My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince P.E.K.K.A Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Prince P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince Bandit
Giant Snowball
Minion Horde
Zap
Minion Horde Prince Bandit
Barbarian Barrel
Wizard Bandit
The Log
Prince Bandit
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Wizard Prince P.E.K.K.A Bandit
Fireball
Minion Horde Wizard Bandit
Poison
Minion Horde Wizard
Lightning
Wizard Prince Bandit
Rocket
Minion Horde Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Prince P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bandit Poison Minion Horde Wizard Prince P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Bandit Poison Minion Horde

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Mirror Prince
Wizard
Prince P.E.K.K.A Bandit Mega Knight
Mirror
Minion Horde Poison
Poison
P.E.K.K.A Mirror Prince Mega Knight
Prince
Mega Knight Minion Horde Wizard Poison
P.E.K.K.A
Poison Wizard
Bandit
Wizard Mega Knight
Mega Knight
Minion Horde Prince Wizard Poison Bandit

Defense Synergies 1 8

Minion Horde
Mirror
Wizard
Prince P.E.K.K.A Bandit Mega Knight
Mirror
Minion Horde Poison Mega Knight
Poison
Mirror Mega Knight
Prince
Wizard
P.E.K.K.A
Wizard
Bandit
Wizard Mega Knight
Mega Knight
Wizard Mirror Poison Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde P.E.K.K.A Prince Bandit Mega Knight
Minion Horde Prince P.E.K.K.A Mega Knight Bandit
Minion Horde Prince P.E.K.K.A Bandit Mega Knight
Poison Prince P.E.K.K.A Mega Knight
Bandit Mega Knight
Minion Horde Wizard Poison
Poison P.E.K.K.A Bandit Mega Knight
Minion Horde P.E.K.K.A Prince
Minion Horde Prince Bandit Mega Knight
Minion Horde Poison Wizard Bandit Mega Knight
Minion Horde Wizard Poison
Minion Horde Prince P.E.K.K.A Mega Knight Wizard Bandit
Wizard Mega Knight Minion Horde Poison Prince P.E.K.K.A
P.E.K.K.A Minion Horde Prince Bandit Mega Knight
Minion Horde Prince P.E.K.K.A Bandit Mega Knight
Minion Horde Wizard Mega Knight Poison Prince P.E.K.K.A
Mega Knight Minion Horde Wizard Prince Bandit
Wizard Poison Bandit Mega Knight
P.E.K.K.A Prince
Wizard Mega Knight Minion Horde Poison Prince P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Prince P.E.K.K.A Bandit
Poison Bandit Wizard Prince Mega Knight
P.E.K.K.A Bandit Mega Knight Minion Horde Prince
Prince P.E.K.K.A Mega Knight Minion Horde Bandit
P.E.K.K.A Minion Horde Prince Bandit Mega Knight
Wizard Poison Minion Horde
Prince P.E.K.K.A Minion Horde Bandit
P.E.K.K.A Mega Knight Minion Horde Prince
Minion Horde P.E.K.K.A Mega Knight Poison Prince Bandit
P.E.K.K.A Minion Horde
P.E.K.K.A Mega Knight Minion Horde Prince
P.E.K.K.A Mega Knight Poison Prince
Prince P.E.K.K.A Mega Knight Minion Horde Wizard Bandit
Wizard Minion Horde Mega Knight
Minion Horde Poison Prince P.E.K.K.A
Poison Mega Knight Minion Horde Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Bandit
Poison Bandit
Minion Horde Poison Bandit
Poison Prince
Wizard Poison Minion Horde Mega Knight
Wizard Poison Minion Horde
Minion Horde Wizard Poison
Poison Wizard
Poison Wizard Bandit
Minion Horde Poison Prince
Poison Minion Horde Wizard Prince Bandit
Poison Wizard
Poison Bandit
Minion Horde Poison Bandit
Poison Prince
Minion Horde Wizard Poison Bandit
Minion Horde Wizard Poison Bandit Mega Knight
Poison
Minion Horde
Wizard Poison Prince Bandit Mega Knight
Wizard Poison Mega Knight
Minion Horde Poison Prince Mega Knight
Wizard Poison
Prince
Minion Horde Poison
Poison Wizard Mega Knight
Minion Horde
Poison Wizard Bandit
Wizard Poison Prince Bandit Mega Knight
Poison Bandit
Poison Minion Horde Wizard
Minion Horde Wizard Poison
Minion Horde
Poison Minion Horde Wizard Bandit Mega Knight
Minion Horde Poison
P.E.K.K.A Minion Horde Prince Mega Knight
Wizard Poison
Minion Horde Prince Bandit
Poison Wizard
Poison Minion Horde Wizard Prince Mega Knight
Wizard Poison
Poison
Minion Horde Prince P.E.K.K.A Mega Knight
Minion Horde Poison
Poison
Poison Prince Bandit Mega Knight

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