My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minions Hog Rider
Giant Snowball
Bomber Archers Minions Hog Rider Princess
Zap
Bomber Archers Minions Princess
Barbarian Barrel
Bomber Archers Knight Princess
The Log
Bomber Archers Hog Rider Princess
Earthquake
Bomber Archers Hog Rider
Arrows
Bomber Archers Minions Princess
Royal Delivery
Bomber Archers Knight Minions Hog Rider Princess
Fireball
Bomber Archers Minions Hog Rider Princess
Poison
Bomber Archers Minions Princess
Lightning
Knight
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Archers Knight Minions Princess Fireball Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Archers Knight

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Minions Hog Rider
Archers
Knight Hog Rider
Knight
Archers Minions Hog Rider Princess Bomber Fireball The Log
Minions
Knight Hog Rider Bomber
Fireball
Hog Rider Knight The Log Princess
Hog Rider
Knight Minions Fireball The Log Bomber Archers Princess
The Log
Hog Rider Knight Fireball Princess
Princess
Knight Fireball Hog Rider The Log

Defense Synergies 5 8

Bomber
Knight The Log
Archers
Knight Minions The Log
Knight
Bomber Archers Minions Princess Fireball The Log
Minions
Knight Archers The Log
Fireball
The Log Knight Princess
Hog Rider
The Log
Fireball Bomber Archers Knight Minions Princess
Princess
Knight Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minions Fireball The Log
Bomber Knight Minions The Log
Bomber Archers Knight Minions
Bomber Knight Minions
Bomber Fireball The Log Princess
Fireball The Log Bomber Archers Minions
Minions Archers Fireball Princess
Fireball The Log
Minions Princess
Knight Bomber Archers
Archers Minions Bomber Knight Fireball The Log Princess
Minions Archers Fireball Princess
Bomber Knight Minions Fireball The Log
Bomber Fireball Minions The Log Princess
Knight
Fireball The Log
Bomber Knight Minions Fireball
Fireball Bomber Archers Knight Minions The Log
The Log Bomber Archers Knight Minions Fireball Princess
Bomber Archers Knight Minions Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Fireball
Fireball Bomber Archers Knight The Log
Knight Minions The Log
Knight Fireball The Log
Knight
Fireball Archers Minions Princess
Archers Knight Minions Fireball
Knight
Knight Minions Fireball The Log
Knight Minions
Fireball The Log
Knight Fireball
Bomber Archers Fireball Princess
Bomber Archers Knight Minions Fireball The Log
Minions Bomber Archers Fireball The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight The Log
Fireball The Log Princess
Fireball The Log
Knight Fireball The Log
Bomber Fireball The Log
Fireball Minions Princess
Bomber Archers The Log Princess
Fireball The Log Princess
Fireball The Log
Minions Fireball
Knight Fireball The Log Princess
Fireball Archers Princess
Knight Fireball The Log Princess
Minions Fireball Princess
Princess Fireball The Log
Bomber Fireball The Log Princess
Fireball The Log Princess
Fireball
Bomber Minions
Bomber Archers Fireball The Log Princess
Bomber Fireball The Log Princess
Minions Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Bomber Fireball Princess
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Archers Fireball Princess
Minions Fireball
Fireball
Bomber Fireball The Log
Fireball Princess
Fireball The Log Princess
Archers Minions Fireball Princess
Fireball Archers Princess
The Log Fireball
Fireball Knight Princess
The Log Bomber Fireball Princess
Fireball
Minions Fireball The Log Princess
Fireball Princess
Fireball The Log Princess

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