My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Three Musketeers Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Three Musketeers Skeleton Army Prince
Giant Snowball
Minion Horde Three Musketeers Skeleton Army
Zap
Minion Horde Three Musketeers Skeleton Army Prince
Barbarian Barrel
Elite Barbarians Valkyrie Three Musketeers Skeleton Army
The Log
Elite Barbarians Three Musketeers Skeleton Army Prince
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Three Musketeers Skeleton Army Prince
Fireball
Minion Horde Elite Barbarians Three Musketeers Skeleton Army
Poison
Minion Horde Three Musketeers Skeleton Army
Lightning
Elite Barbarians Valkyrie Three Musketeers Prince
Rocket
Minion Horde Elite Barbarians Valkyrie Three Musketeers Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Valkyrie Minion Horde Prince Elite Barbarians Rocket Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Skeleton Army Valkyrie Minion Horde

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Prince
Elite Barbarians
Valkyrie Rage Three Musketeers
Valkyrie
Elite Barbarians Prince Three Musketeers
Rocket
Three Musketeers
Elite Barbarians Valkyrie Rage
Rage
Minion Horde Elite Barbarians Three Musketeers Prince
Skeleton Army
Prince
Valkyrie Minion Horde Rage

Defense Synergies 1 2

Minion Horde
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Prince
Rocket
Three Musketeers
Rage
Skeleton Army
Prince
Prince
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie
Minion Horde Elite Barbarians Skeleton Army Valkyrie Three Musketeers Prince
Minion Horde Rocket Three Musketeers Skeleton Army Prince Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Three Musketeers Skeleton Army Prince Valkyrie
Elite Barbarians Valkyrie Rocket Skeleton Army Prince
Skeleton Army Valkyrie
Minion Horde Rocket Three Musketeers
Rocket Valkyrie
Minion Horde Three Musketeers Elite Barbarians Skeleton Army Prince
Elite Barbarians Skeleton Army Minion Horde Valkyrie Prince
Minion Horde Valkyrie Skeleton Army
Minion Horde Three Musketeers
Minion Horde Skeleton Army Prince Elite Barbarians Valkyrie Rocket Three Musketeers
Valkyrie Rocket Three Musketeers Skeleton Army Minion Horde Prince
Elite Barbarians Skeleton Army Minion Horde Three Musketeers Prince
Minion Horde Rocket Skeleton Army Elite Barbarians Three Musketeers Prince
Minion Horde Three Musketeers Elite Barbarians Valkyrie Skeleton Army Prince
Minion Horde Elite Barbarians Valkyrie Three Musketeers Skeleton Army Prince
Valkyrie
Elite Barbarians Three Musketeers Prince
Valkyrie Skeleton Army Minion Horde Elite Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Prince
Elite Barbarians Valkyrie Rocket Prince
Skeleton Army Minion Horde Elite Barbarians Valkyrie Rocket Prince
Valkyrie Rocket Skeleton Army Prince Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Valkyrie Three Musketeers Skeleton Army Prince
Rocket Minion Horde Three Musketeers
Rocket Skeleton Army Prince Minion Horde Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Valkyrie Skeleton Army Prince
Minion Horde Rocket Elite Barbarians Valkyrie Skeleton Army Prince
Minion Horde Three Musketeers Skeleton Army
Minion Horde Elite Barbarians Valkyrie Prince
Rocket Skeleton Army Elite Barbarians Valkyrie Prince
Elite Barbarians Rocket Skeleton Army Prince Minion Horde Valkyrie Three Musketeers
Minion Horde Valkyrie Three Musketeers Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Valkyrie Rocket Three Musketeers Prince
Valkyrie Minion Horde Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Rocket
Rocket Minion Horde
Valkyrie Rocket Prince
Rocket Minion Horde Valkyrie
Minion Horde Rocket
Minion Horde
Rocket Minion Horde Elite Barbarians Three Musketeers Prince
Rocket Minion Horde Valkyrie Prince
Rocket
Rocket Elite Barbarians Three Musketeers
Minion Horde Rocket
Elite Barbarians Prince
Rocket Minion Horde Three Musketeers
Minion Horde Rocket Three Musketeers
Rocket Three Musketeers
Minion Horde Rocket
Rocket Three Musketeers Prince
Rocket Valkyrie
Rocket Minion Horde Prince
Rocket
Rocket Prince
Rocket Minion Horde
Valkyrie
Minion Horde
Prince
Rocket
Elite Barbarians Minion Horde
Rocket Minion Horde
Minion Horde Elite Barbarians
Minion Horde Rocket
Rocket Minion Horde
Minion Horde Prince
Rocket
Minion Horde Rocket Skeleton Army Prince
Rocket Three Musketeers
Minion Horde Valkyrie Rocket Three Musketeers Prince
Rocket
Minion Horde Elite Barbarians Three Musketeers Prince
Minion Horde Elite Barbarians Rocket
Rocket
Rocket Prince

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