My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Cannon Goblin Drill
Zap
Cannon Goblin Drill
Barbarian Barrel
Ice Spirit Knight Cannon Goblin Drill Magic Archer
The Log
Ice Spirit Cannon Goblin Drill
Earthquake
Cannon Goblin Drill
Arrows
Ice Spirit Goblin Drill
Royal Delivery
Ice Spirit Knight Goblin Drill Magic Archer
Fireball
Cannon Goblin Drill Magic Archer
Poison
Cannon Goblin Drill Magic Archer
Lightning
Knight Cannon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado Poison The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tornado Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Cannon Tornado Poison Goblin Drill Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Cannon

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Drill
Knight
Ice Spirit Poison Goblin Drill The Log Magic Archer
Cannon
Tornado
Magic Archer Poison The Log
Poison
Knight Tornado Goblin Drill The Log
Goblin Drill
Ice Spirit Knight Poison The Log
The Log
Knight Tornado Poison Goblin Drill Magic Archer
Magic Archer
Tornado Knight The Log

Defense Synergies 4 19

Ice Spirit
Knight Cannon Tornado Poison Goblin Drill The Log Magic Archer
Knight
Cannon Magic Archer Ice Spirit Tornado Poison The Log
Cannon
Knight The Log Ice Spirit Poison Magic Archer
Tornado
Magic Archer Ice Spirit Knight Poison Goblin Drill The Log
Poison
Ice Spirit Knight Cannon Tornado The Log
Goblin Drill
Ice Spirit Tornado The Log Magic Archer
The Log
Cannon Ice Spirit Knight Tornado Poison Goblin Drill Magic Archer
Magic Archer
Knight Tornado Ice Spirit Cannon Goblin Drill The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon The Log Magic Archer
Ice Spirit Knight Cannon Goblin Drill The Log
Cannon Tornado Knight Goblin Drill
Cannon Knight Goblin Drill
Tornado Poison The Log
Tornado The Log Cannon Magic Archer
Tornado Ice Spirit Cannon Poison Magic Archer
Cannon Poison The Log Magic Archer
Cannon Tornado Goblin Drill
Knight Tornado Ice Spirit Cannon
Poison Knight Cannon Tornado Goblin Drill The Log Magic Archer
Tornado Poison Magic Archer
Cannon Goblin Drill Ice Spirit Knight The Log
Ice Spirit Cannon Tornado Poison Goblin Drill The Log Magic Archer
Knight Cannon Goblin Drill
Tornado Ice Spirit Cannon Goblin Drill The Log
Knight Cannon Tornado Poison Goblin Drill
Ice Spirit Cannon Knight Tornado Goblin Drill The Log Magic Archer
Tornado Poison Goblin Drill The Log Ice Spirit Knight Cannon Magic Archer
Cannon Tornado Goblin Drill
Knight Cannon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Poison Knight The Log Magic Archer
Ice Spirit Knight The Log
Knight Tornado The Log
Knight Cannon Goblin Drill
Poison Ice Spirit Tornado Magic Archer
Knight
Knight
Ice Spirit Knight Tornado Poison The Log Magic Archer
Cannon Goblin Drill
Knight
Tornado Poison The Log
Knight Cannon
Cannon Magic Archer
Ice Spirit Knight Tornado Poison Goblin Drill The Log Magic Archer
Poison Cannon The Log Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight Goblin Drill The Log
Poison Tornado The Log Magic Archer
Poison Goblin Drill The Log Magic Archer
Knight Poison The Log
Poison The Log Magic Archer
Poison Ice Spirit Tornado Magic Archer
Tornado Poison The Log Magic Archer
Poison The Log Ice Spirit Tornado Magic Archer
Poison The Log Tornado
Tornado Poison
Poison Knight Tornado The Log Magic Archer
Poison Tornado Magic Archer
Poison Knight The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison Goblin Drill The Log Magic Archer
Magic Archer Poison The Log
Tornado Poison
Poison The Log Magic Archer
Tornado Poison The Log Magic Archer
Poison The Log Magic Archer
Tornado Poison
Tornado The Log
Poison Goblin Drill The Log
Tornado Poison The Log Ice Spirit Magic Archer
Poison The Log Tornado Magic Archer
Tornado Poison The Log Magic Archer
Poison Tornado The Log Magic Archer
Poison Tornado Magic Archer
Ice Spirit Poison
Poison The Log Magic Archer
Ice Spirit Poison Magic Archer
Poison The Log Magic Archer
Ice Spirit Magic Archer
Poison Tornado Magic Archer
The Log
Poison Knight Magic Archer
The Log Poison Magic Archer
Tornado Poison
Ice Spirit Tornado Poison The Log Magic Archer
Tornado Poison Magic Archer
Poison Tornado The Log Magic Archer

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