My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider Miner
Giant Snowball
Archers Goblin Gang Musketeer Hog Rider Miner
Zap
Archers Goblin Gang
Barbarian Barrel
Archers Knight Goblin Gang Musketeer Valkyrie
The Log
Archers Goblin Gang Musketeer Hog Rider
Earthquake
Archers Goblin Gang Hog Rider
Arrows
Archers Goblin Gang
Royal Delivery
Archers Knight Goblin Gang Musketeer Valkyrie Hog Rider Miner
Fireball
Archers Goblin Gang Musketeer Hog Rider
Poison
Archers Goblin Gang Musketeer
Lightning
Knight Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Goblin Gang Miner Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Goblin Gang

Attack Synergies 11 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Arrows Hog Rider Miner
Arrows
Hog Rider Archers Knight Miner
Knight
Archers Goblin Gang Musketeer Hog Rider Arrows Miner
Goblin Gang
Knight Hog Rider Miner Valkyrie
Musketeer
Knight Valkyrie Hog Rider Miner
Valkyrie
Archers Musketeer Hog Rider Goblin Gang
Hog Rider
Arrows Knight Goblin Gang Musketeer Valkyrie Archers
Miner
Goblin Gang Archers Arrows Knight Musketeer

Defense Synergies 6 6

Archers
Knight Valkyrie Goblin Gang
Arrows
Knight Valkyrie
Knight
Archers Goblin Gang Musketeer Arrows
Goblin Gang
Knight Musketeer Archers Valkyrie Miner
Musketeer
Knight Goblin Gang Valkyrie Miner
Valkyrie
Archers Musketeer Arrows Goblin Gang
Hog Rider
Miner
Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Valkyrie
Knight Goblin Gang Musketeer Valkyrie
Goblin Gang Archers Knight Musketeer Valkyrie
Knight Goblin Gang Musketeer Valkyrie
Arrows Valkyrie
Arrows Goblin Gang Archers Musketeer Valkyrie
Musketeer Archers Arrows Goblin Gang
Arrows Musketeer Valkyrie
Goblin Gang Musketeer
Knight Goblin Gang Archers Musketeer Valkyrie Miner
Archers Goblin Gang Valkyrie Arrows Knight Musketeer
Arrows Musketeer Archers Goblin Gang
Knight Goblin Gang Musketeer Valkyrie
Valkyrie Arrows Goblin Gang
Knight Goblin Gang
Goblin Gang
Arrows Knight Goblin Gang Musketeer Valkyrie
Arrows Archers Knight Goblin Gang Musketeer Valkyrie
Arrows Valkyrie Archers Knight Musketeer
Musketeer
Goblin Gang Valkyrie Archers Arrows Knight Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Archers
Archers Arrows Knight Goblin Gang Musketeer Valkyrie Miner
Goblin Gang Knight Musketeer Valkyrie
Goblin Gang Valkyrie Knight Musketeer
Knight Goblin Gang Musketeer Valkyrie
Arrows Archers Goblin Gang Musketeer
Goblin Gang Archers Knight Musketeer Valkyrie
Knight Valkyrie
Knight Valkyrie
Goblin Gang Musketeer
Knight Musketeer Valkyrie
Arrows Valkyrie
Knight Goblin Gang Valkyrie
Archers Musketeer Valkyrie
Goblin Gang Archers Knight Musketeer Valkyrie
Arrows Valkyrie Archers Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Valkyrie
Arrows Musketeer Miner
Arrows Miner
Arrows Knight Musketeer Valkyrie
Arrows Valkyrie
Arrows Musketeer
Archers Arrows Musketeer
Arrows
Arrows Miner
Goblin Gang Musketeer
Miner Arrows Knight Musketeer Valkyrie
Archers Arrows Musketeer
Knight Musketeer Miner
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows
Archers Arrows Musketeer
Arrows Valkyrie Miner
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Valkyrie
Arrows Miner Musketeer
Arrows Musketeer Miner
Miner Arrows Musketeer
Archers Arrows Musketeer
Musketeer
Arrows Musketeer Miner
Arrows
Arrows
Archers Goblin Gang Musketeer
Archers Arrows Musketeer
Arrows
Miner Knight Goblin Gang Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer
Goblin Gang Musketeer
Musketeer
Musketeer Miner

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