My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mortar Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider
Zap
Mortar Minion Horde
Barbarian Barrel
Ice Spirit Knight Mortar
The Log
Ice Spirit Hog Rider
Earthquake
Mortar Hog Rider
Arrows
Ice Spirit Minion Horde
Royal Delivery
Ice Spirit Knight Minion Horde Hog Rider
Fireball
Mortar Minion Horde Hog Rider
Poison
Mortar Minion Horde
Lightning
Knight Mortar
Rocket
Mortar Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Mortar Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Knight Mortar Hog Rider Minion Horde Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Knight

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Mortar Minion Horde
Zap
Ice Spirit Hog Rider Knight Mortar Minion Horde The Log
Knight
Ice Spirit Mortar Hog Rider Zap Minion Horde The Log
Mortar
Knight Ice Spirit Zap Hog Rider Rocket The Log
Minion Horde
Ice Spirit Zap Knight Hog Rider
Hog Rider
Ice Spirit Zap Knight The Log Mortar Minion Horde Rocket
Rocket
Mortar Hog Rider
The Log
Hog Rider Zap Knight Mortar

Defense Synergies 1 15

Ice Spirit
Zap Knight Mortar Minion Horde Rocket The Log
Zap
Ice Spirit Knight Mortar Minion Horde The Log
Knight
Ice Spirit Zap Mortar Minion Horde The Log
Mortar
Ice Spirit Zap Knight The Log
Minion Horde
Ice Spirit Zap Knight The Log
Hog Rider
Rocket
Ice Spirit The Log
The Log
Ice Spirit Zap Knight Mortar Minion Horde Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Mortar Minion Horde The Log
Minion Horde Ice Spirit Zap Knight Mortar The Log
Mortar Minion Horde Rocket Knight
Minion Horde Knight Mortar
Rocket The Log
The Log Zap
Minion Horde Rocket Ice Spirit Zap Mortar
Rocket Zap The Log
Minion Horde Mortar
Knight Ice Spirit Minion Horde
Minion Horde Zap Knight The Log
Minion Horde Zap
Mortar Minion Horde Ice Spirit Zap Knight Rocket The Log
Rocket Ice Spirit Zap Mortar Minion Horde The Log
Knight Mortar Minion Horde
Minion Horde Rocket Ice Spirit Zap Mortar The Log
Minion Horde Knight Mortar
Ice Spirit Mortar Zap Knight Minion Horde The Log
Zap Mortar The Log Ice Spirit Knight
Mortar
Knight Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap
Zap Knight Mortar Rocket The Log
Ice Spirit Zap Knight Minion Horde Rocket The Log
Rocket Zap Knight Minion Horde The Log
Knight Minion Horde
Rocket Ice Spirit Zap Minion Horde
Rocket Knight Minion Horde
Knight Minion Horde
Zap Minion Horde Rocket Ice Spirit Knight Mortar The Log
Minion Horde
Knight Minion Horde
Rocket Zap The Log
Rocket Knight Minion Horde
Minion Horde
Ice Spirit Zap Knight Mortar Minion Horde Rocket The Log
Zap Minion Horde The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Minion Horde Rocket The Log
Mortar Zap The Log
Rocket Minion Horde The Log
Knight Rocket The Log
Rocket Zap Mortar Minion Horde The Log
Ice Spirit Zap Minion Horde Rocket
Mortar Minion Horde The Log
The Log Ice Spirit Zap
The Log Zap Mortar
Rocket Minion Horde
Rocket Zap Knight Mortar Minion Horde The Log
Zap Rocket
Rocket Knight Mortar The Log
Mortar Minion Horde Rocket
Zap Mortar The Log
Rocket Zap Mortar Minion Horde The Log
Mortar Minion Horde Rocket The Log
Mortar Rocket
Minion Horde Rocket
Rocket Zap Mortar The Log
Rocket Zap Mortar The Log
Rocket Minion Horde The Log
Rocket
Rocket The Log
Rocket Zap Mortar Minion Horde The Log
Zap The Log Ice Spirit Mortar
Minion Horde
Mortar The Log Zap
Zap Mortar The Log
Rocket Zap Mortar The Log
Zap Minion Horde
Zap Rocket Ice Spirit Minion Horde
Minion Horde
Zap Mortar Minion Horde Rocket The Log
Zap Rocket Ice Spirit Minion Horde
Minion Horde
Rocket The Log
Zap Minion Horde Ice Spirit Rocket
Rocket Zap
The Log
Knight Minion Horde Rocket
The Log Zap Mortar
Rocket Zap
Minion Horde
Zap Ice Spirit Minion Horde Rocket The Log
Zap Rocket
Zap Mortar Rocket The Log

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