My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Clone Giant Skeleton Inferno Dragon
Giant Snowball
Hog Rider Skeleton Army Clone Witch Inferno Dragon
Zap
Skeleton Army Clone Witch Inferno Dragon
Barbarian Barrel
Skeleton Army Clone Witch Giant Skeleton
The Log
Hog Rider Skeleton Army Clone Witch Giant Skeleton
Earthquake
Hog Rider Skeleton Army Clone Witch
Arrows
Skeleton Army Clone Witch
Royal Delivery
Hog Rider Skeleton Army Clone Witch Giant Skeleton Inferno Dragon
Fireball
Hog Rider Skeleton Army Clone Witch Inferno Dragon
Poison
Skeleton Army Clone Witch
Lightning
Witch Inferno Dragon
Rocket
Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Freeze Poison Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Clone Hog Rider Freeze Poison Inferno Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Clone Hog Rider Freeze

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Freeze Poison Witch Giant Skeleton
Skeleton Army
Clone
Clone
Skeleton Army Giant Skeleton Witch Inferno Dragon
Freeze
Hog Rider Poison
Poison
Hog Rider Freeze Giant Skeleton
Witch
Hog Rider Clone Giant Skeleton
Giant Skeleton
Clone Hog Rider Poison Witch
Inferno Dragon
Clone

Defense Synergies 0 4

Hog Rider
Skeleton Army
Freeze Giant Skeleton Inferno Dragon
Clone
Freeze
Skeleton Army
Poison
Witch
Giant Skeleton
Giant Skeleton
Skeleton Army Witch
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Army Inferno Dragon Witch
Skeleton Army Witch Freeze Giant Skeleton Inferno Dragon
Skeleton Army Witch Inferno Dragon
Skeleton Army Poison Giant Skeleton
Skeleton Army Freeze
Inferno Dragon Freeze Poison Witch
Poison Giant Skeleton
Witch Inferno Dragon Skeleton Army
Skeleton Army Giant Skeleton
Skeleton Army Poison Witch Freeze Giant Skeleton
Inferno Dragon Poison Witch
Skeleton Army Freeze Witch Giant Skeleton
Skeleton Army Freeze Poison Witch
Skeleton Army Inferno Dragon
Skeleton Army Freeze Inferno Dragon
Skeleton Army Poison Witch
Skeleton Army Witch
Freeze Poison Witch Giant Skeleton Inferno Dragon
Inferno Dragon
Skeleton Army Poison Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Giant Skeleton
Poison Inferno Dragon
Skeleton Army Giant Skeleton Witch
Skeleton Army Giant Skeleton
Giant Skeleton Skeleton Army Witch Inferno Dragon
Poison Freeze Witch
Skeleton Army Witch Giant Skeleton
Giant Skeleton Skeleton Army Inferno Dragon
Freeze Giant Skeleton Skeleton Army Poison Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Witch Giant Skeleton
Skeleton Army Poison Giant Skeleton
Skeleton Army Giant Skeleton Witch
Skeleton Army Witch
Skeleton Army Witch Freeze Poison Giant Skeleton Inferno Dragon
Poison Freeze Witch Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Freeze Giant Skeleton
Poison
Poison Giant Skeleton
Freeze Poison Giant Skeleton
Poison
Poison Freeze Witch
Poison Witch
Poison Freeze
Poison
Poison
Poison
Poison
Poison
Freeze Poison
Poison
Poison Witch
Poison
Freeze Poison
Poison
Poison Witch
Poison Giant Skeleton
Poison
Poison
Freeze Poison Witch
Witch Inferno Dragon
Poison Witch
Poison Witch
Poison
Poison Witch
Freeze Poison Witch
Poison
Freeze Poison
Giant Skeleton
Poison
Skeleton Army Freeze Witch
Poison Witch
Freeze
Poison
Poison
Poison Giant Skeleton
Freeze Poison Witch Giant Skeleton
Poison Witch
Poison Freeze Witch Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: