My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Three Musketeers Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Royal Recruits Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Royal Recruits Three Musketeers
Giant Snowball
Minion Horde Royal Recruits Three Musketeers Witch
Zap
Minion Horde Three Musketeers Witch
Barbarian Barrel
Elite Barbarians Royal Recruits Three Musketeers Witch
The Log
Elite Barbarians Royal Recruits Three Musketeers Witch
Earthquake
Witch
Arrows
Minion Horde Royal Recruits Witch
Royal Delivery
Minion Horde Elite Barbarians Royal Recruits Three Musketeers Witch
Fireball
Minion Horde Elite Barbarians Three Musketeers Witch
Poison
Minion Horde Royal Recruits Three Musketeers Witch
Lightning
Elite Barbarians Three Musketeers Witch
Rocket
Minion Horde Elite Barbarians Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Poison Minion Horde Witch Elite Barbarians Royal Recruits Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mirror Poison Minion Horde Witch

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Mirror
Elite Barbarians
Three Musketeers Mega Knight
Royal Recruits
Three Musketeers
Elite Barbarians Mirror
Mirror
Minion Horde Three Musketeers Poison
Poison
Mirror Mega Knight
Witch
Mega Knight
Mega Knight
Minion Horde Elite Barbarians Poison Witch

Defense Synergies 1 5

Minion Horde
Mirror
Elite Barbarians
Mega Knight
Royal Recruits
Three Musketeers
Mirror
Minion Horde Poison Mega Knight
Poison
Mirror Mega Knight
Witch
Mega Knight
Mega Knight
Elite Barbarians Mirror Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits
Minion Horde Elite Barbarians Royal Recruits Three Musketeers Witch Mega Knight
Minion Horde Three Musketeers Witch Mega Knight Elite Barbarians Royal Recruits
Minion Horde Elite Barbarians Royal Recruits Three Musketeers Witch Mega Knight
Elite Barbarians Royal Recruits Poison Mega Knight
Mega Knight
Minion Horde Three Musketeers Poison Witch
Royal Recruits Poison Mega Knight
Minion Horde Three Musketeers Witch Elite Barbarians Royal Recruits
Elite Barbarians Minion Horde Royal Recruits Mega Knight
Minion Horde Poison Witch Royal Recruits Mega Knight
Minion Horde Three Musketeers Poison Witch
Minion Horde Royal Recruits Mega Knight Elite Barbarians Three Musketeers Witch
Three Musketeers Mega Knight Minion Horde Royal Recruits Poison Witch
Elite Barbarians Royal Recruits Minion Horde Three Musketeers Mega Knight
Minion Horde Elite Barbarians Royal Recruits Three Musketeers Mega Knight
Minion Horde Three Musketeers Mega Knight Elite Barbarians Royal Recruits Poison Witch
Mega Knight Minion Horde Elite Barbarians Royal Recruits Three Musketeers Witch
Poison Witch Royal Recruits Mega Knight
Elite Barbarians Royal Recruits Three Musketeers
Royal Recruits Mega Knight Minion Horde Elite Barbarians Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Elite Barbarians Witch
Poison Elite Barbarians Mega Knight
Royal Recruits Mega Knight Minion Horde Elite Barbarians Witch
Royal Recruits Mega Knight Minion Horde Elite Barbarians
Royal Recruits Minion Horde Elite Barbarians Three Musketeers Witch Mega Knight
Poison Minion Horde Three Musketeers Witch
Royal Recruits Minion Horde Elite Barbarians Witch
Mega Knight Minion Horde Elite Barbarians Royal Recruits
Minion Horde Royal Recruits Mega Knight Elite Barbarians Poison Witch
Royal Recruits Witch Minion Horde Three Musketeers
Mega Knight Minion Horde Elite Barbarians Royal Recruits Witch
Royal Recruits Mega Knight Elite Barbarians Poison
Elite Barbarians Royal Recruits Mega Knight Minion Horde Three Musketeers Witch
Royal Recruits Minion Horde Three Musketeers Witch Mega Knight
Elite Barbarians Royal Recruits Witch Minion Horde Three Musketeers Poison
Poison Mega Knight Minion Horde Elite Barbarians Royal Recruits Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Royal Recruits
Poison
Minion Horde Poison
Royal Recruits Poison
Poison Minion Horde Mega Knight
Poison Minion Horde Witch
Minion Horde Poison Witch
Poison
Poison
Minion Horde Elite Barbarians Three Musketeers Poison
Poison Minion Horde Royal Recruits
Poison
Poison Elite Barbarians Three Musketeers
Minion Horde Poison
Elite Barbarians Poison
Minion Horde Three Musketeers Poison Witch
Minion Horde Royal Recruits Three Musketeers Poison Mega Knight
Three Musketeers Poison
Minion Horde
Three Musketeers Poison Mega Knight
Poison Witch Mega Knight
Minion Horde Poison Mega Knight
Poison
Minion Horde Royal Recruits Poison
Poison Witch Mega Knight
Minion Horde Witch
Poison Witch
Poison Witch Mega Knight
Poison
Elite Barbarians Poison Minion Horde Witch
Minion Horde Poison Witch
Minion Horde Elite Barbarians
Poison Minion Horde Mega Knight
Minion Horde Poison
Minion Horde Mega Knight
Poison
Minion Horde Royal Recruits Witch
Poison Three Musketeers Witch
Poison Minion Horde Three Musketeers Mega Knight
Poison
Poison
Minion Horde Elite Barbarians Royal Recruits Three Musketeers Mega Knight
Minion Horde Elite Barbarians Royal Recruits Poison Witch
Poison Witch
Poison Royal Recruits Witch Mega Knight

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