My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Flying Machine Dark Prince Bowler Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Dark Prince
Giant Snowball
Archers Flying Machine Hog Rider
Zap
Archers Flying Machine Dark Prince
Barbarian Barrel
Archers Tesla Dark Prince
The Log
Archers Hog Rider Dark Prince
Earthquake
Archers Tesla Hog Rider
Arrows
Archers Flying Machine
Royal Delivery
Archers Flying Machine Hog Rider Dark Prince Bowler Mother Witch
Fireball
Archers Tesla Flying Machine Hog Rider Bowler Mother Witch
Poison
Archers Flying Machine Mother Witch
Lightning
Tesla Dark Prince Bowler Mother Witch
Rocket
Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Bowler Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Tesla Fireball Flying Machine Hog Rider Dark Prince Mother Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Archers Tesla Fireball Flying Machine

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider Dark Prince Bowler
Tesla
Fireball
Hog Rider Dark Prince
Flying Machine
Hog Rider Dark Prince Bowler
Hog Rider
Fireball Archers Flying Machine Dark Prince Bowler Mother Witch
Dark Prince
Archers Fireball Flying Machine Hog Rider Mother Witch
Bowler
Archers Flying Machine Hog Rider Mother Witch
Mother Witch
Hog Rider Dark Prince Bowler

Defense Synergies 0 13

Archers
Tesla Dark Prince Bowler
Tesla
Archers Fireball Dark Prince Bowler Mother Witch
Fireball
Tesla Dark Prince
Flying Machine
Dark Prince Bowler
Hog Rider
Dark Prince
Archers Tesla Fireball Flying Machine Bowler Mother Witch
Bowler
Archers Tesla Flying Machine Dark Prince Mother Witch
Mother Witch
Tesla Dark Prince Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Fireball Flying Machine
Tesla Flying Machine Dark Prince
Tesla Bowler Archers Dark Prince
Tesla Dark Prince Bowler
Fireball Dark Prince Bowler
Fireball Bowler Archers Tesla Flying Machine Dark Prince Mother Witch
Tesla Archers Fireball Flying Machine
Bowler Tesla Fireball Flying Machine
Tesla
Archers Tesla Dark Prince Bowler
Archers Mother Witch Tesla Fireball Flying Machine Dark Prince Bowler
Tesla Archers Fireball Flying Machine
Tesla Bowler Fireball Flying Machine Dark Prince
Fireball Bowler Tesla Dark Prince
Tesla
Tesla Fireball Bowler
Tesla Fireball Dark Prince Bowler
Tesla Fireball Archers Flying Machine Dark Prince Bowler
Archers Tesla Fireball Flying Machine Dark Prince Bowler Mother Witch
Tesla
Dark Prince Bowler Archers Tesla Fireball Flying Machine Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Fireball Dark Prince Bowler
Fireball Archers Tesla Flying Machine Bowler
Dark Prince Bowler
Dark Prince Bowler Tesla Fireball
Tesla Dark Prince Bowler
Fireball Mother Witch Archers Tesla Flying Machine
Dark Prince Archers Tesla Fireball Flying Machine Bowler
Tesla Dark Prince
Fireball Flying Machine Dark Prince
Tesla
Tesla Flying Machine Dark Prince Bowler
Fireball Dark Prince Bowler
Dark Prince Bowler Tesla Fireball
Archers Tesla Fireball Flying Machine Bowler
Tesla Archers Fireball Flying Machine Dark Prince Bowler
Bowler Archers Tesla Fireball Flying Machine Dark Prince Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Flying Machine Bowler
Fireball Flying Machine
Fireball Flying Machine Dark Prince
Fireball Dark Prince Bowler
Fireball Mother Witch Flying Machine
Archers Flying Machine Bowler
Fireball Flying Machine Bowler
Fireball Flying Machine
Fireball Bowler
Fireball Flying Machine Dark Prince Bowler
Fireball Archers Flying Machine
Flying Machine Fireball Bowler
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Bowler
Fireball Flying Machine Bowler
Fireball
Archers Fireball Flying Machine Dark Prince Bowler
Fireball Flying Machine Bowler Mother Witch
Fireball Bowler
Fireball
Bowler
Fireball Flying Machine
Mother Witch Fireball Dark Prince Bowler
Fireball Flying Machine Bowler
Fireball Flying Machine Bowler
Fireball
Archers Fireball Flying Machine Mother Witch
Fireball Flying Machine
Fireball Bowler
Fireball
Fireball
Fireball Bowler
Archers Fireball Flying Machine Dark Prince
Fireball Archers Flying Machine
Fireball
Fireball Flying Machine Dark Prince Bowler
Fireball Flying Machine Bowler
Fireball
Flying Machine Dark Prince
Fireball Flying Machine Bowler
Fireball Flying Machine
Fireball Flying Machine Dark Prince Bowler

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