My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Goblin Drill Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Graveyard
Giant Snowball
Barbarians Goblin Drill Graveyard
Zap
Goblin Drill Graveyard
Barbarian Barrel
Knight Barbarians Wizard Goblin Drill Graveyard
The Log
Barbarians Goblin Drill Graveyard
Earthquake
Barbarians Goblin Drill Graveyard
Arrows
Goblin Drill Graveyard
Royal Delivery
Knight Barbarians Wizard Goblin Drill Graveyard
Fireball
Barbarians Wizard Goblin Drill
Poison
Barbarians Wizard Goblin Drill Graveyard
Lightning
Knight Wizard
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Void Freeze Goblin Drill Barbarians Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Void Freeze

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Graveyard Wizard Goblin Drill The Log
Barbarians
Wizard
Knight
Void
Freeze
Graveyard
Goblin Drill
Knight The Log
The Log
Knight Goblin Drill Graveyard
Graveyard
Knight Freeze The Log

Defense Synergies 0 5

Knight
Wizard The Log
Barbarians
Wizard
Knight Freeze The Log
Void
Freeze
Wizard
Goblin Drill
The Log
The Log
Knight Wizard Goblin Drill
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Void The Log
Barbarians Knight Goblin Drill The Log
Barbarians Knight Void Freeze Goblin Drill
Barbarians Knight Goblin Drill
Barbarians The Log
Freeze The Log
Wizard Void Freeze
Barbarians Void The Log
Barbarians Goblin Drill
Knight Barbarians
Barbarians Knight Wizard Freeze Goblin Drill The Log
Wizard
Barbarians Goblin Drill Knight Wizard Freeze The Log
Wizard Barbarians Freeze Goblin Drill The Log
Barbarians Knight Goblin Drill
Barbarians Freeze Goblin Drill The Log
Barbarians Wizard Knight Goblin Drill
Knight Barbarians Wizard Goblin Drill The Log
Wizard Freeze Goblin Drill The Log Knight Barbarians
Barbarians Goblin Drill
Wizard Knight Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Void
Void Knight Wizard The Log
Barbarians Knight The Log
Knight Barbarians The Log
Barbarians Knight Goblin Drill
Wizard Freeze
Knight Barbarians Void
Knight Barbarians
Void Freeze Knight Barbarians The Log
Barbarians Goblin Drill
Knight Barbarians
Barbarians Void The Log
Barbarians Knight Wizard
Wizard Barbarians
Barbarians Knight Freeze Goblin Drill The Log
Barbarians Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Freeze Goblin Drill The Log
Void The Log
Void Goblin Drill The Log
Knight Barbarians Void Freeze The Log
Wizard The Log
Wizard Freeze
Wizard The Log
The Log Wizard Freeze
Void The Log Wizard
Void
Void Knight Wizard The Log
Void Wizard
Knight Void The Log
Void Freeze
The Log
Wizard Goblin Drill The Log
Wizard The Log
Freeze
Void Wizard The Log
Wizard The Log
Void The Log
Wizard Void
Void The Log
Barbarians Void Goblin Drill The Log
Freeze The Log Wizard
Void The Log Wizard
Void Wizard The Log
Void The Log
Wizard
Wizard Void Freeze
Void
Void Wizard The Log
Void Freeze
Wizard The Log
Barbarians Void Freeze
Wizard
Freeze
The Log
Void Knight Wizard
The Log Wizard
Void
Freeze The Log
Void
Void Freeze The Log

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