My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Skeleton Army Witch
Barbarian Barrel
Valkyrie Wizard Skeleton Army Witch
The Log
Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Witch
Fireball
Minion Horde Wizard Skeleton Army Witch
Poison
Minion Horde Wizard Skeleton Army Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch
Rocket
Minion Horde Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Skeleton Army Mini P.E.K.K.A Valkyrie Minion Horde Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Rage Skeleton Army Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Mirror
Mini P.E.K.K.A
Valkyrie Wizard Mirror Rage
Valkyrie
Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie Rage
Mirror
Minion Horde Mini P.E.K.K.A Skeleton Army
Rage
Minion Horde Witch Mini P.E.K.K.A Wizard
Skeleton Army
Mirror
Witch
Rage Valkyrie

Defense Synergies 2 9

Minion Horde
Mirror
Mini P.E.K.K.A
Valkyrie Wizard Mirror Skeleton Army Witch
Valkyrie
Mini P.E.K.K.A Wizard Mirror Witch
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Mirror
Minion Horde Skeleton Army Mini P.E.K.K.A Valkyrie
Rage
Skeleton Army
Mirror Mini P.E.K.K.A Wizard
Witch
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard
Minion Horde Mini P.E.K.K.A Skeleton Army Valkyrie Witch
Minion Horde Mini P.E.K.K.A Skeleton Army Witch Valkyrie
Minion Horde Mini P.E.K.K.A Skeleton Army Witch Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Valkyrie
Minion Horde Wizard Witch
Valkyrie
Minion Horde Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Minion Horde Mini P.E.K.K.A Valkyrie
Minion Horde Valkyrie Skeleton Army Witch Wizard
Minion Horde Wizard Witch
Minion Horde Mini P.E.K.K.A Skeleton Army Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Minion Horde
Minion Horde Skeleton Army Mini P.E.K.K.A
Minion Horde Wizard Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Minion Horde Valkyrie Wizard Skeleton Army Witch
Valkyrie Wizard Witch
Mini P.E.K.K.A
Valkyrie Wizard Skeleton Army Minion Horde Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Mini P.E.K.K.A Valkyrie Wizard
Skeleton Army Minion Horde Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army Minion Horde
Minion Horde Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Wizard Minion Horde Witch
Mini P.E.K.K.A Skeleton Army Minion Horde Valkyrie Witch
Mini P.E.K.K.A Minion Horde Valkyrie Skeleton Army
Minion Horde Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch Minion Horde Skeleton Army
Minion Horde Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Minion Horde Valkyrie Wizard Witch
Wizard Minion Horde Valkyrie Skeleton Army Witch
Skeleton Army Witch Minion Horde Mini P.E.K.K.A Valkyrie
Valkyrie Minion Horde Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Minion Horde
Valkyrie
Wizard Minion Horde Valkyrie
Wizard Minion Horde Witch
Minion Horde Wizard Witch
Wizard
Wizard
Minion Horde Mini P.E.K.K.A
Minion Horde Valkyrie Wizard
Wizard
Minion Horde
Minion Horde Wizard Witch
Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Valkyrie Wizard Witch
Minion Horde
Wizard
Minion Horde
Valkyrie Wizard Witch
Minion Horde Witch
Wizard Witch
Wizard Witch
Minion Horde Wizard Witch
Minion Horde Wizard Witch
Minion Horde Mini P.E.K.K.A
Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde Skeleton Army Witch
Wizard Witch
Minion Horde Mini P.E.K.K.A Valkyrie Wizard
Wizard
Minion Horde
Minion Horde Witch
Witch
Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: