My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Cannon Cart Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Cannon Cart Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Guards Cannon Cart Lava Hound
Giant Snowball
Minion Horde Guards Lava Hound
Zap
Minion Horde Royal Giant Guards Cannon Cart Lava Hound
Barbarian Barrel
Guards Cannon Cart Magic Archer
The Log
Royal Giant Guards Cannon Cart
Earthquake
Guards
Arrows
Minion Horde Guards Lava Hound
Royal Delivery
Minion Horde Guards Cannon Cart Magic Archer Lava Hound
Fireball
Minion Horde Cannon Cart Magic Archer Lava Hound
Poison
Minion Horde Guards Magic Archer Lava Hound
Lightning
Cannon Cart Magic Archer
Rocket
Minion Horde Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tornado Magic Archer Minion Horde Cannon Cart Royal Giant Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Tornado Magic Archer Minion Horde

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lava Hound Royal Giant
Royal Giant
Lightning Minion Horde Guards Tornado Cannon Cart Magic Archer
Guards
Royal Giant Lava Hound
Tornado
Magic Archer Royal Giant Cannon Cart
Cannon Cart
Royal Giant Tornado Lightning Magic Archer
Lightning
Royal Giant Lava Hound Cannon Cart
Magic Archer
Tornado Royal Giant Cannon Cart Lava Hound
Lava Hound
Minion Horde Lightning Guards Magic Archer

Defense Synergies 1 5

Minion Horde
Tornado
Royal Giant
Guards
Cannon Cart Magic Archer
Tornado
Magic Archer Minion Horde Cannon Cart
Cannon Cart
Guards Tornado Magic Archer
Lightning
Magic Archer
Tornado Guards Cannon Cart
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Minion Horde Magic Archer
Minion Horde Cannon Cart
Minion Horde Tornado Cannon Cart Lightning
Minion Horde Guards Cannon Cart
Lightning Tornado
Tornado Guards Cannon Cart Magic Archer
Minion Horde Tornado Lightning Magic Archer
Lightning Cannon Cart Magic Archer
Minion Horde Tornado
Guards Tornado Minion Horde Cannon Cart
Minion Horde Guards Tornado Cannon Cart Magic Archer
Minion Horde Tornado Magic Archer
Minion Horde Guards Cannon Cart Lightning
Minion Horde Guards Tornado Cannon Cart Magic Archer
Minion Horde Cannon Cart
Minion Horde Tornado Lightning
Minion Horde Tornado Cannon Cart
Minion Horde Guards Tornado Cannon Cart Magic Archer
Tornado Guards Cannon Cart Magic Archer
Tornado Cannon Cart
Minion Horde Guards Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Cannon Cart
Cannon Cart Lightning Magic Archer
Guards Minion Horde Cannon Cart Lightning
Guards Lightning Minion Horde Tornado Cannon Cart
Minion Horde Guards Cannon Cart
Minion Horde Tornado Magic Archer
Guards Minion Horde Cannon Cart Lightning
Minion Horde Cannon Cart
Minion Horde Lightning Tornado Cannon Cart Magic Archer
Minion Horde Guards
Minion Horde Guards Cannon Cart
Lightning Guards Tornado
Cannon Cart Lightning Minion Horde Guards
Minion Horde Cannon Cart Magic Archer
Guards Minion Horde Tornado Cannon Cart Lightning Magic Archer
Minion Horde Cannon Cart Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Minion Horde Guards
Tornado Magic Archer
Lightning Minion Horde Cannon Cart Magic Archer
Cannon Cart Lightning Guards
Minion Horde Magic Archer
Minion Horde Tornado Magic Archer
Minion Horde Tornado Magic Archer
Tornado Lightning Magic Archer
Tornado Lightning
Lightning Minion Horde Guards Tornado
Lightning Minion Horde Tornado Cannon Cart Magic Archer
Lightning Tornado Magic Archer
Lightning Cannon Cart Magic Archer
Lightning Minion Horde Cannon Cart Magic Archer
Lightning Cannon Cart Magic Archer
Lightning Minion Horde Cannon Cart Magic Archer
Lightning Magic Archer Minion Horde Cannon Cart
Lightning Tornado
Minion Horde Lightning
Lightning Magic Archer
Lightning Tornado Magic Archer
Lightning Minion Horde Magic Archer
Lightning Tornado
Tornado Lightning
Lightning Minion Horde Cannon Cart
Tornado Magic Archer
Minion Horde
Tornado Lightning Magic Archer
Lightning Tornado Magic Archer
Lightning Tornado Magic Archer
Lightning Minion Horde Tornado Magic Archer
Lightning Minion Horde Guards
Lightning Minion Horde
Lightning Minion Horde Magic Archer
Lightning Minion Horde Magic Archer
Minion Horde
Lightning Magic Archer
Minion Horde Lightning Guards Cannon Cart Magic Archer
Lightning Tornado Magic Archer
Lightning Minion Horde Cannon Cart Magic Archer
Lightning Magic Archer
Lightning Tornado
Minion Horde Cannon Cart
Minion Horde Guards Tornado Lightning Magic Archer
Tornado Lightning Magic Archer
Lightning Tornado Cannon Cart Magic Archer

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