My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Minion Horde Hog Rider Witch
Zap
Minion Horde Witch
Barbarian Barrel
Elite Barbarians Wizard Witch Electro Wizard
The Log
Elite Barbarians Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Hog Rider Wizard Witch P.E.K.K.A Electro Wizard
Fireball
Minion Horde Elite Barbarians Hog Rider Wizard Witch Electro Wizard
Poison
Minion Horde Wizard Witch Electro Wizard
Lightning
Elite Barbarians Wizard Witch Electro Wizard
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Hog Rider Electro Wizard Minion Horde Wizard Witch Elite Barbarians Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Hog Rider Electro Wizard Minion Horde Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider
Elite Barbarians
Hog Rider Wizard
Hog Rider
Minion Horde Elite Barbarians Wizard Rocket Witch Electro Wizard
Wizard
Elite Barbarians Hog Rider P.E.K.K.A
Rocket
Hog Rider
Witch
Hog Rider P.E.K.K.A
P.E.K.K.A
Electro Wizard Wizard Witch
Electro Wizard
P.E.K.K.A Hog Rider

Defense Synergies 0 5

Minion Horde
Elite Barbarians
Wizard
Hog Rider
Wizard
Elite Barbarians P.E.K.K.A Electro Wizard
Rocket
Witch
Electro Wizard
P.E.K.K.A
Wizard Electro Wizard
Electro Wizard
Wizard Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard Electro Wizard
Minion Horde Elite Barbarians P.E.K.K.A Witch Electro Wizard
Minion Horde Rocket Witch P.E.K.K.A Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians Witch P.E.K.K.A Electro Wizard
Elite Barbarians Rocket P.E.K.K.A
Electro Wizard
Minion Horde Rocket Electro Wizard Wizard Witch
Rocket P.E.K.K.A Electro Wizard
Minion Horde Witch P.E.K.K.A Elite Barbarians
Elite Barbarians Minion Horde Electro Wizard
Minion Horde Witch Electro Wizard Wizard
Minion Horde Wizard Witch Electro Wizard
Minion Horde P.E.K.K.A Elite Barbarians Wizard Rocket Witch Electro Wizard
Wizard Rocket Minion Horde Witch P.E.K.K.A Electro Wizard
Elite Barbarians P.E.K.K.A Minion Horde Electro Wizard
Minion Horde Rocket Elite Barbarians P.E.K.K.A Electro Wizard
Minion Horde Wizard Elite Barbarians Witch P.E.K.K.A Electro Wizard
Minion Horde Elite Barbarians Wizard Witch Electro Wizard
Wizard Witch Electro Wizard
P.E.K.K.A Elite Barbarians Electro Wizard
Wizard Minion Horde Elite Barbarians Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch P.E.K.K.A Electro Wizard
Electro Wizard Elite Barbarians Wizard Rocket
P.E.K.K.A Minion Horde Elite Barbarians Rocket Witch Electro Wizard
Rocket P.E.K.K.A Minion Horde Elite Barbarians Electro Wizard
P.E.K.K.A Minion Horde Elite Barbarians Witch
Wizard Rocket Minion Horde Witch Electro Wizard
Rocket P.E.K.K.A Minion Horde Elite Barbarians Witch Electro Wizard
P.E.K.K.A Minion Horde Elite Barbarians
Minion Horde Rocket P.E.K.K.A Electro Wizard Elite Barbarians Witch
Witch P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Elite Barbarians Witch
Rocket P.E.K.K.A Elite Barbarians Electro Wizard
Elite Barbarians Rocket P.E.K.K.A Minion Horde Wizard Witch
Wizard Minion Horde Witch
Elite Barbarians Witch Electro Wizard Minion Horde Rocket P.E.K.K.A
Minion Horde Elite Barbarians Wizard Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Electro Wizard
Rocket Minion Horde
Rocket
Wizard Rocket Minion Horde
Wizard Minion Horde Rocket Witch
Minion Horde Wizard Witch
Wizard
Wizard
Rocket Minion Horde Elite Barbarians Electro Wizard
Rocket Minion Horde Wizard Electro Wizard
Wizard Rocket
Rocket Elite Barbarians
Minion Horde Rocket
Elite Barbarians
Rocket Minion Horde Wizard Witch
Minion Horde Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Wizard Electro Wizard
Rocket Wizard Witch
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Minion Horde
Wizard Witch
Minion Horde Witch
Wizard Witch Electro Wizard
Wizard Witch
Rocket
Elite Barbarians Minion Horde Wizard Witch Electro Wizard
Rocket Electro Wizard Minion Horde Wizard Witch
Minion Horde Elite Barbarians
Minion Horde Wizard Rocket
Rocket Minion Horde Electro Wizard
P.E.K.K.A Minion Horde
Rocket Wizard
Minion Horde Electro Wizard Rocket Witch
Rocket Wizard Witch Electro Wizard
Minion Horde Wizard Rocket Electro Wizard
Wizard
Rocket
Minion Horde Elite Barbarians P.E.K.K.A
Minion Horde Elite Barbarians Rocket Witch Electro Wizard
Rocket Witch Electro Wizard
Rocket Witch Electro Wizard

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