My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince
Giant Snowball
Cannon Goblin Barrel Witch
Zap
Cannon Goblin Barrel Dark Prince Witch
Barbarian Barrel
Knight Cannon Valkyrie Goblin Barrel Dark Prince Witch
The Log
Cannon Goblin Barrel Dark Prince Witch
Earthquake
Cannon Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Knight Valkyrie Goblin Barrel Dark Prince Witch
Fireball
Cannon Goblin Barrel Witch
Poison
Cannon Witch
Lightning
Knight Cannon Valkyrie Dark Prince Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rocket Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Goblin Barrel Valkyrie Dark Prince Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Goblin Barrel

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Witch The Log
Cannon
Valkyrie
Goblin Barrel Dark Prince Witch
Rocket
Goblin Barrel
Knight Valkyrie Dark Prince
Dark Prince
Goblin Barrel Valkyrie Witch
Witch
Knight Valkyrie Dark Prince
The Log
Knight

Defense Synergies 2 12

Knight
Cannon Witch The Log
Cannon
Knight The Log Valkyrie Rocket Dark Prince Witch
Valkyrie
Cannon Witch The Log
Rocket
Cannon The Log
Goblin Barrel
Dark Prince
Cannon Witch The Log
Witch
Knight Cannon Valkyrie Dark Prince The Log
The Log
Cannon Knight Valkyrie Rocket Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Cannon Valkyrie The Log
Knight Cannon Valkyrie Dark Prince Witch The Log
Cannon Rocket Witch Knight Valkyrie Dark Prince
Cannon Witch Knight Valkyrie Dark Prince
Valkyrie Rocket Dark Prince The Log
The Log Cannon Valkyrie Dark Prince
Rocket Cannon Witch
Rocket Cannon Valkyrie The Log
Cannon Witch
Knight Cannon Valkyrie Dark Prince
Valkyrie Witch Knight Cannon Dark Prince The Log
Witch
Cannon Knight Valkyrie Rocket Dark Prince Witch The Log
Valkyrie Rocket Cannon Dark Prince Witch The Log
Knight Cannon
Rocket Cannon The Log
Knight Cannon Valkyrie Dark Prince Witch
Cannon Knight Valkyrie Dark Prince Witch The Log
Valkyrie Witch The Log Knight Cannon Dark Prince
Cannon
Valkyrie Dark Prince Knight Cannon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Dark Prince Witch
Knight Valkyrie Rocket The Log
Knight Valkyrie Rocket Dark Prince Witch The Log
Valkyrie Rocket Dark Prince Knight The Log
Knight Cannon Valkyrie Dark Prince Witch
Rocket Witch
Rocket Dark Prince Knight Valkyrie Witch
Knight Valkyrie Dark Prince
Rocket Knight Valkyrie Dark Prince Witch The Log
Witch Cannon
Knight Valkyrie Dark Prince Witch
Rocket Valkyrie Dark Prince The Log
Rocket Dark Prince Knight Cannon Valkyrie Witch
Cannon Valkyrie Witch
Witch Knight Valkyrie Rocket Dark Prince The Log
Valkyrie Cannon Dark Prince Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Rocket The Log
The Log
Rocket The Log
Knight Valkyrie Rocket Dark Prince The Log
Rocket Valkyrie Dark Prince The Log
Rocket Witch
Witch The Log
The Log
The Log
Rocket
Rocket Knight Valkyrie Dark Prince The Log
Rocket
Rocket Knight The Log
Rocket
The Log
Rocket Witch The Log
Rocket The Log
Rocket
Rocket
Rocket Dark Prince The Log
Rocket Valkyrie Witch The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Valkyrie Dark Prince Witch
Witch
The Log Witch
Witch The Log
Rocket The Log
Witch
Rocket Witch
Rocket The Log
Rocket
Rocket The Log
Rocket Dark Prince Witch
Rocket Witch
The Log
Knight Valkyrie Rocket Dark Prince
The Log
Rocket
Dark Prince
Rocket Witch The Log
Rocket Witch
Rocket Dark Prince Witch The Log

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