My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Mini P.E.K.K.A Battle Healer P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Clone
Giant Snowball
Minion Horde Clone Witch Lumberjack
Zap
Minion Horde Clone Witch
Barbarian Barrel
Elixir Golem Clone Witch Lumberjack
The Log
Elixir Golem Mini P.E.K.K.A Clone Witch Lumberjack
Earthquake
Elixir Golem Clone Witch
Arrows
Minion Horde Clone Witch
Royal Delivery
Minion Horde Elixir Golem Mini P.E.K.K.A Battle Healer Clone Witch P.E.K.K.A Lumberjack
Fireball
Minion Horde Elixir Golem Battle Healer Clone Witch Lumberjack
Poison
Minion Horde Elixir Golem Battle Healer Clone Witch
Lightning
Mini P.E.K.K.A Battle Healer Witch Lumberjack
Rocket
Minion Horde Battle Healer Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Battle Healer Clone P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Clone Mini P.E.K.K.A Battle Healer Lumberjack Minion Horde Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Clone Mini P.E.K.K.A Battle Healer

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Battle Healer Clone Lumberjack
Elixir Golem
Battle Healer Mini P.E.K.K.A Witch Lumberjack
Mini P.E.K.K.A
Elixir Golem Battle Healer Lumberjack
Battle Healer
Elixir Golem Minion Horde Mini P.E.K.K.A Witch Lumberjack
Clone
Minion Horde Witch Lumberjack
Witch
Elixir Golem Battle Healer Clone P.E.K.K.A Lumberjack
P.E.K.K.A
Witch Lumberjack
Lumberjack
Minion Horde Elixir Golem Mini P.E.K.K.A Battle Healer Clone Witch P.E.K.K.A

Defense Synergies 0 6

Minion Horde
Battle Healer
Elixir Golem
Mini P.E.K.K.A
Battle Healer Witch
Battle Healer
Minion Horde Mini P.E.K.K.A Witch Lumberjack
Clone
Witch
Mini P.E.K.K.A Battle Healer Lumberjack
P.E.K.K.A
Lumberjack
Battle Healer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Mini P.E.K.K.A P.E.K.K.A Lumberjack Battle Healer Witch
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Lumberjack
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Lumberjack
Mini P.E.K.K.A Battle Healer P.E.K.K.A Lumberjack
Lumberjack
Minion Horde Witch
Battle Healer P.E.K.K.A
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Lumberjack
Minion Horde Mini P.E.K.K.A Battle Healer Lumberjack
Minion Horde Witch Lumberjack
Minion Horde Witch
Minion Horde Mini P.E.K.K.A P.E.K.K.A Lumberjack Battle Healer Witch
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Lumberjack
Mini P.E.K.K.A P.E.K.K.A Minion Horde Lumberjack
Minion Horde Mini P.E.K.K.A P.E.K.K.A Lumberjack
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Lumberjack
Minion Horde Battle Healer Witch Lumberjack
Witch Battle Healer Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Minion Horde Mini P.E.K.K.A Battle Healer Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Battle Healer Witch P.E.K.K.A
Mini P.E.K.K.A Battle Healer Lumberjack
P.E.K.K.A Lumberjack Minion Horde Mini P.E.K.K.A Battle Healer Witch
Mini P.E.K.K.A P.E.K.K.A Lumberjack Minion Horde Battle Healer
P.E.K.K.A Minion Horde Mini P.E.K.K.A Battle Healer Witch Lumberjack
Minion Horde Witch
Mini P.E.K.K.A P.E.K.K.A Minion Horde Battle Healer Witch Lumberjack
Mini P.E.K.K.A P.E.K.K.A Minion Horde Battle Healer Lumberjack
Minion Horde P.E.K.K.A Mini P.E.K.K.A Witch
Witch P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Mini P.E.K.K.A Witch Lumberjack
P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minion Horde Witch Lumberjack
Minion Horde Witch
Witch Minion Horde Mini P.E.K.K.A Battle Healer P.E.K.K.A Lumberjack
Minion Horde Mini P.E.K.K.A Battle Healer Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Minion Horde
Minion Horde Witch
Minion Horde Witch
Minion Horde Mini P.E.K.K.A Lumberjack
Minion Horde
Minion Horde
Minion Horde Witch
Minion Horde
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A
Witch
Minion Horde
Minion Horde
Witch
Minion Horde Witch
Witch
Witch
Minion Horde Witch
Minion Horde Witch
Minion Horde Mini P.E.K.K.A
Minion Horde
Minion Horde
P.E.K.K.A Minion Horde
Minion Horde Witch
Witch
Minion Horde Mini P.E.K.K.A Lumberjack
Minion Horde P.E.K.K.A
Minion Horde Witch
Witch
Witch

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