My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Miner
Giant Snowball
Fire Spirit Hog Rider Skeleton Army Miner
Zap
Fire Spirit Inferno Tower Skeleton Army
Barbarian Barrel
Fire Spirit Inferno Tower Wizard Skeleton Army
The Log
Fire Spirit Hog Rider Skeleton Army
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Hog Rider Wizard Skeleton Army Miner
Fireball
Hog Rider Inferno Tower Wizard Skeleton Army
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Skeleton Army Miner Hog Rider Inferno Tower Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Skeleton Army Miner

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Miner Zap
Zap
Hog Rider Miner Fire Spirit
Hog Rider
Fire Spirit Zap Lightning Wizard
Inferno Tower
Wizard
Hog Rider Miner
Skeleton Army
Lightning
Hog Rider
Miner
Fire Spirit Zap Wizard

Defense Synergies 1 6

Fire Spirit
Zap Inferno Tower
Zap
Fire Spirit Inferno Tower Skeleton Army Miner
Hog Rider
Inferno Tower
Skeleton Army Fire Spirit Zap
Wizard
Skeleton Army
Skeleton Army
Inferno Tower Zap Wizard
Lightning
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Inferno Tower Wizard
Inferno Tower Skeleton Army Zap
Inferno Tower Skeleton Army Fire Spirit Lightning
Inferno Tower Skeleton Army
Lightning Skeleton Army
Skeleton Army Fire Spirit Zap
Inferno Tower Lightning Fire Spirit Zap Wizard
Lightning Zap Inferno Tower
Inferno Tower Skeleton Army
Skeleton Army Fire Spirit Inferno Tower Miner
Skeleton Army Zap Wizard
Inferno Tower Zap Wizard
Inferno Tower Skeleton Army Fire Spirit Zap Wizard Lightning
Fire Spirit Wizard Skeleton Army Zap
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Zap Lightning
Wizard Inferno Tower Skeleton Army
Fire Spirit Zap Wizard Skeleton Army
Zap Wizard Fire Spirit
Inferno Tower
Wizard Skeleton Army Fire Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Inferno Tower
Zap Wizard Lightning Miner
Skeleton Army Zap Inferno Tower Lightning
Skeleton Army Lightning Zap Inferno Tower
Inferno Tower Skeleton Army
Fire Spirit Wizard Zap
Skeleton Army Inferno Tower Lightning
Inferno Tower Skeleton Army
Zap Lightning Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Lightning Zap
Skeleton Army Lightning Inferno Tower Wizard
Wizard Skeleton Army
Inferno Tower Skeleton Army Zap Lightning
Zap Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Miner
Lightning Miner
Lightning
Wizard Fire Spirit Zap
Wizard Fire Spirit Zap
Fire Spirit Wizard
Fire Spirit Zap Wizard Lightning
Miner Zap Wizard Lightning
Lightning Fire Spirit
Lightning Miner Zap Wizard
Lightning Fire Spirit Zap Wizard
Lightning Fire Spirit Miner
Lightning
Lightning Zap
Lightning Zap Wizard
Lightning Wizard
Lightning
Lightning
Lightning Fire Spirit Zap Wizard
Lightning Fire Spirit Zap Wizard Miner
Lightning
Lightning Wizard
Lightning
Lightning Zap
Zap Fire Spirit Wizard
Miner Zap Wizard Lightning
Lightning Zap Wizard Miner
Lightning Miner Zap
Lightning Fire Spirit Zap Wizard
Zap Lightning Wizard
Lightning
Lightning Zap Wizard Miner
Zap Lightning
Wizard Lightning
Zap Lightning Fire Spirit Skeleton Army
Lightning Fire Spirit Zap Wizard
Lightning Miner Wizard
Zap Wizard Lightning
Lightning Zap
Zap Lightning
Zap Lightning
Lightning Zap Miner

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