracker Barbarians Hog Rider Witch Prince Ram Rider
Earthquake
Firecracker Barbarians Hog Rider Witch
Arrows
Firecracker Minion Horde Witch
Royal Delivery
Knight Firecracker Barbarians Minion Horde Hog Rider Witch Prince Ram Rider
Fireball
Firecracker Barbarians Minion Horde Hog Rider Witch Ram Rider
Poison
Firecracker Barbarians Minion Horde Witch
Lightning
Knight Witch Prince Ram Rider
Rocket
Barbarians Minion Horde Hog Rider Witch Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Hog Rider Barbarians Minion Horde Witch Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Firecracker Hog Rider Barbarians

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Minion Horde Witch Prince Ram Rider
Firecracker
Knight Hog Rider Prince Ram Rider
Barbarians
Hog Rider
Minion Horde
Knight Hog Rider Prince
Hog Rider
Knight Firecracker Barbarians Minion Horde Witch Prince
Witch
Knight Hog Rider Prince Ram Rider
Prince
Knight Firecracker Minion Horde Hog Rider Witch Ram Rider
Ram Rider
Knight Firecracker Witch Prince

Defense Synergies 1 5

Knight
Firecracker Minion Horde Witch
Firecracker
Knight Prince
Barbarians
Minion Horde
Minion Horde
Knight Barbarians
Hog Rider
Witch
Knight Prince
Prince
Firecracker Witch
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Minion Horde Ram Rider
Barbarians Minion Horde Knight Firecracker Witch Prince Ram Rider
Barbarians Minion Horde Witch Prince Ram Rider Knight
Barbarians Minion Horde Witch Prince Knight Firecracker Ram Rider
Firecracker Barbarians Prince
Firecracker
Minion Horde Ram Rider Firecracker Witch
Barbarians Ram Rider
Barbarians Minion Horde Witch Prince
Knight Firecracker Barbarians Minion Horde Prince
Barbarians Minion Horde Witch Knight Firecracker Ram Rider
Minion Horde Firecracker Witch Ram Rider
Barbarians Minion Horde Prince Knight Witch Ram Rider
Firecracker Barbarians Minion Horde Witch Prince
Barbarians Knight Minion Horde Prince Ram Rider
Barbarians Minion Horde Prince Ram Rider
Barbarians Minion Horde Knight Firecracker Witch Prince
Knight Firecracker Barbarians Minion Horde Witch Prince Ram Rider
Witch Knight Firecracker Barbarians Ram Rider
Barbarians Prince Ram Rider
Knight Firecracker Barbarians Minion Horde Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Witch Prince
Knight Firecracker Prince
Barbarians Knight Minion Horde Witch Prince Ram Rider
Prince Knight Barbarians Minion Horde Ram Rider
Barbarians Knight Minion Horde Witch Prince Ram Rider
Firecracker Minion Horde Witch Ram Rider
Prince Knight Barbarians Minion Horde Witch Ram Rider
Knight Barbarians Minion Horde Prince
Minion Horde Knight Firecracker Barbarians Witch Prince
Witch Barbarians Minion Horde
Knight Barbarians Minion Horde Witch Prince
Barbarians Prince
Barbarians Prince Knight Minion Horde Witch Ram Rider
Firecracker Barbarians Minion Horde Witch
Barbarians Witch Knight Firecracker Minion Horde Prince
Firecracker Barbarians Minion Horde Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Minion Horde
Firecracker Ram Rider
Minion Horde
Knight Firecracker Barbarians Prince
Firecracker Minion Horde
Firecracker Minion Horde Witch Ram Rider
Firecracker Minion Horde Witch
Firecracker Ram Rider
Firecracker Ram Rider
Minion Horde Prince
Firecracker Knight Minion Horde Prince Ram Rider
Firecracker
Knight Firecracker
Firecracker Minion Horde
Firecracker Prince
Firecracker Minion Horde Witch
Firecracker Minion Horde
Minion Horde
Firecracker Prince
Firecracker Witch
Minion Horde Prince
Prince
Barbarians Minion Horde
Firecracker Witch
Minion Horde Witch
Firecracker Witch Ram Rider
Witch Prince Ram Rider
Firecracker
Firecracker Minion Horde Witch
Firecracker Minion Horde Witch
Minion Horde
Minion Horde
Firecracker Minion Horde
Minion Horde Prince
Firecracker
Minion Horde Barbarians Witch Prince
Firecracker Witch Ram Rider
Knight Firecracker Minion Horde Prince
Firecracker
Firecracker Minion Horde Prince
Firecracker Minion Horde Witch
Firecracker Witch
Firecracker Witch Prince
Prince
Firecracker

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