My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Goblin Giant Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Sparky
Giant Snowball
Hog Rider Goblin Hut
Zap
Goblin Hut Goblin Giant Sparky
Barbarian Barrel
Goblin Hut Wizard Sparky
The Log
Hog Rider Goblin Hut Sparky
Earthquake
Hog Rider Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Hog Rider Goblin Hut Wizard Mother Witch Sparky
Fireball
Hog Rider Goblin Hut Wizard Mother Witch Sparky
Poison
Goblin Hut Wizard Mother Witch Sparky
Lightning
Goblin Hut Wizard Mother Witch Sparky
Rocket
Hog Rider Goblin Hut Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Poison Mother Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Hog Rider Poison Mother Witch Goblin Hut Wizard Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Hog Rider Poison Mother Witch

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Rage Goblin Hut Wizard Poison Mother Witch
Goblin Hut
Hog Rider Goblin Giant
Wizard
Hog Rider Rage Goblin Giant Sparky
Rage
Hog Rider Sparky Wizard Goblin Giant Mother Witch
Poison
Hog Rider Goblin Giant Mother Witch
Goblin Giant
Sparky Goblin Hut Wizard Rage Poison Mother Witch
Mother Witch
Hog Rider Rage Poison Goblin Giant
Sparky
Rage Goblin Giant Wizard

Defense Synergies 0 5

Hog Rider
Goblin Hut
Wizard Mother Witch
Wizard
Goblin Hut
Rage
Poison
Mother Witch Sparky
Goblin Giant
Sparky
Mother Witch
Goblin Hut Poison
Sparky
Poison Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Wizard Goblin Giant Sparky
Sparky Goblin Hut
Goblin Hut Sparky
Goblin Hut Sparky
Poison Sparky
Mother Witch
Goblin Hut Wizard Poison
Poison Goblin Giant Sparky
Sparky Goblin Hut
Sparky
Poison Mother Witch Goblin Hut Wizard Goblin Giant
Goblin Hut Wizard Poison
Goblin Hut Sparky Wizard
Wizard Sparky Goblin Hut Poison
Sparky Goblin Hut
Goblin Hut Sparky
Wizard Sparky Goblin Hut Poison
Goblin Hut Wizard
Wizard Poison Goblin Hut Mother Witch
Sparky Goblin Hut
Wizard Poison Goblin Giant Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Sparky
Poison Wizard
Goblin Hut Goblin Giant Sparky
Goblin Giant Sparky
Goblin Hut Goblin Giant Sparky
Wizard Poison Mother Witch Goblin Hut Goblin Giant
Sparky Goblin Hut Goblin Giant
Goblin Giant Sparky
Goblin Hut Poison Sparky
Goblin Hut Goblin Giant Sparky
Goblin Hut Sparky
Poison Goblin Giant
Wizard Goblin Giant Sparky
Wizard Sparky
Goblin Hut Sparky Poison Goblin Giant
Poison Goblin Hut Wizard Mother Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Sparky
Poison
Goblin Hut Poison Goblin Giant Sparky
Poison Sparky
Wizard Poison Sparky
Wizard Poison Mother Witch Goblin Giant
Wizard Poison Sparky
Poison Wizard
Poison Wizard
Poison Sparky
Poison Wizard Sparky
Poison Wizard
Poison Goblin Hut Sparky
Poison
Goblin Hut Poison Sparky
Goblin Hut Wizard Poison Sparky
Goblin Hut Wizard Poison Sparky
Poison Sparky
Sparky
Wizard Poison Sparky
Wizard Poison Mother Witch
Poison Sparky
Wizard Poison
Sparky
Poison
Poison Mother Witch Wizard Sparky
Poison Wizard Sparky
Wizard Poison Sparky
Poison Sparky
Poison Wizard Mother Witch Sparky
Goblin Hut Wizard Poison
Sparky
Poison Wizard Sparky
Poison Sparky
Sparky
Wizard Poison Sparky
Goblin Hut
Poison Wizard
Poison Wizard Sparky
Wizard Poison
Poison Sparky
Sparky
Poison Sparky
Poison
Poison Goblin Giant Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: