My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Hogs Sparky
Giant Snowball
Minion Horde Royal Hogs
Zap
Minion Horde Royal Hogs Sparky
Barbarian Barrel
Wizard Royal Hogs Sparky
The Log
Royal Hogs Sparky
Earthquake
Royal Hogs
Arrows
Minion Horde Royal Hogs
Royal Delivery
Minion Horde Wizard Royal Hogs Sparky
Fireball
Minion Horde Wizard Royal Hogs Sparky
Poison
Minion Horde Wizard Royal Hogs Sparky
Lightning
Wizard Sparky
Rocket
Minion Horde Wizard Royal Hogs Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Rocket Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fireball Minion Horde Wizard Royal Hogs Rocket Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mirror Fireball Minion Horde Wizard

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Mirror Sparky
Fireball
Mirror Royal Hogs Sparky Mega Knight
Wizard
Royal Hogs Sparky Mega Knight
Royal Hogs
Fireball Wizard Mega Knight
Rocket
Mirror
Mirror
Fireball Minion Horde Rocket Sparky
Sparky
Minion Horde Fireball Wizard Mirror
Mega Knight
Minion Horde Fireball Wizard Royal Hogs

Defense Synergies 2 5

Minion Horde
Mirror Sparky
Fireball
Mirror Mega Knight
Wizard
Mega Knight
Royal Hogs
Rocket
Mirror
Minion Horde Fireball Sparky Mega Knight
Sparky
Minion Horde Mirror
Mega Knight
Fireball Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Fireball Wizard Sparky
Minion Horde Sparky Mega Knight
Minion Horde Rocket Sparky Mega Knight
Minion Horde Sparky Mega Knight
Fireball Rocket Sparky Mega Knight
Fireball Mega Knight
Minion Horde Rocket Fireball Wizard
Rocket Fireball Sparky Mega Knight
Minion Horde Sparky
Minion Horde Sparky Mega Knight
Minion Horde Fireball Wizard Mega Knight
Minion Horde Fireball Wizard
Minion Horde Sparky Mega Knight Fireball Wizard Rocket
Fireball Wizard Rocket Sparky Mega Knight Minion Horde
Sparky Minion Horde Mega Knight
Minion Horde Rocket Fireball Sparky Mega Knight
Minion Horde Wizard Sparky Mega Knight Fireball
Fireball Mega Knight Minion Horde Wizard
Wizard Fireball Mega Knight
Sparky
Wizard Mega Knight Minion Horde Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Sparky
Fireball Wizard Rocket Mega Knight
Mega Knight Minion Horde Rocket Sparky
Rocket Mega Knight Minion Horde Fireball Sparky
Minion Horde Sparky Mega Knight
Fireball Wizard Rocket Minion Horde
Rocket Sparky Minion Horde Fireball
Mega Knight Minion Horde Sparky
Minion Horde Rocket Mega Knight Fireball Sparky
Minion Horde Sparky
Mega Knight Minion Horde Sparky
Rocket Mega Knight Fireball
Rocket Mega Knight Minion Horde Fireball Wizard Sparky
Wizard Minion Horde Fireball Sparky Mega Knight
Sparky Minion Horde Fireball Rocket
Mega Knight Minion Horde Fireball Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Rocket Sparky
Fireball
Rocket Minion Horde Fireball Sparky
Fireball Rocket Sparky
Fireball Wizard Rocket Minion Horde Sparky Mega Knight
Fireball Wizard Minion Horde Rocket
Minion Horde Wizard Sparky
Fireball Wizard
Fireball Wizard
Rocket Minion Horde Fireball Sparky
Rocket Minion Horde Fireball Wizard Sparky
Fireball Wizard Rocket
Rocket Fireball Sparky
Minion Horde Fireball Rocket
Fireball Sparky
Rocket Minion Horde Fireball Wizard Sparky
Minion Horde Fireball Wizard Rocket Sparky Mega Knight
Fireball Rocket Sparky
Minion Horde Rocket Sparky
Rocket Fireball Wizard Sparky Mega Knight
Rocket Fireball Wizard Mega Knight
Rocket Minion Horde Fireball Sparky Mega Knight
Rocket Fireball Wizard
Rocket Sparky
Rocket Minion Horde Fireball
Fireball Wizard Sparky Mega Knight
Minion Horde
Fireball Wizard Sparky
Fireball Wizard Sparky Mega Knight
Fireball Rocket Sparky
Minion Horde Fireball Wizard Sparky
Rocket Minion Horde Fireball Wizard
Minion Horde Fireball Sparky
Minion Horde Fireball Wizard Rocket Sparky Mega Knight
Rocket Minion Horde Fireball Sparky
Minion Horde Sparky Mega Knight
Rocket Fireball Wizard Sparky
Minion Horde Fireball Rocket
Fireball Rocket Wizard
Fireball
Fireball Minion Horde Wizard Rocket Sparky Mega Knight
Fireball Wizard
Rocket Fireball Sparky
Minion Horde Sparky Mega Knight
Minion Horde Fireball Rocket Sparky
Fireball Rocket
Fireball Rocket Sparky Mega Knight

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