My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Bad
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Baby Dragon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Miner
Giant Snowball
Baby Dragon Electro Dragon Miner
Zap
Royal Giant
Barbarian Barrel
Ice Spirit
The Log
Ice Spirit Royal Giant
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Baby Dragon Electro Dragon Miner
Fireball
Baby Dragon Electro Dragon
Poison
Electro Dragon
Lightning
Baby Dragon Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Tornado Baby Dragon Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Tornado Miner Fireball Baby Dragon Electro Dragon Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Tornado Miner Fireball

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Baby Dragon Miner
Royal Giant
Ice Spirit Fireball Lightning Miner Ice Spirit Tornado Baby Dragon Electro Dragon
Fireball
Royal Giant Tornado Baby Dragon Miner
Tornado
Fireball Baby Dragon Royal Giant Electro Dragon
Baby Dragon
Tornado Ice Spirit Royal Giant Fireball Electro Dragon Lightning Miner
Electro Dragon
Royal Giant Tornado Baby Dragon Miner
Lightning
Royal Giant Baby Dragon
Miner
Royal Giant Ice Spirit Fireball Baby Dragon Electro Dragon

Defense Synergies 1 9

Ice Spirit
Fireball Tornado Baby Dragon Electro Dragon Miner
Royal Giant
Fireball
Tornado Ice Spirit Miner
Tornado
Fireball Ice Spirit Baby Dragon Electro Dragon
Baby Dragon
Ice Spirit Tornado Electro Dragon
Electro Dragon
Ice Spirit Tornado Baby Dragon
Lightning
Miner
Ice Spirit Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Fireball Baby Dragon Electro Dragon
Ice Spirit Electro Dragon
Tornado Electro Dragon Lightning
Electro Dragon
Lightning Fireball Tornado
Fireball Tornado Baby Dragon Electro Dragon
Tornado Lightning Ice Spirit Fireball Baby Dragon Electro Dragon
Lightning Fireball Baby Dragon Electro Dragon
Tornado
Tornado Ice Spirit Miner
Fireball Tornado Baby Dragon Electro Dragon
Fireball Tornado Baby Dragon Electro Dragon
Ice Spirit Fireball Electro Dragon Lightning
Fireball Ice Spirit Tornado Baby Dragon Electro Dragon
Tornado Ice Spirit Fireball Lightning
Fireball Tornado Electro Dragon
Ice Spirit Fireball Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon Ice Spirit Fireball Electro Dragon
Tornado
Fireball Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball Baby Dragon Electro Dragon Lightning Miner
Ice Spirit Electro Dragon Lightning
Lightning Fireball Tornado
Fireball Ice Spirit Tornado Baby Dragon Electro Dragon
Fireball Lightning
Electro Dragon Lightning Ice Spirit Fireball Tornado Baby Dragon
Electro Dragon
Lightning Fireball Tornado
Lightning Fireball
Fireball Baby Dragon Electro Dragon
Electro Dragon Ice Spirit Fireball Tornado Baby Dragon Lightning
Fireball Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Baby Dragon Electro Dragon
Fireball Tornado Baby Dragon Electro Dragon Miner
Lightning Fireball Baby Dragon Electro Dragon Miner
Lightning Fireball
Fireball Baby Dragon
Fireball Ice Spirit Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon
Fireball Ice Spirit Tornado Baby Dragon Electro Dragon Lightning
Fireball Miner Tornado Electro Dragon Lightning
Lightning Fireball Tornado Electro Dragon
Lightning Miner Fireball Tornado Electro Dragon
Fireball Lightning Tornado Baby Dragon Electro Dragon
Lightning Fireball Baby Dragon Miner
Lightning Fireball Baby Dragon Electro Dragon
Lightning Fireball Baby Dragon
Lightning Fireball Baby Dragon Electro Dragon
Lightning Fireball Baby Dragon Electro Dragon
Lightning Fireball Tornado
Lightning
Lightning Fireball Baby Dragon Electro Dragon
Lightning Fireball Tornado Baby Dragon Electro Dragon Miner
Lightning Fireball Baby Dragon
Lightning Fireball Tornado
Tornado Lightning
Lightning Fireball Baby Dragon Electro Dragon
Tornado Ice Spirit Fireball Baby Dragon Electro Dragon
Fireball Miner Tornado Baby Dragon Electro Dragon Lightning
Fireball Lightning Tornado Baby Dragon Electro Dragon Miner
Fireball Lightning Miner Tornado Baby Dragon
Lightning Fireball Tornado Baby Dragon Electro Dragon
Electro Dragon Lightning Ice Spirit Fireball
Lightning Fireball
Lightning Fireball Electro Dragon Miner
Lightning Ice Spirit Fireball Electro Dragon
Fireball Lightning
Lightning Ice Spirit Fireball Electro Dragon
Fireball Lightning Tornado Baby Dragon Electro Dragon
Fireball
Fireball Lightning Miner Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon Lightning
Lightning Fireball Tornado
Electro Dragon
Electro Dragon Ice Spirit Fireball Tornado Baby Dragon Lightning
Fireball Tornado Electro Dragon Lightning
Electro Dragon Lightning Fireball Tornado Baby Dragon Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: