My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Barbarian Hut Witch Prince Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Prince
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Skeleton Army Witch Prince
Barbarian Barrel
Wizard Barbarian Hut Skeleton Army Witch Executioner
The Log
Barbarian Hut Skeleton Army Witch Prince
Earthquake
Barbarian Hut Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Wizard Skeleton Army Witch Prince Executioner
Fireball
Minion Horde Wizard Barbarian Hut Skeleton Army Witch Executioner
Poison
Minion Horde Wizard Barbarian Hut Skeleton Army Witch Executioner
Lightning
Wizard Barbarian Hut Witch Prince Executioner
Rocket
Minion Horde Wizard Barbarian Hut Witch Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Minion Horde Wizard Witch Prince Executioner Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Skeleton Army Minion Horde Wizard Witch

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Barbarian Hut Prince
Wizard
Prince Mega Knight
Barbarian Hut
Minion Horde
Skeleton Army
Witch
Prince Mega Knight
Prince
Mega Knight Minion Horde Wizard Witch
Executioner
Mega Knight
Mega Knight
Minion Horde Prince Wizard Witch Executioner

Defense Synergies 0 11

Minion Horde
Barbarian Hut
Wizard
Skeleton Army Prince Mega Knight
Barbarian Hut
Minion Horde Skeleton Army
Skeleton Army
Wizard Barbarian Hut Prince Executioner
Witch
Prince Mega Knight
Prince
Wizard Skeleton Army Witch Executioner
Executioner
Skeleton Army Prince Mega Knight
Mega Knight
Wizard Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minion Horde Wizard Executioner
Minion Horde Barbarian Hut Skeleton Army Witch Prince Executioner Mega Knight
Minion Horde Barbarian Hut Skeleton Army Witch Prince Mega Knight Executioner
Minion Horde Barbarian Hut Skeleton Army Witch Prince Mega Knight
Skeleton Army Prince Mega Knight
Skeleton Army Executioner Mega Knight
Minion Horde Wizard Barbarian Hut Witch Executioner
Barbarian Hut Mega Knight
Minion Horde Barbarian Hut Witch Skeleton Army Prince
Skeleton Army Minion Horde Prince Mega Knight
Minion Horde Skeleton Army Witch Executioner Wizard Mega Knight
Minion Horde Executioner Wizard Barbarian Hut Witch
Minion Horde Barbarian Hut Skeleton Army Prince Mega Knight Wizard Witch
Wizard Barbarian Hut Skeleton Army Executioner Mega Knight Minion Horde Witch Prince
Barbarian Hut Skeleton Army Minion Horde Prince Mega Knight
Minion Horde Barbarian Hut Skeleton Army Prince Mega Knight
Minion Horde Wizard Barbarian Hut Mega Knight Skeleton Army Witch Prince Executioner
Mega Knight Minion Horde Wizard Barbarian Hut Skeleton Army Witch Prince Executioner
Wizard Witch Executioner Barbarian Hut Mega Knight
Barbarian Hut Prince
Wizard Skeleton Army Mega Knight Minion Horde Witch Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeleton Army Mega Knight Witch Prince
Wizard Prince Executioner Mega Knight
Skeleton Army Mega Knight Minion Horde Barbarian Hut Witch Prince
Skeleton Army Prince Mega Knight Minion Horde Barbarian Hut
Barbarian Hut Minion Horde Skeleton Army Witch Prince Executioner Mega Knight
Wizard Executioner Minion Horde Witch
Skeleton Army Prince Minion Horde Barbarian Hut Witch
Mega Knight Minion Horde Barbarian Hut Skeleton Army Prince
Minion Horde Mega Knight Barbarian Hut Skeleton Army Witch Prince
Witch Minion Horde Barbarian Hut Skeleton Army
Mega Knight Minion Horde Witch Prince
Skeleton Army Mega Knight Prince
Skeleton Army Prince Mega Knight Minion Horde Wizard Barbarian Hut Witch Executioner
Wizard Minion Horde Barbarian Hut Skeleton Army Witch Executioner Mega Knight
Skeleton Army Witch Minion Horde Barbarian Hut Prince Executioner
Executioner Mega Knight Minion Horde Wizard Barbarian Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Barbarian Hut
Executioner
Minion Horde Barbarian Hut
Barbarian Hut Prince
Wizard Executioner Minion Horde Mega Knight
Wizard Executioner Minion Horde Witch
Minion Horde Wizard Witch Executioner
Wizard Barbarian Hut Executioner
Wizard
Minion Horde Prince
Minion Horde Wizard Prince
Wizard Executioner
Barbarian Hut Executioner
Minion Horde
Barbarian Hut Prince
Minion Horde Wizard Barbarian Hut Witch Executioner
Minion Horde Wizard Barbarian Hut Executioner Mega Knight
Minion Horde
Wizard Prince Executioner Mega Knight
Wizard Witch Mega Knight
Minion Horde Prince Mega Knight
Wizard
Prince
Minion Horde Barbarian Hut
Wizard Witch Executioner Mega Knight
Minion Horde Witch
Wizard Witch Executioner
Wizard Witch Prince Mega Knight
Minion Horde Wizard Witch Executioner
Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard Mega Knight
Minion Horde
Minion Horde Prince Mega Knight
Wizard
Minion Horde Barbarian Hut Skeleton Army Witch Prince
Wizard Witch Executioner
Minion Horde Wizard Prince Executioner Mega Knight
Wizard Executioner
Minion Horde Prince Executioner Mega Knight
Minion Horde Witch
Witch Executioner
Witch Prince Executioner Mega Knight

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