My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Tombstone Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Tombstone Hog Rider
Zap
Tombstone
Barbarian Barrel
Tombstone Valkyrie Electro Wizard
The Log
Tombstone Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Tombstone
Royal Delivery
Valkyrie Hog Rider Electro Wizard
Fireball
Tombstone Hog Rider Electro Wizard
Poison
Tombstone Electro Wizard
Lightning
Ice Golem Tombstone Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie Tornado Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tombstone Valkyrie Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Tombstone Tornado Valkyrie Hog Rider Poison Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Tombstone Tornado

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Hog Rider Electro Wizard
Tombstone
Valkyrie
Hog Rider Tornado Electro Wizard
Hog Rider
Ice Golem Valkyrie The Log Tornado Poison Electro Wizard
Tornado
Valkyrie Hog Rider Poison The Log
Poison
Hog Rider Tornado The Log
The Log
Hog Rider Tornado Poison
Electro Wizard
Ice Golem Valkyrie Hog Rider

Defense Synergies 0 15

Ice Golem
Tornado Poison The Log Electro Wizard
Tombstone
Poison Electro Wizard
Valkyrie
Tornado The Log Electro Wizard
Hog Rider
Tornado
Ice Golem Valkyrie Poison The Log Electro Wizard
Poison
Ice Golem Tombstone Tornado The Log Electro Wizard
The Log
Ice Golem Valkyrie Tornado Poison Electro Wizard
Electro Wizard
Ice Golem Tombstone Valkyrie Tornado Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Tombstone Valkyrie The Log Electro Wizard
Tombstone Valkyrie The Log Electro Wizard
Tornado Tombstone Valkyrie Electro Wizard
Tombstone Valkyrie Electro Wizard
Tombstone Valkyrie Tornado Poison The Log
Tornado The Log Valkyrie Electro Wizard
Tornado Electro Wizard Tombstone Poison
Ice Golem Valkyrie Poison The Log Electro Wizard
Tombstone Tornado
Tornado Ice Golem Valkyrie Electro Wizard
Valkyrie Poison Electro Wizard Ice Golem Tombstone Tornado The Log
Tornado Poison Electro Wizard
Tombstone Valkyrie The Log Electro Wizard
Valkyrie Tombstone Tornado Poison The Log Electro Wizard
Tombstone Electro Wizard
Tornado The Log Electro Wizard
Tombstone Valkyrie Tornado Poison Electro Wizard
Tombstone Valkyrie Tornado The Log Electro Wizard
Valkyrie Tornado Poison The Log Ice Golem Tombstone Electro Wizard
Tornado Electro Wizard
Valkyrie Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem Tombstone Electro Wizard
Poison Electro Wizard Ice Golem Valkyrie The Log
Tombstone Ice Golem Valkyrie The Log Electro Wizard
Valkyrie Ice Golem Tornado The Log Electro Wizard
Tombstone Valkyrie
Poison Ice Golem Tornado Electro Wizard
Ice Golem Tombstone Valkyrie Electro Wizard
Valkyrie
Electro Wizard Ice Golem Tombstone Valkyrie Tornado Poison The Log
Tombstone
Tombstone Valkyrie
Valkyrie Tornado Poison The Log Electro Wizard
Ice Golem Tombstone Valkyrie
Valkyrie
Tombstone Electro Wizard Ice Golem Valkyrie Tornado Poison The Log
Valkyrie Poison Ice Golem The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Valkyrie The Log
Poison Tornado The Log Electro Wizard
Poison The Log
Ice Golem Valkyrie Poison The Log
Poison Valkyrie The Log
Poison Ice Golem Tornado
Tornado Poison The Log
Poison The Log Ice Golem Tornado
Poison The Log Tornado
Tornado Poison Electro Wizard
Poison Valkyrie Tornado The Log Electro Wizard
Poison Tornado
Poison Ice Golem The Log
Poison
Ice Golem Poison The Log
Poison The Log
Poison The Log
Tornado Poison
Poison The Log Electro Wizard
Valkyrie Tornado Poison The Log
Poison The Log
Tornado Poison
Tornado The Log
Poison The Log
Ice Golem Tornado Poison The Log Valkyrie
Poison The Log Tornado Electro Wizard
Tornado Poison The Log
Poison Tornado The Log
Poison Ice Golem Tornado Electro Wizard
Electro Wizard Poison
Poison The Log
Poison Electro Wizard
Poison The Log
Electro Wizard Tombstone
Poison Tornado Electro Wizard
The Log
Poison Valkyrie Electro Wizard
The Log Ice Golem Poison
Tornado Poison
Tornado Poison The Log Electro Wizard
Tornado Poison Electro Wizard
Poison Tornado The Log Electro Wizard

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