My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Missing cards in your collection

Goblin Cage Miner Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Magic Archer Lumberjack Night Witch Ram Rider Graveyard Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone Inferno Dragon
Giant Snowball
Minion Horde Clone Witch Inferno Dragon Lumberjack
Zap
Minion Horde Clone Witch Inferno Dragon
Barbarian Barrel
Wizard Clone Witch Lumberjack
The Log
Clone Witch Lumberjack
Earthquake
Clone Witch
Arrows
Minion Horde Clone Witch
Royal Delivery
Minion Horde Wizard Clone Witch P.E.K.K.A Inferno Dragon Lumberjack
Fireball
Minion Horde Wizard Clone Witch Inferno Dragon Lumberjack
Poison
Minion Horde Wizard Clone Witch
Lightning
Wizard Witch Inferno Dragon Lumberjack
Rocket
Minion Horde Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Clone Inferno Dragon Lumberjack Minion Horde Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Clone Inferno Dragon Lumberjack

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Lumberjack
Minion Horde
Clone Lumberjack
Wizard
P.E.K.K.A Lumberjack
Clone
Minion Horde Witch Inferno Dragon Lumberjack
Witch
Clone P.E.K.K.A Lumberjack
P.E.K.K.A
Arrows Wizard Witch Lumberjack
Inferno Dragon
Clone
Lumberjack
Arrows Minion Horde Wizard Clone Witch P.E.K.K.A

Defense Synergies 0 5

Arrows
P.E.K.K.A Lumberjack
Minion Horde
Wizard
P.E.K.K.A Lumberjack
Clone
Witch
Lumberjack
P.E.K.K.A
Arrows Wizard
Inferno Dragon
Lumberjack
Arrows Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde P.E.K.K.A Inferno Dragon Lumberjack Witch
Minion Horde Witch P.E.K.K.A Lumberjack Inferno Dragon
Minion Horde Witch P.E.K.K.A Inferno Dragon Lumberjack
Arrows P.E.K.K.A Lumberjack
Arrows Lumberjack
Minion Horde Inferno Dragon Arrows Wizard Witch
Arrows P.E.K.K.A
Minion Horde Witch P.E.K.K.A Inferno Dragon Lumberjack
Minion Horde Lumberjack
Minion Horde Witch Arrows Wizard Lumberjack
Arrows Minion Horde Inferno Dragon Wizard Witch
Minion Horde P.E.K.K.A Lumberjack Wizard Witch
Wizard Arrows Minion Horde Witch P.E.K.K.A Lumberjack
P.E.K.K.A Inferno Dragon Minion Horde Lumberjack
Minion Horde P.E.K.K.A Inferno Dragon Lumberjack
Minion Horde Wizard Arrows Witch P.E.K.K.A Lumberjack
Arrows Minion Horde Wizard Witch Lumberjack
Arrows Wizard Witch Inferno Dragon Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Wizard Arrows Minion Horde Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch P.E.K.K.A
Arrows Wizard Inferno Dragon Lumberjack
P.E.K.K.A Lumberjack Minion Horde Witch
P.E.K.K.A Lumberjack Minion Horde
P.E.K.K.A Minion Horde Witch Inferno Dragon Lumberjack
Arrows Wizard Minion Horde Witch
P.E.K.K.A Minion Horde Witch Lumberjack
P.E.K.K.A Minion Horde Inferno Dragon Lumberjack
Minion Horde P.E.K.K.A Witch Inferno Dragon
Witch P.E.K.K.A Minion Horde Inferno Dragon
P.E.K.K.A Inferno Dragon Minion Horde Witch Lumberjack
P.E.K.K.A Arrows
P.E.K.K.A Minion Horde Wizard Witch Lumberjack
Wizard Minion Horde Witch
Witch Minion Horde P.E.K.K.A Inferno Dragon Lumberjack
Arrows Minion Horde Wizard Witch P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows
Wizard Arrows Minion Horde
Arrows Wizard Minion Horde Witch
Arrows Minion Horde Wizard Witch
Arrows Wizard
Arrows Wizard
Minion Horde Lumberjack
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Minion Horde
Arrows
Arrows Minion Horde Wizard Witch
Arrows Minion Horde Wizard
Arrows
Minion Horde
Arrows Wizard
Arrows Wizard Witch
Minion Horde
Arrows Wizard
Arrows Minion Horde
Arrows Wizard Witch
Minion Horde Witch Inferno Dragon
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Arrows Minion Horde Wizard Witch
Minion Horde Wizard Witch
Minion Horde
Arrows Minion Horde Wizard
Arrows Minion Horde
P.E.K.K.A Minion Horde
Arrows Wizard
Minion Horde Witch
Arrows Wizard Witch
Arrows
Minion Horde Wizard Lumberjack
Arrows Wizard
Arrows
Minion Horde P.E.K.K.A
Minion Horde Witch
Witch
Witch

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