My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Royal Recruits Tombstone Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Royal Recruits Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits
Giant Snowball
Bats Goblin Gang Royal Recruits Tombstone Flying Machine
Zap
Bats Goblin Gang Firecracker Tombstone Flying Machine
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Royal Recruits Tombstone
The Log
Ice Spirit Goblin Gang Firecracker Royal Recruits Tombstone
Earthquake
Goblin Gang Firecracker Tombstone
Arrows
Ice Spirit Bats Goblin Gang Firecracker Royal Recruits Tombstone Flying Machine
Royal Delivery
Ice Spirit Bats Goblin Gang Firecracker Royal Recruits Flying Machine
Fireball
Goblin Gang Firecracker Tombstone Flying Machine
Poison
Bats Goblin Gang Firecracker Royal Recruits Tombstone Flying Machine
Lightning
Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Royal Recruits Tombstone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Arrows Goblin Gang Firecracker Tombstone Flying Machine Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Arrows Goblin Gang

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Firecracker Royal Recruits
Bats
Ice Spirit Firecracker Royal Recruits Flying Machine
Arrows
Goblin Gang
Firecracker Royal Recruits
Firecracker
Ice Spirit Bats Goblin Gang Royal Recruits Flying Machine
Royal Recruits
Ice Spirit Bats Goblin Gang Firecracker Flying Machine
Tombstone
Flying Machine
Bats Firecracker Royal Recruits

Defense Synergies 1 17

Ice Spirit
Goblin Gang Bats Firecracker Royal Recruits Tombstone Flying Machine
Bats
Ice Spirit Firecracker Royal Recruits
Arrows
Tombstone
Goblin Gang
Ice Spirit Firecracker Royal Recruits Tombstone Flying Machine
Firecracker
Ice Spirit Bats Goblin Gang Royal Recruits Tombstone Flying Machine
Royal Recruits
Ice Spirit Bats Goblin Gang Firecracker Tombstone
Tombstone
Ice Spirit Arrows Goblin Gang Firecracker Royal Recruits Flying Machine
Flying Machine
Ice Spirit Goblin Gang Firecracker Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Tombstone Flying Machine
Ice Spirit Bats Goblin Gang Firecracker Royal Recruits Tombstone Flying Machine
Goblin Gang Bats Royal Recruits Tombstone
Royal Recruits Bats Goblin Gang Firecracker Tombstone
Arrows Firecracker Royal Recruits Tombstone
Arrows Goblin Gang Bats Firecracker Flying Machine
Bats Ice Spirit Arrows Goblin Gang Firecracker Tombstone Flying Machine
Arrows Royal Recruits Flying Machine
Goblin Gang Royal Recruits Tombstone
Goblin Gang Ice Spirit Firecracker Royal Recruits
Bats Goblin Gang Arrows Firecracker Royal Recruits Tombstone Flying Machine
Arrows Bats Goblin Gang Firecracker Flying Machine
Royal Recruits Tombstone Ice Spirit Bats Goblin Gang Flying Machine
Ice Spirit Bats Arrows Goblin Gang Firecracker Royal Recruits Tombstone
Royal Recruits Goblin Gang Tombstone
Ice Spirit Goblin Gang Royal Recruits
Bats Arrows Goblin Gang Firecracker Royal Recruits Tombstone
Ice Spirit Arrows Tombstone Bats Goblin Gang Firecracker Royal Recruits Flying Machine
Arrows Ice Spirit Bats Firecracker Royal Recruits Tombstone Flying Machine
Royal Recruits
Goblin Gang Royal Recruits Bats Arrows Firecracker Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Tombstone
Arrows Goblin Gang Firecracker Flying Machine
Goblin Gang Royal Recruits Tombstone Ice Spirit Bats
Goblin Gang Royal Recruits Bats
Royal Recruits Goblin Gang Tombstone
Arrows Firecracker Ice Spirit Bats Goblin Gang Flying Machine
Goblin Gang Royal Recruits Bats Tombstone Flying Machine
Royal Recruits
Royal Recruits Ice Spirit Bats Firecracker Tombstone Flying Machine
Royal Recruits Goblin Gang Tombstone
Bats Royal Recruits Tombstone Flying Machine
Royal Recruits Arrows
Royal Recruits Goblin Gang Tombstone
Royal Recruits Firecracker Flying Machine
Goblin Gang Royal Recruits Tombstone Ice Spirit Bats Firecracker Flying Machine
Bats Arrows Firecracker Royal Recruits Flying Machine
Arrows Tombstone
Tombstone
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Flying Machine
Arrows Firecracker Flying Machine
Arrows Flying Machine
Arrows Firecracker Royal Recruits Flying Machine
Arrows Firecracker
Arrows Firecracker Ice Spirit Bats Flying Machine
Arrows Firecracker Flying Machine
Arrows Ice Spirit Firecracker Flying Machine
Arrows Firecracker Flying Machine
Bats Goblin Gang
Firecracker Arrows Royal Recruits Flying Machine
Arrows Firecracker Flying Machine
Flying Machine Firecracker
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Royal Recruits Flying Machine
Arrows
Bats
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows
Arrows Royal Recruits Flying Machine
Arrows Firecracker Ice Spirit
Arrows Firecracker Flying Machine
Arrows Flying Machine
Arrows Firecracker
Bats Arrows Firecracker Flying Machine
Ice Spirit Bats Firecracker Flying Machine
Arrows
Ice Spirit Arrows Firecracker
Arrows Firecracker
Ice Spirit Bats Goblin Gang Royal Recruits Tombstone Flying Machine
Arrows Firecracker Flying Machine
Arrows
Goblin Gang Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows
Firecracker Royal Recruits Flying Machine
Ice Spirit Bats Goblin Gang Firecracker Royal Recruits Flying Machine
Firecracker Bats Flying Machine
Firecracker Royal Recruits Flying Machine
Firecracker

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